Blackfathom Deeps Teleporting, I keep seeing it every time I go into this dungeon on 3 different toons since the prepatch has launched. I don’t know if its players teleport hacking or what, but its everytime I get that dungeon and they go out of range constantly. They’re teleporting and causing graphical glitches on the screen, party members always complain.
I’m experiencing the same thing in that dungeon. It seems to happen after a player is grabbed by one of the tentacles. After that they continually glitch back and forth between where the tentacle was and where they actually are. I just saw my tank simultaneously cast judgment from the tentacle location and cast consecration on a location 100 yards away. If the tank is the one who was grabbed, it makes it really hard to keep track of where they are since they are effectively in two places at once. I think they may want to take this dungeon out of the random selection until they can find the time to fix it.
EDIT: I should also note that I was not the only one in my group noticing the problem. When I mentioned the glitching, others in my group mentioned that they were seeing the same problem.
Please fix. Happens every single run in this dungeon. The tank got grabbed in my last one and while he’s desyncing he constantly goes in and out of range making it very annoying to heal.
This happens EVERY time we go into this dungeon. It says people are not in range when I try to heal them and they’re blinking all over the place.
It’s almost March and this buggy dungeon still isn’t fixed.
Saw it yesterday and thought it was a hack so I recorded it. Saw this thread and thought Id wait til
tomorrow, maintenance day, and see if it was fixed and I went in it and its still happening. So nope it wasnt fixed, but I did get the wandering ancient mount as a consolation prize lol…
Please, Blizz, fix this.
Just started leveling an alt… and this is still happening. It’s concerning, especially while healing because the person glitches back and forth and actually takes them away from you and stops you from healing or casting anything on them until it stops bugging out. Should probably fix this soon.
Ran this dungeon again tonight and it’s still happening.
Can confirm this bug is still occurring every run. They just going to leave it this way?
I am here a year later to say this still happens every run, multi dollar company by the way
This happened again this morning.
I’ve been leveling lots of alts on both factions and pick Cataclysm Chromie time. This flickering has happened on every BFD run I’ve had.
2022, bug still happening. Tank nearly rage quit because he wasn’t getting heals. I explained the BFD bug and if he wanted heals he would have to stand still or die and we barely got through it. 0/10 would not run again.
Lol still a problem. Honestly kind of impressed at the incompetence of fixing this.
Encountered this problem again this morning. The healer said they were having trouble healing because it was always saying they were out of range.
Same issue here! Did multiple runs with the Group Finder tool and every time it happens. If the player stops moving then it seems to be OK but as soon as the player moves again back to “out of range”
When I ran this dungeon this morning, this issue seemed to be fixed.