Blitz - Teams should be balanced/sorted by CR

MMR alone is not a sufficient enough metric to balance teams. Way too many games where one side is 300-400+ CR on average higher than the opposing team, despite the MMR average of both teams being the same. This can create gear and experience disparities and ends it very lopsided games. While over the course of a lot of games this can even out, if you get multiple matches in a row like this, it can dramatically tank your MMR and really put you in a hole that can be tough to dig out of.

Spec balancing is working well and I wish regular bgs had that, but basic CR balancing would really help even out matches and hopefully reduce the number of blowout matches.

Last match I had and taking out the lowest player on each team (we had a 288cr player), it was still 1,997 vs 1675. This isn’t to say that low CR players are bad, they aren’t, or that all higher CR players are amazing either. It’s more that players might win a few games in a row, while their still gearing, and get tossed in a game that is outside of their current gear level. I also get that CR doesn’t always mean gear either, but generally if you have grinded up to about the 2k range, you’re usually in a decent set of gear simply because of the amount of matches you need to get to that point.

Sorting:

  1. Divide up any duplicate specs.
  2. Divide up classes.
  3. Divide up relative to CR.

That would give the best chance of both teams having fairly similar makeups. Now get rid of factions and do this for regular bgs as well. :slight_smile:

This would probably really hurt queue times because then you’d not only be having to use mmr and role as a criteria, but also cr.

For example instead of having to find players within 1800-2200 mmr for a match with 2000 average team mmr, you’d ALSO have to find players within say, 1000-1200 cr.
While your cr does catch up to your mmr fairly quickly if there’s a large difference, it would make those first dozen or so matches really painful for queue times.

This wouldn’t impact queue times at all. I’m talking about the sorting after the 16 players have already been selected. Balancing each team, each side.

Oooohh, my misunderstanding sorry.

I don’t know, I think if there was going to be any sorting like that sorting by ilvl might be better?

Maybe, but I think current rating is somewhat an expression of both experience and ilvl. A player that is 2k and stands to lose 20+ points has more at stake than a 1k player who has nothing to lose. Being a 2k player on a team where everyone is 1k isn’t a good pairing.

So in the match I was in a bit ago, the teams were divided up like this.

Alli / Blue Team - Average MMR 1937

MM - 2193
Boomkin - 2056
Arms - 2047
Boomkin - 2032
Disc - 2100
DK - 1849
Holy Pali - 1803
Fury - 1414

Horde / Red Team - Average MMR 1501
DK - 2028
Arms - 1935
Resto Sham - 1783
BM - 1718
Boomkin - 1675
Enhance - 1437
Demo - 1150
MW - 288

Instead the sort could work like this.

First, sort heals.

Team 1 Gets:
Disc - 2100
MW - 288

Team 2 Gets:
Holy Pali - 1803
Resto Sham - 1783

Now we can look at the total MMR of the all the dps to give us a rough target for each side. So the target CR range for both sides should be close to 10,767 for dps. We divide up the duplicates first and then find a value that is close for both teams.

That gives you something like:

Team 1 - Average 1751:
MM - 2193
ARms - 2047
DK - 2028
Boomkin - 1675
Fury - 1414
Demo - 1150

Team 2 - Average 1837:
Boomkin - 2056
Boomkin - 2032
Arms - 1935
DK - 1849
BM - 1718
Enhance - 1437

Now instead of a massive CR gap in dps, it’s less than 100 and both teams get 1 warrior, 1 dk, 1 hunter, and at least 1 boomkin. From there, you can add whatever healer combo best balances the two sides. Since Team 2 is slightly higher, it could get the Disc/MW combo since that pair is the lower CR pair.

Pretty quick calculation. They are already doing some basic sorting and this wouldn’t be difficult to add.

Blizzard please don’t hire this guy

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Would be nice if you’d speak to the points rather than immediately resorting to an insult or dismissal.

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Everyone needs to ignore this idiot after the stunt he pulled. Let him fade away into a deeper hole of obscurity than he is already is in. No reply’s. No quotes. He’s already banned on his second job of reddit. Just let him fade away.

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I tend to like your posts and appreciate how you’re helping people.

Why not give me your reasoning?

Who’s that? Or better yet, what happened? o.O

Would be nice if you stopped playing information minister about a game you don’t play.

I was joking cause when its a good idea somebody will say “blizzard hire this guy” cause I think it’s a terrible idea. I just tell people not to even look at names or rating. All you should look at is the mmr of the match and the comp to decide how to play. A lot of people pre tilt themselves in the lobby for no reason. At the end of the dsy, there’s a reason most of those players are at that mmr range and blizzard does a really good job of balancing it which is why queue times are long. There is a big difference from a 2k healer, 2.2k, 2.4k, etc. There’s a reason people get stuck at a certain mmr or rating and cant climb. I think blitz is in a good place right now and pvp is balanced, i love playing it every day with friends. The only thing wrong is participation. Just ignore what the cr is in matches tbh, all it tells me is that if your rating matches your cr then you are stuck there and you have a 50% chance to win on your own

Hmmmm.

But why not? CR does matter. A 2.4k player in a 2.4k match isn’t the same as a 1,000cr player in a 2.4k match. The placement games move players up and down in pretty large jumps. If a player has some lucky wins, are they really ready for those matches? I have been in games with players that have said “why am I at this rating” all the time. There are posts about it here even.

So why not just take one extra step to divide players up a little bit better? Or maybe even make those big MMR jumps a bit more reasonable? I think it would help retain players ultimately. No reason to toss a healer to the wolves after they had some solid wins.

This sounds terrible

  1. MMR allows players to get back to where they belong faster than CR based MM does. (Also avoids getting giga trolled by having to hard carry 7 bots for 90% of the climb)
  2. Dividing up duplicate specs in a mode where we already have a small pool further increases queue times / bleedout of players not wanting to wait and ultimately quitting
  3. Dividing up relative to CR won’t work in the blank general context you’re using as games would be insanely unbalanced. Only possible solution is the current iteration where it’s an average between the two teams so it’s an even playing field.
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This is the double edged sword we accepted when blizz put the current system in. I have my complaints, but I’ll take rapidly fluctuating mmr over having to start at 1300 and slowly progress. Those lobbies for higher end players are pure mental torture hence why most duo up to 2.3-2.6 and then can solo again.

I think you’re misunderstanding my ask. I’m not saying get rid of MMR by any means. Keep using MMR to place players. I’m talking about after you’re already in the game. Just a slightly different team sort function.

This is already happening. I’m not sure you understand my suggestion.

Toning down the big jumps means we don’t have players pooling at the bottom potentially and never getting queues. The current system needs work. There are players stuck and quitting at the bottom because of a few bad or just unlucky losses.

Imgur

Oink. Last week he got over an hour he was declining dozens of queues until he finally got all 4 of his mistweavers into the same game. Then writes some cringy message about how it’s an experiment and not to attack him because he’ll be afk. Which he was for the most part until a streamer he doesn’t like started to win so he starts trying on one of his monks that’s on the other team and still loses. From what Iv heard he got banned from the worldofpvp Reddit but not in game because blizzard is a joke with AI running their system.

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Ah, yea that’s pretty poop. :frowning:

I used to really like the PvP subreddit. Ever since covid though, reddit in general has been pretty awful.

There’s a VOD of this game and your account of events is literally false.

This is outright false as omni showed the healing done which disproves whatever slop you just made up.

Tell the truth or don’t bother referencing events.

So what were they trying todo?

In oinks own admission he was doing it to see how a 6v6 with no healers would look like (It is literally stated in the screenshot that omni posted of oink typing it in instance chat). It’s beyond dumb that he even did it, but outright lying about the events that occurred is beyond cringe.