Not sure if anyone will find this useful but I put together a spreadsheet of every MapID and the results from calling the function. The few with no results do not have a valid return.
https://docs.google.com/spreadsheets/d/1tPTSzL_2SXyoaKucn5IL2ndRMsUQQYPRn8d2bpfA_P4/edit?usp=sharing
Very nice analytical work, Xinu. Thank you for that.
I can't get anything meaningful out of that function. The old version worked well:
mapFileName, textureHeight, textureWidth, isMicrodungeon, microDungeonMapName = GetMapInfo()
Used it to identify microdungeons and their names, like Jangolode mine in northwest Westfall.
mapFileName, textureHeight, textureWidth, isMicrodungeon, microDungeonMapName = GetMapInfo()
Used it to identify microdungeons and their names, like Jangolode mine in northwest Westfall.