Blaster Master nerfed!

Blaster master just got 40%+ mastery reduced! There goes my opening dmg :frowning:

To be fair I am fairly certain they never intended on the total outcome of Blaster Master to increase mastery by over 50% for the combustion window.

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Yeah, that sucks.

Just when I was so close to to getting a 3rd piece.

Oh well. Easy come. Easy go.

Looks like Thunderous Blast or Blightbourne Infusion might be the next best all around trait. I’ll have to see what I’ve stockpiled in the bank and sim, sim, sim on Tuesday

Yea because Thunderous blast is awesome when it randomly procs and break sheep, blind, sap, etc… or when it just procs of polymorph. Love it.

I farmed the icy veins traits for weeks and when i finally got my third. Nerf. Same thing with blaster master. Nerf before i could even get my third. Love running mythic + over and over for a chance to get the piece that I need and then have them completely change the meta

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It also now only stacks to 3. This was expected and kinda overdue. Fire was good before BM, and will be just fine without it.

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It was broken. Had they left it, expect a nerf to Fire’s baseline throughput. You dont want that.

It was “broken” when used correctly relative to other traits, but Fire itself wasn’t really out of line unless you’re overvaluing add padding.

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When someone who actually plays the spec says “it’s broken” that means something, but usually I only hear players who main other classes (likes Rogues and DK’s and Afflocks) say “it’s broken” when what they really mean is “I’m pissed I can’t dominate you anymore” and they never stop to think, “maybe my class was broken”.

Blaster Master lost 40% of the buff per stack and by limiting it to 3 stacks, another potential 25%-40%. Gutting 55%-64% of the possible max buff value is way overboard. They could have done 1 or the other to bring it in line but the combo just strait up kills the trait.

Looking at the new Wildfire trait and that looks really promising. 50% of the crit buff becomes mastery in combustion and while that doesn’t come close to the bm buff you also get a pyro damage buff and a group buff out of it.

It looks like they will swap out preheat with Wildfire so I may have 2+ pieces in my bank.

EDIT: BAH!!! Out of the 15+ azerite items in my bank (don’t judge me) only 1 has preheat.

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BM on the PTR is in line with other Fire traits when using standard talents, and will likely still be the strongest trait to pair with Wildfire for add-wave style fights that line up with Combustion.

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Completely true and one of the largest contributions to getting BM nerfed was because of the fact of triple stacking it in Arenas it allowed you to effectively get over 60% of your total burst window on 1 target to to be carried over into the ignite. That was a huge problem especially with Controlled Burn. It only makes sense to tune down BM. When I run just 2 traits on live my mastery rockets over 50%. In Arenas when a target takes 30k+ dps in the burst window from a fire mage it is understandably considered unfair when the target also takes over 60% of that as a dot over 4.5 seconds. Even after the nerfs I imagine BM still being really strong in PvP just because it is straight extra kill potential in damage that does not affect your ST burst windows in terms of direct damage other than the ignite. Most of the times people are going to die before half the ignite is calculated.

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Then maybe they should have designed the spec better.

They nerfed an OP Azerite trait, not the entire spec.

bad troll is bad.

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An OP azerite trait that was required to make fire good at the thing it’s supposed to be good at.

Bad mage is bad.

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Use Wildfire. It might end up being better than BM based on the group buff. It seems to allow for team 1shots instead of single target 1shots.

Then maybe they should have designed the spec better.

These are rather poor statements. Fire isn’t poorly designed just because it benefited significantly from a specifically over-tuned trait. BM wasn’t “required” to make fire a contending spec, BM played to max potential made fire rather out of line. There’s no reason to conclude fire is going to be non-competitive with BM reigned in, and it’ll be more accessible with dampened skill ceiling margins.

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For M+, it actually kinda was. The spec does fine in raids without it - which is fortunate.

Fire has the advantage of likely scaling better than the other two specs, though. So here’s hoping it gets much better in BoZ.

While the overwhelming majority of fire mages run 3x BM, there is still some representation of non-BM top-10 parses (really, mostly just Dylemma running 2x archive 1x DitB or TB), which indicates a level of functionality outside of BM. Fire might not be as dominantly top, but it’ll still function very well in high-end M+ and mythic raiding.

I suppose, but in fairness - Dylemma is an actual god, in addition to having some seriously top-tier gear on.

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While BM was OP, I really liked the dps rotation. It made the game a lot more fun and raised the skill ceiling in a cool way. I don’t like the policy of over-nerfing things when they are strong. I wish blizz could tweak things like they used to.

I don’t care how powerful I am, I just want to have fun when I play my class at its fullest. The rotation with wildfire feels even more braindead than arcane.

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