WoD only had 2 raid tiers and next to no daily repeatable content. BFA wins by a lot.
I think Blizz made a big mistake with the release of BFA, they were clearly not ready but they pushed ahead anyway with an incomplete, sub par expansion.
The real stinger in my mind was i think they could have added a small amount of content to Legion and everyone would have been happy to wait a while. In fact if they actually communicated with the player base and said they were not ready to release BFA I really donât think the community would have minded as thatâs what they used to do all the time, if anything it would have increased the hype because people would have known they were getting a âblizzard northâ quality expansion rather that the very pretty blancmange they served up.
I really want BFA to be saved because I think the zones are the best zones we have seen to date and contrary to popular belief I am actually enjoying the story so far.
Well at least on WoD you could make money. Now everything is a gold sink. Feels like vanilla all over again. And not in a good way.
This is what I thought. I wouldnât have argued against several more months of 7.3.5 if it meant having an actual good expansion, especially since 7.3.5 was actually really good. But they felt and proceeded to rush BFA and it bit them in the end so. Hopefully they learn next time.
BFA is worse. Everyone is broke and with RNG gear while you stare at a useless necklade haha.
Ok, time for my actual weigh in.
These expansions both feel like they suffer because of Time Constraints (WoD had to cut corners - and content - to be ready on time and BfA definitely needed a few more months in the oven). However, WoD ultimately felt more actualised/realised as a vision than BfA did. Both of these expansion came with some hefty pruning from the preceding expansion but in WoDâs case it didnât fundamentally change the gameplay of the class as much as it was removing redundant abilities. WoD simplified how classes played without ripping out core functionality.
BfA does have more to do at endgame than WoD. Period. HoweverâŚWoD gearing was also infinitely superior, clearer and more satisfying to partake in than BfA. WoD had a clearly laid out method of gearing and options to mix-and-match that didnât detract from your ability to enjoy what Endgame content there was.
Finally, while both expansions had Launch issuesâŚWoDâs were sorted out by and large by a week or so in while BfA suffered from bugs even into the launch of 8.1.
So which one is worse? OverallâŚBfA is. That is not to says WoD was GOOD (It was passable at best), but BfA is worse. For everything it does better than WoDâŚit does two things Worse. Furthermore, the definitive thing that ensures that BfA (as things stand anyway) is worse than WoD isâŚWoD came first and was followed by the much better Legion which was then followed by BfA. The mistakes these expansions have in common are made much, much worse in BfA because it shows that Blizzard didnât truly LEARN from their mistakesâŚotherwise they wouldnât have repeated them.
tldr; BfA is worse than WoD as WoD did less things worse than BfA.
so your entire view of a game is based off not only 1 aspect of the game, but one that has literally the slightest bearing on PVP itself. Thanks for your input. Itâs good to see the opinions of people who are that far gone.
How can you say that when Warlords took abilities litteraly straight out of your spell book. Classes lost 3-4 spells on average. Please explain to me how class design is better in WoD than BFA. WoD had some of the WORST class design in this game. Every class in the game was ruined after MoP. Balance Druids had a moving eclipse bar, are you even aware of this or do you come to the forums just to make baseless comments?
I honestly wouldnât believe you if you said you played this game considering the outrageous comments youâre making.
Everyoneâs still annoyed at the GCD thing.
Agreed here.
BfA is way better and it isnât even close.
Class design is hit and miss, but as a monk tying your highest damage ability for CMs into a goofy jump -> chi torpedo combo where you try not to go too far is probably one of the worst iterations it has ever been in.
You mean like the way the community has been soooo understanding when Blizzard used this exact line of reasoning to explain why Kul Tiran and Zandalari Allied Races are not availableâŚyet?
Thatâs⌠eugh, hard. I wanted to leave Warlords of Draenor after the last patch.
I wanted to leave Battle for Azeroth on releaseâŚ
Warlords of Draenor was the start of the great ability pruning. Which honestly caused a rift for many classes. Me, playing a priest luckily was the least harmed in these changes. Warlords of Draenor was a gorgeous expansion that was not given remotely enough time to rectify its mistakes.
It was rushed with only 5 levels to increase. But I will had fun in the zones for what they were worth. Granted Pathfinder is still an achievement Iâve not accomplished since Avianaâs Feather got me typically where I needed to be.
Now cut to Battle for Azeroth⌠I hate everything about this expansion. I feel they changed everything for the worse. GCD changes caused a great rift in peopleâs enjoyment. The lack of on-demand use slowed down classes that didnât need it. Without any form of real balance to the characters.
Azerite Armor is the lamest, and worst design for progression. No new abilities, no interesting effects, and even worse is all tied to RNG. Every time thereâs some mechanic to help get that extra push for completion; Blizzard nerfs or changes the scene.
World Quests feel nothing unique. Just repeats of quests already available at the end. Thereâs not even an endgame zone for cap level players. World Quests with a weekly quest. Gone are the days where Icecrown or Golden Vale that were meant for cap level players to continue their quests.
Everything in Battle for Azeroth feels like a total downgrade. From Reputations, to gear optimization, to class design.
Was like no one else bored out of their mind sitting in their garrison after the first month? Like, I spent 90% of WoD waiting for missions to finish. Here Iâm at least active more often than not.
The grind in WoD was practically non-existent compared to BFA, or even Legion.
As someone who has chased multiple cutting edge titles, I would vote WoD better of the three for that reason alone.
WoD was like Cata for meânot a lot of content handed to me, but a pretty decent world for creating your own. wPVP was great in WoD and I enjoyed my Assassination Rogue a ton. The redesign in Legion forced me to drop a long-time main, was a complete overhaul into something far from what I wanted to play.
Vanilla will always be the worst. Just because it was new doesnât mean it was objectively better
Props for actually admitting that.
Weâll see with the introduction of classic, they reconsidering some things in retail.
I just got into the game too late.
My only complaints with this xpac are:
Difficult to get gold (i just have 130k),I have enjoyed war-mode(always have it on) but i donât like the lack of interest with the alliance in playing WM and I have to patrol the low level zones to kill the gankers mostly undead.
And Warfront are boring, ihave to admit it, but the interaction are good.
I will try classic, but knowing how vanilla was I will have to play hunter in pvp server.
WoD is most assuredly the worst expansion.
*You spent most of the time alone in your garrison
*Too many orcs
*We couldnât truly experiment the beauty of Draenei architecture and culture, just have a taste of it during questing (Shattrath and the shadowmoon temple were cancelled as cities afaik)
*Farahlon was cancelled, the one region I was looking forward to
*Grommash was redeemed, and Draenei cheered about it (what the actual f?)
*Absolutely nothing to do after a while
*Garrosh was killed in a cinematic