there’s probably plenty of people hailing the new Discipline Priest spec changes as potentially ushering in a new era of Disc popularity and/or maybe bringing it to the mainstream of healing once again, considering how the population of Disc players plummeted dramatically since Legion, with the Legion “re-work” if we want to charitably call it that, and those numbers have never recovered.
because this is a game, i think it is fair to draw a correlation between popularity and fun. if something isn’t fun, people aren’t going to play it. we should also probably grade on a curve, meaning that the top 4% to 5% performers of any spec should be disregarded as to what they will or wont play, because those people are not normal. those kind of people may very well be treating the game as a for-profit business for one thing. if they are a streamer, or on a professional team. so they may play whatever they are asked to play by the team manager. they may play whatever spec is numerically optimal, even if the experience of playing that spec causes enormous psychological damage to most people, simply because they don’t care what they play as long as they are getting paid for it. and it is these people who tend to over-perform relative to the general population, as they have incentives and circumstances that allow them to play in ways most people cannot. so they tend to achieve better in-game performance results. for these reasons, whatever spec and playstyle is typical at the very high end, should be disregarded as evidence for what is “fun,” because it just muddies the reality of the situation.
so disc wasn’t fun. i know those 4(5) words will be like an alarm bell to bring in some random person to say THEY find it fun, THEY’VE ALWAYS found it fun, but i’m referring more to the success of the spec as a whole in the environment of the game relative to other specs. disc became extremely unpopular. so did mistweaver. they weren’t fun for a long time.
disc’s population is on the recovery now, but these upcoming changes should be viewed with skepticism. if any of you have been keeping track of the Priest feedback thread on guardians of the dream PTR, you’ll notice its a bunch of priest screaming into “the void,” confused, upset, begging for insight, and receiving nothing. blizz is doing a good job roleplaying “the void.” another thing you’ll notice if you read that thread is just how poorly the shadow and holy specs have been treated this patch cycle.
my tin foil hat theory is these new disc changes may just be a set up. a pretense for further nerfs leading into 11.0. now that the spec will be becoming as easy to play as holy, we can all expect the results of the average discipline player to increase. once the population starts to see better results, that will the be excuse for the nerfs to begin rolling in. so i hate to be so cynical on what’s about to happen with priests. but ever since dragonflight began, with such high hopes, it has been downhill for priests ever since.
why would blizz want to ruin the popularity of one of their most enduring classes? i dunno. equity probably. not enough people playing mistweaver or shaman. something like that. just guessing of course. people’s fantasy of being a healer can’t be allowed to be too homogeneous. even if such fantasies are ubiquitous and universal. they might see it as a personal failure, as developers, if they cannot scatter us to the winds, conceptual winds, equally toward each of the different healing specs.
right now raider io lists all m+ unique populations for healers:
67,000 Preservation Evoker
96,000 Restoration Druid
32,000 Mistweaver Monk
94,000 Restoration Shaman
57,000 Discipline Priest
70,000 Holy Priest
55,000 Holy Paladin
well, well, well… turns out Priests aren’t even the most popular healers. unless you combine the specs. and despite the 10.1 buffs and successful (but still flawed) rework, Holy Paladins are still struggling a bit. i guess it was all the disfiguring from the nerf bat hits after the rework landed them in exodia. so if the neglect to holy priest, and nerfs to shadow isn’t to chase people away from Priests as a class because its too popular, which it doesn’t seem to be, maybe it really is just punishment for exodia. maybe its just a grudge after all… in which case i fear my warning of nerfs may come to pass even more than i thought before…