Not of MMR, not of stuff like class movement or gimmick abilities, but in auto-balancing class stacks.
Just had to deal with a Deepwind Gorge with 4 druids, 2 balance, 2 feral, all on opposite team. It was not very fun. I wonder how easy it would be to have some form of code implemented that would shuffle teams to not have more than 2 of one class? Just something to mitigate situations where one team hoards all the individuals of 1 class.
…No? They just get sorted more evenly. You know. swap some folks from one team to a different one. If there’s somehow 4 druids, they’re all gonna end up 2 on one team, 2 on another, etc. If there IS a freak accident and there’s like, 6 mages in the game queue, it goes 3 on one team, 3 on another
Probably shouldn’t have a 900 rated druid with the other 3. If only people that belong in the match are there, it isn’t a big deal to shuffle them around.
What is the explanation for 10 wins in a row shooting rank up, then having nothing but hot garbage teammates with low gear score and no idea how to play the game. Winning gives no rating and when losing its 20 per game
Had a game vs 4 dk earlier on an FC map. We managed to get the w because they didn’t have anyone capable of getting flag, but it was actually hilarious how miserable all the grips were making everyone. It was definitely weird that they didn’t split them 2-2 between teams.