I want to share something that’s been bothering me for a long time in WoW. I just don’t see any logic in how long it takes for a BG to start. The queue times make no sense at all, and I believe it’s because of the way Blizzard matches teams—because I can’t think of any other explanation.
Retail WoW has over 100k players (probably more, but I don’t know the exact numbers), yet it takes more than 10 minutes to get into a BG, even with mercenary mode active. That makes zero sense. Meanwhile, if you log into a private PvE server, the same BG queue barely lasts 10 seconds. Sometimes the private server has only 100 players, and it still pops way faster.
In my experience, as horde, BG queues are usually between instant and 3min.
Could be the time you’re queueing though. I’ve definitely had the occasional early morning 15min queue.
The little bit of queueing I’ve done as alliance has definitely had longer queues. That’s the price of meta racials I guess.
There’s a lot more that goes into it than retail wow having 100k players so BGs should pop. The majority of those players PvE primarily. The remainder don’t all do BGs, there are a lot of arena junkies who rarely step into bgs. After you eliminate the vast majority of players who rarely or never BG it’s also split between epic and randoms, blitz and brawls - all of which need to fill. On top of that there is a large faction population imbalance. There are also in-progress games that have players in them as well as not all players are logged on at the same time every day - there are a lot of different time zones involved
I have no experience with private servers but if there is a population of 100 people that will severely limit the content that there will physically be enough players to fill, it would likely bottleneck everyone into a few specific activities
A lot of reasons I think. Late in the season, less interest because of pre-mades, bad balancing, blizzard not communicating about pvp. The community is shrinking from what I have seen. Hopefully they pay it some attention and boost it back up.
In short it doesn’t matter how many people are in WoW if nobody wants to do BG’s because they are in tatters.
I pretty much quit wow because I’m sick of sitting in que doing nothing, then alot of games nowadays end up being a premade farm so I leave and try to get a good game on a different toon and after doing that a few times I log off and cancel my sub. I only sub a few months a year where before when wow was fun I would be subbed all year. Silly me for thinking it was going to be any different.
The game is dead. As of right now anyways, and it will be that way until at least next season. Then that season will die after everyone gets all of their pieces of gear. Just like it always does.
OP, are you talking about regular BGs? Or do you play during non NA prime time hours? Time of day and the fact that not as many people are playing anymore are the issues.
Been off for a few weeks, my game time ends in 3 days. Not planning to get back in Season 2…maybe in season 3 if Blizz get some work done in pvp (eg.:many broken mechanics, overwhleming amount of CC’s and a better ranking system).
Super hard to climb in mid/late season without duo-queing.
It would be cool if they implement a system for BGB that even thought you lost the match, you could get rewarded.
In HoTs for example, after each match its shown the MVP and highlight of a few players (for clutch heals, most healing done, applied CC/Silences, etc). If somehow you were highlighted for that match (on point for carts, most time carrying orbs, etc), you could be somehow be rewarded/compensated for that. Its super frustrating when you excel in your role and still lose rating cuz team simply wont do objectives.
It’s time wow got rid of “servers” just pool
Everyone together. Don’t have the luxury of servers anymore also might need to lump in continents as well.