Farming started feeling like a waste of time when Blizz started ruining crafting professions .
If you paid attention to Shadowlands youâll notice theyâre backtracking on a lot of that.
ITS ALL ABOUT MEEEEEEEEEEEE! Just because some people like cheaper stuff doesnt mean I shouldnt be able to overcharge. There are only three kinds of box complainers of which only one is legit. The legit one is PVP griefers. The other two (of which my bet you are one) is AH overcharging whiners and then there is #2 the participation trophy generation who thinks that no one who works harder or smarter should be able to get ahead. Equality of outcomes and all that intersectional crap.
There is a net loss on the market though. While you might be paying less on one good, you are likely paying more on another⌠unless you only buying gold with real money. In that case, you pretty much circumvent the entire issue, but I would say that type of player is in the minority to a large degree, though that pool for players is increasing with the dwindling outlets for making gold.
Consider this, you have one player controlling 10 accounts as opposed to 10 players controlling 10 accounts. For the solo player, the gold they make goes right back into the development of their personal experience. While some of them might buy tokens, a lot of them might just buy general goods off the AH. By contrast, what are many of these multi-boxers buying? Tokens⌠They have said as much on these forums many, many times.
In the end, the larger issue is there are a lot of players that have always relied on making gold from herbing and mining and are now making significantly less. These players are the backbone of the economy. With everyone make less and less gold, itâs driving more and more players to token sales as a way to get gold.
The market hasnât been healthy for sometime. Now, Iâm not at all contending that is souly because of multi-boxers, just that they are one of many issues facing the market these days.
The fact you think that is funny to me people will just do that without the software.
Blizz actually makes more if they pay with gold since they get the $20 from the token instead of the straight $15 from the sub
I canât wait til we get the same complaints about the AH during Shadowlands as we did during BFA as we did during Legion etc, etcâŚ
WoD was the exception because of Garrisons generating mats.
Multi-boxing is here to stay and many people have found workarounds to continue doing what theyâve been doing.
If they were going to ban it, they would have done it when they changed the broadcasting software policy.
Instead they went out of their way to say multi-boxing is still allowed.
Oh and the gold value of tokens would theoretically drop with less people buying them from the AH.
They increase in gold value based on supply and demand. If the demand drops off, the value drops down.
No, your point is âI should have the same power as an entire raid because I have more accountsâ and is entirely degenerate and unfair to the player base
That wasnât my point at all. And there is no âIâ in this. I donât multibox.
Your problem is that you refuse to see anyone elseâs side and will twist things for your own narrative.
feeling like farming is actually worth your time.
If you sell your stuff or use your stuff, farming was worth your time.
Not unfair. Lots of people combat them easily. Especially now. Not toxic. Itâs PvP.
This is an opinion. What you and I define as toxic⌠or even unenjoyable are likely very different. Please donât tell me what I think is fair or not.
Mass farming can be done by a group of people and also sold on the AH. Not really an argument there. Not toxic.
Itâs like you made 0 attempt to think this out.
Mass farming by one person versus 10 people is a pretty massive difference relative to time investment. Also, when one person is tapping a node completely, it prevents the other 10 solo players from tapping it at all.
People can still sell quite a lot and just fine and make a ton of money. If they couldnât, players without multiboxing who didnât buy tokens wouldnât have been able to afford the AH dino. Not toxic.
This is your opinion and many of us disagree with it.
Thatâs not toxic, just unfortunate. Iâve had to go back at different times to farm.
This is also your opinion and many of us disagree with it.
I was always able to finish my quests even with them around, because they stand in one spot and donât bother anyone else. Not toxic.
Again, your opinionâŚ
Opinion. And not toxic.
Yes, thatâs what opinions are.
I have never had an issue with leveling and multiboxers being around. Opinion and also not toxic.
See above.
Still havenât gotten anything that says itâs toxic. Inconvenient? Maybe. Toxic? Absolutely not.
What defines something as toxix? Oh⌠thatâs right, itâs an opinion.
Please donât try to tell other players what they should and should not like.
If you sell your stuff or use your stuff, farming was worth your time.
Not if you understand that time is also a currency. If i can work an hour to fund a week of raiding through the token because prices are all dirt cheap due to mass-boxxing versus farming 10 hours for the same amount of mats myself, iâm not going to farm. Pretty simple.
Thereâs no way you can spin mass-boxing as being beneficial for the gameâs gameplay loop as a whole. Its not.
Its only good for the mass-boxxers themselves because they use their mountains of golds to buy end game rewards (+15 keys, Mythic mounts etc) and raid loggers who, well donât want to partake in any other aspects of the game either way.
Please donât tell me what I think is fair or not.
And yet you did that throughout your entire bulleted list as fact of âtoxic,â yet when I give another view, suddenly Iâm wrong and not allowed.
Not reading any further or responding with that attitude.
Not if you understand that time is also a currency.
Time is not a currency. Not even going down this ridiculous path again. Someone tried to use this âargumentâ for something else once and it was just as nonsensical. This is a game. You arenât getting paid for it. This isnât a job.
Time is not a currency. Not even going down this ridiculous path again. Someone tried to use this âargumentâ for something else once and it was just as nonsensical. This is a game. You arenât getting paid for it. This isnât a job.
You have a finite amount of time in a day. Its a currency, regardless of what youâre doing involve a salary or not.
If you spend 10x more time accomplishing something than someone else. Youâre 10x less effective. Doesnât matter if you do it to actually earn money or simply out of leisure.
The thing is that itâs not actually possible to ban multiboxing.
Think about it. From Blizzardâs perspective, how are they supposed to tell the difference between a guy with 5 computers running different accounts and 5 guys in one room together running the same accounts?
The ban on input software allows them to define a a metric that they can measure, i.e. they can detect when outside software is interacting with WoW and they can tell when the character movements and actions are so in sync that itâs unlikely to just be a couple dudes coordinating together.
Iâm going to go out on a limb as say that when people are upset about multiboxing, itâs the cases when there are 2 or more of the same class moving and acting in unison.
That might be hard to detect, depending on how itâs done, via software, but itâs pretty simple to see if you look at it.
This is a fun discussion for me. I donât multi-box, I only play one toon, and I have what I believe to be a decent amount of coin. For me, this is largely academic. I also think you and I may have very similar real-world socio-economic beliefs judging from your posts, so this isnât a ideological war of words.
There is a net loss on the market though. While you might be paying less on one good, you are likely paying more on anotherâŚ
The issue I feel here is that youâre supposing that the main form of income for the player is the market. Thereâs a stream of income that doesnât have any bearing on the market (beyond the concept of supply and demand from things like player-led AOTC carries): gold collection in old raids, services (running other players, for example), trading services from professions, emissary crates/gold-based daily emissaries. Gold - for some - is a means to an end. If you need less of it to buy items, you need, well, less of it.
In the end, the larger issue is there are a lot of players that have always relied on making gold from herbing and mining and are now making significantly less. These players are the backbone of the economy. With everyone make less and less gold, itâs driving more and more players to token sales as a way to get gold.
I think we would need to have a means to determine everyoneâs âincomeâ in order to really discuss this concept. But I donât think access to that data exists. At least not for us. And without knowing an empirical, objective data point (e.g. all player income is down because of the proliferation of cheap commodities due to multi-boxing), the assumption is that thereâs a net negative to cheaper commodities (iâm using that term to apply to auction house farmables, like herbs, etc).
My hypothesis is that folks either engage the AH for one of two reasons:
- to amass wealth as an end-game goal - just to have that wealth
- to procure goods
If the cost of the goods that group #2 wants drops significantly, than they wouldnât need much gold to begin with. Their purchasing power has increased. Obviously, this also requires us to know what their income was from the get-go, but, as I pointed out in the other paragraph, a players income might not even include the market
The market hasnât been healthy for sometime. Now, Iâm not at all contending that is souly because of multi-boxers, just that they are one of many issues facing the market these days.
How do you empirically judge the health of WoWâs market?
Again, this is more fun for me, if this is frustrating you, let me know. Not my intent.
They make money off of multiboxing.
Not really, Subs arenât where Blizz makes most of its money, the real currency comes from gold sales and token sales âŚMultiboxing hurts blizzards pocket books and thatâs why we see Multiboxers going bye bye
I always read the argument âif it werenât for multiboxers then Blizzard wouldnât sell WoW tokensâ, which to me makes no sense. People are going to buy tokens with cash, with or without multiboxers, and the only difference will be the gold value of them. Unless thereâs some weird backcurtain garbage that Iâm missing.
And yet you did that throughout your entire bulleted list as fact of âtoxic,â yet when I give another view, suddenly Iâm wrong and not allowed.
Not reading any further or responding with that attitude.
Attitude? You respond to every bullet and tell me Iâm wrong and then say I have an attitude⌠how rich.
Maybe learn what an opinion is. What is and isnât toxic is relative to the player and not for you to decide.
Just because Blizzard made it harder to multibox with more than 2-3 accounts, doesnât mean they attacked multiboxers.
Thatâs like saying grocery stores should just stop selling toilet paper to everyone, just because they limited to buying a single pack, because a handful of people were buying carts full of it. Well they already limited you on what you could buy, they might as well just stop selling it.
You can still multibox, you just have to manually input actions on the accounts yourself. This has always been the case, as any sort of automatic input due to a 3rd party program has been illegal in the game.
What we hopefully stop seeing from Blizzardâs action, is parties of 10 druids flying around a zone and tapping every resource node on the map, as is the intended outcome from said actions.
Botters are the intended target of these changes, and the official page on multiboxing says as much. Multiboxing is not going to die from this.
If you can input actions manually on 10 different accounts at one time without the use of a 3rd party program, by all means, go at it. Thereâs no limit to how many instances of the game you want to run, as long as the inputs are manual.
The only people I see complaining are probably the ones that exploited the system to cause these actions to begin with.
If someone wants to manually control multiple characters I say more power to them. Iâm glad they canât use automated systems anymore though because I always considered that a form of botting.