We’re realistically looking at 230-260 days from Shadowlands launch to 9.1.
Before the Activision takeover and subsequent mass-firings, you all were able to crank out a content patch every 70-90 days.
Do you think this could possibly have anything to do with firing half your employees while giving executives hundreds-of-millions of dollars in bonuses?
I think we’re all sincerely curious if there’s any real causation to mirror this correlation.
I don’t think it’s a money-related issue per say.
It passion and politics. The drive is gone. Look at original team of WoW and Diablo let’s say.
Original creators were fighting for new cool exciting content. Gaming philosophy was different 20 years ago. Now it is all about how much money can you squeeze out of this cash cow. Sure, bottom line has always been relevant in every type of business, but it was never as bad as it is today.
Same goes for basically every company/product out there. Starts off amazing, sick customer support, refunds, high quality products. Once it gains traction, execs get greedy. Same happened to WoW.
this literally never happened. The average patch cycle is 5-6 months. The pandemic has delayed things a bit and we’re seeing 8-10 month cycles instead.
As far as your topic - they are firing folks who have nothing to do with development in struggling/useless departments. The eSports division was never going to work anyway, this community never had enough interest in the esport side of the game to make it really work.
Let me know when you figure it out. I want to see the video, Narrated by Rhielle, with flow charts, pictures, pie graphs, cake, pie, pudding, and drinks during the presentation.
They also weren’t developers. A good company fires/trims employees who aren’t producing what is making them money or improving their service. It’s important to realize when something isn’t working and trim the fat. They reinvested a lot of that capital into more developers. They were pretty upfront about it as well.
You have clearly never run a large scale operation or business before. Your comments reek of ignorance on how businesses are run.
The 3 boss mid tier raid? Yeah, no, that hardly counts. I remember trickle content, like a 3 quest chain every week before TOS followed by literally nothing. That tier lasted far longer than 77 days as well, and so did night hold.
The facts actually do fit what I’m saying, you’re misremembering history because you clearly have an anti-blizzard bias.
I’m not apologizing for anyone - I just know why they did what they did and don’t necessarily care that they did it. You seem to have taken their firing people you don’t know, for reasons you don’t understand extremely personally though.