Still fun but I noticed after getting some base PVP gear on my hunter that you can still die so fast. I mean I was dead in few seconds to one sub rogue with sepsis. I guess it’s not as bad for my lock, or other toons who have some passive mitigation.
I guess it’s just not as much fun as when you have a bit of time to react, outplay, trade, go back and forth and then win or lose.
Just wish they would tone it down a bit so it would just make it more fun.
Agree. I like good design for back and forth counterplay, but for some reason blizz wants everything to happen so fast. Unfortunately i think the less casual players also want that because they favor a gank/high burst playstyle.