1400 to 1600 blitz has to be the MOST toxic gameplay I’ve ever seen. I’m not even talking about the chat inside. I’m referring to the actual gameplay being committed.
In most of the matches I’ve noticed that there’s routinely two or three afkers at the start who are late to the fights. That puts your team at an incredible disadvantage. This is especially true if it happens to be a healer.
Then you can count in the amount of really bad decisions you see random players make like never taking lava cart in mines or capping bases then immediately ghosting in AB. I watched five dps struggle to cap a BS against a healer and one dps…
Flag maps are just as equally a toss up lately. Most teams do not bother to stop the mid fight or wipe the other team’s offense. If the other team gets their mid control going, you can’t even make it out the GY or get to the other base.
This kind of gameplay is why the majority of the playerbase (I believe) gets frustrated and stuck at that bracket. This coupled with the fact that wins get you nowhere with rating. Something has to change blizzard.