BFA and Shadowlands Dungeon Mount Chances Need A Buff

0.5% drop chance is just far too low. 1% is a good challenge and fair enough to grind. I’m not complaining about the time spent farming these mounts but bad luck can really screw you over when it comes to 0.5% drop chances.

Here are my numbers:

Underrot Crawg - 265 attempts (obtained)
Tomb Stalker - 307 attempts (obtained)
Mechagon Peacekeeper - 805 attempts (no drop yet)
Marrowfang - 490 attempts (no drop yet)

I’ve even gotten the pet from Mechagon 21 times already.

When determining the drop chance, how many attempts do the devs want players to farm to feel like they earned it? Is 300 fair? At what number does it become unfair? At what point does Blizzard think some bad luck protection is needed?