Damage absorption needs to be nerfed to the ground or the CD needs to be doubled.
I have not had this break on damage and I’ve almost died during it.
Seems like a stun interaction without the stun label.
Fix your abilities.
Damage absorption needs to be nerfed to the ground or the CD needs to be doubled.
I have not had this break on damage and I’ve almost died during it.
Seems like a stun interaction without the stun label.
Fix your abilities.
Oh, you’re the phenowhatever mage that likes to whine about everything and be 100% wrong about everything. Got it.
Imagine thinking these 2 are the same, maybe youre our wrong.
Blinding sleet should break on 1 damage
It might reasonable not break on frost damage only so Frost Dk is fine using it. Any other damage break. That way they cant AOE stun the whole team. Its op for 1min cd AOE stun atm. It doesnt break at all. I am talking about Blinding sleet. Blinding light does break on damage.
Preach brother, preach.
Blindimg light breaks if you breath on it. Sleet on the other hand is just another stun
Remove blinding sleet from the game. It was never needed and we need to start pruning other DPS multiple CC as well
sleet is indeed a stun
blinding light is fine and works as intended
nerf fire mage by 3%
Yeah, blinding sleet is a ‘stun’ and they can roll it in to remorseless winter… Seems a bit ridiculous.
DKs do struggle in solo shuffle right now, but this is not a good mechanic / interaction to maintain.
Wait until y’all see the damage thresholds on pretty much all cc in 11.1. You can cast entire rapidfires into freezing trap without breaking it if you get lucky/unlucky enough on crits. Gauge is now basically a stun.
You mean Unholy and Blood.
In my opinion, blinding sleet duration should be reduced by 1 second. Simple as that.
And it needs to either DR with stun or break on damage. You can’t have a stun mechanic not DR with stun.
You are correct. Fdks would have a breakdown if they nerfed it tho. They’re already on edge and think their spec is unplayable.
I can’t imagine how they could ever think that they are unplayable in rated gameplay. Yet here we are, witnessing the whining, and when they get overbuffed, we are all going to see PvP participation drop.
I agree, they need help. But in 3s this is just hyper toxic and needs to be addressed.
Giving them a broken and lazy designed interaction is not an excuse for poor balance otherwise.