Blizzard addresses PvP gearing, but still misses the mark

Those two things don’t synergize the way you think they do. How do you expect players that have non-upgraded conquest gear (who probably just came from honor gear) to compete with upgraded conquest gear? Those aren’t as easily overcome via skillful play, but rather simple math. Their ilvl is higher, thus their power is greater.

Here is an illustration which I hope helps you, PvP developers, understand:

Tier 1:
Your weapon is a skinny stick.

Tier 2:
Your weapon is now a slightly, girthier and pointier stick.

Tier 3:
Your weapon is now a small branch.

Tier 4:
Your weapon is now a small log.

Tier 5:
Your weapon is now a wooden sword.

Tier 6:
Your weapon is now a bronze sword.

Tier 7:
Your weapon is now an iron sword.

Tier 8:
Your weapon is now a steel sword.

Tier 9:
Your weapon is now Frostmourne.

I hope that illustration helps… uh, illustrate that there are far too many tiers (when there should only be TWO – HONOR and CONQUEST). Do you honestly expect players to go through 9 tiers of honor upgrading and 9 tiers of conquest upgrading? That is absurd.

The “skillful” players should get titles, tabards, mounts, elite transmogs – not a power boost over other conquest players.

That is all.

20 Likes