Somebody has got a lot of explaining to do, or Blizzard needs to choose beta testers a different way.
How in the world did this make it through testing with NOBODY missing an enemy cast bar? This was settled/added in VANILLA.
IMO, this is as bad as leaving out a health bar or mana pool.
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I had an enemy cast bar in beta.
edit: Even logged in just now. It’s placed weirdly underneath the target-of-target frame, which is underneath the target portrait frame. Could have sworn it was more central above the player cast bar at one point, but I also use the namplate cast bars more frequently.
I have an enemy cast bar as well, sounds like an addon issues or something got disabled
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I have an enemy cast bar.
Granted the new enemy cast bar sucks. Makes it very hard to tell if something can’t be interrupted.
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Although this UI overhaul has been a little buggy, I still have enemy cast bars.
You might wanna disable some addons.
Sounds like someone’s quartz is acting up.
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I beg your pardons, you have a cast bar, but that is your own cast bar, not an interruptible enemy cast bar.
Then where is it located? Its not in the editor, and its not on my screen, with or without addons enabled.
Under the target unit frame
Blizzard needs a proper QA team instead of relying on players to do testing.
Blizzard has a qa team of over 200 people
And yet they release this trash
??? I had a enemy cast bar
I mean, I have seen very few bugs, this isn’t even a bug as many people have said.
I have an enemy cast bar and I moved it right above my action bars.
Doesn’t matter if you have a group of 10000 testers submitting bugs and suggestions, blizzard never listens. Blizz betas are nothing but advertising.
I got paid off okay
opens steak and cheese sub with double meat
Btw if you think this is bad just wait a couple more weeks when all hell breaks lose on these forums.
And launch day will be wild too.