BLIZZ! Please listen, for PATCH 8.7!

I don’t know why there’s still a catch up mechanic regarding capes especially one that is this annoying and unfun.

Just do something similar akin to changes on Heart of azeroth. Make it so that as soon as you get the cape, youre only 1 quest away from getting max rank. There, boom headache solved. Waoo! Now BFA can be more tolerable in the mean time.

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What happen to the 3 and a quarter other patches between 8.3.7 and 8.7? :laughing:

Do you mean 8.3.7? :face_with_raised_eyebrow:


But anywhoop, i’m sure Blizzard will do something similar like they did in the end of legion in the end of BFA with the azerite and cloak.

Perhaps the second you load the game they just give you a max level character with the latest mythic raid tier gear as well.

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I actually like the way things are working, finally.

The best way to get stuff is doing the intended content, but I like doing dungeons so I can still get the currency doing content I enjoy instead of grinding stuff I hate, even if it’s slower.

That’s honestly what people want anymore it seems. There are so many complaints about how there aren’t enough catch up mechanics, how they don’t want to progress their character(s) through “boring” and trivial content, or how alt-unfriendly the game is now. These people need to just swap genres because this genre of game is not for them, tbh. This isn’t Fortnite, we still have character and power progression here.

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I don’t think the complaint is specifically about progression. I think (hope) it’s more about the extremely limited ways we have of progressing. If you want to do end game content, you have to have a well-developed cloak. To get the cloak, you have to run through visions dozens of times. To get the visions, you have to do invasions dozens of time. Before that, you probably ran hundreds of WQs, because they provide better gear than normal or heroic dungeons and they’re faster too. BFA offered the smallest selection of leveling content (3 zones) we ever had in an xpac. So, you end up following exactly the same path with every character you level. It’s boring enough doing most of that the first time, doing it a few more times for alts can be really annoying.

Bonus: To get flying, you had to spend 2 months doing all the world content ad nauseum.

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We have more ways to progress now than we ever have before.

1.) raiding
2.) pvp
3.) casual outdoor content like world quests
4.) casual instanced content like heroic/mythic dungeons and LFR
5.) mythic+
6.) instanced content like visions, warfronts, ect.

That’s part of progression, the cloak falls under both character and power progression. There has always been an almost-linear line of character and power progression outlined by the developers in this game.

And before you’d need to run numerous normal dungeons, then heroic, then grind out raid gear and pray that you get at least one drop a week or two. Now gear falls from the sky. You’re looking through rose-tinted glasses.

Welcome to the game since day 1.

If you’re that bored, especially while doing the content for the first time, then it might be time to look for a new game.

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They canceled Shadowlands? Hmm. I wonder what’s going to be in 8.7. But yes, full catch-up on all 8.3 stuff, because the Fourth War is extended for another two years. With Sylvanas gone, we can finally win this. For the Alliance!

Max lvl cape =/= mythic dungeon gear.
Gearing up is one thing, it takes a while yes but it’s always within reach and technically speaking can be obtained in less than a week if for example you have a dedicated mythic+ friend group.

Unfun, forced grinding that is limited even, which makes things worse is another. You’re just grasping straws that don’t exist for whatever reason and twisting the narrative to fit your bizzare corporate shill stance. Imagine defending that, IMAGINE defending bad gameplay progression that exist solely to extend game time. It makes alts painful to level up because if you dont do it on said time you’re already behind.

There’s a difference between Challenge and forced time extension for the sake of it.

I’ll take 2 please, with a large fries and a diet coke. Don’t want to be too greedy.

You’re right. There’s way too many subscribers, and way too many who care about how the game plays. They need a lot fewer of those subscribers to bring up the proportion of people like you who don’t care how low the bar is set.

I’m cool with that, along with less development, if it meant that the players we had left would stop wanting to streamline the game and turn it into a lobby game.

Some people would really like that, though I can’t imagine they’d keep playing.

For me, the progression needs to be smooth. It isn’t right now. If it were more smooth, there would be more people with other alts doing content all along the range. Instead it’s this wonderful matchmaking experience to 120 then 20-30 hours or more of grindy solo content then content just like the matchmaking content, only no more matchmaking. Also no servers, no discrete community, and few opportunities to build lasting relationships.

Of course you’re cool with a tiny playerbase will get no new content, because you’re thinking you deserve unlimited new development even though you won’t be paying enough to support that development.

And the lie about how everybody but you is demanding mythic raid gear be mailed to them, as you post on a character that doesn’t even play the game…

That’s rich. Dream on.

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Yikes, might wanna reread what I said about being cool with less development.

I’m not here to satisfy you.

Crazy how people want everything right away because end of expac , how bout those who worked for it get to enjoy it longer? There’s already plenty of catch up/parts made way easier , yet you cry for more …go play some instant lobby game.

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I find it mind boggling people who haven’t been doing visions/upgrading the cloaks are all surprised pikachu and shocked that not doing the visions/cloak content has put them at a disadvantage.

It sucks for returning players trying to catch up sure, but why should a player who joined like 2-3 months ago be on the same scale/power/corruption rank as someone who has been running visions weekly, getting cores, since the release of horrific visions?

They didn’t even have to give a catch up.

Edit: People act like it’s this big huge chore to collect 10k visions when it doesn’t even take that much time whatsoever.

But I have warmode on while i’m out doing stuff so who knows, maybe my experience is different. I actually have fun being out there.

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PvP, raiding and M+ are end game only. Only once you have completed a very specific set of stuff do you get to start doing those now.

WQs are pretty much forced content now. You need them to get decent gear and you need them to get flying. Visions are also forced content, since you need them to get the cloak.

Warfronts never provided progression.

Well, we can agree on this: There are no options to the progression in BfA. It’s a straight line from 110 to end-game. And that’s the problem.

That wasn’t always the case. In vanilla, you only needed to do about 1/4 of the zones to get to max level. Sure, you ran out of quests and had to butcher tons of trash, but you got to choose which trash and when you did it.

In the early xpacs, you only needed half the zones to get to max level and even fewer on an alt. But since WoD, Blizzard has expected us to do all the world content before we start anything else.

As plenty of PvPers have pointed out, you used to be able to hit max level and start getting PvP gear that was actually useful in PvP. You weren’t forced off into PvE land for another few hundred hours before you got to do what you enjoyed. The legendary systems killed that, and M+ just stomps on the grave.

I don’t think I’ve heard anyone complaining about progression in raids, M+ (aside from grouping issues and affixes being unbalanced), or PvP (aside from having to run M+). Once people get to the end-game they’re finally allowed to just do the stuff they enjoy. They’re no longer forced to do unrelated stuff just to be decent.

I could also rant about how the “progression” before end-game is an illusion as well. Automatic and patch based scaling means you really don’t get any stronger until you hit max level.

Yeah, I’m pretty much at that point. I’m not even sure WoW is worth paying gold for anymore, and I’ve got enough to cover several years right now. I’m just waiting for Blizzard to actually do their SL reveal before I throw in the towel.