So we all know the patch is 3.3.5 and I would like to give a little feedback for people trying to decide what to play in pvp. Not in depth all though I can answer questions as beta is still up.
PVE = doesn’t matter you can clear content with literally any class/spec in wrath. If you want to top dmg meters just look at tier list.
Most classes are well balanced and rounded in wrath at this patches time frame.
RET - Ret is in it’s most nerfed state in wrath of lich king in this patch. People who think rets going to be OP are in for a let down. It is a noob stomper spec at this point great for entry and low level rated arena. At a higher rating you’re one of the easiest specs to shut down. Your burst will get stolen/purged/ cc’d almost instantly with high rated players. Playing around 2kish is really rough and you need a lot of vocal communication with your partners to make ret work. If you don’t like talking in discoord dont play ret. If you enjoy fast paced 2’s games at lower ratings then ret is crazy fun.
Feral - Feral is in a much better place but it is probably the HIGHEST skill cap class in Wrath. You have the tools to counter almost everything but knowing how and when to use them makes this spec hard to master. Very high single target, great CC. At 2k ish you become more of a support bot for your team with off heals and cc. Its a Hit and Run type of playstyle. Keeping savage roar up in 3’s is a pain in the butt. It is a 30% damage buff which is HUGE. Your bleeds hit hard and can crit so the gameplay changes from TBC to wrath greatly.
Ele Sham - Busted OP burst. You will get Line of sighted a ton. Nobody is going to sit and watch you cast that big damage. You will work in tangent with your team to get off unhealable burst but when you do… Yea people disappear. I didn’t try out lock but I played arena with a Destro lock… Destro +Ele sham are going to make people rage quit. Lava burst and chaos bolts, just get ready. I am predicted this will be the most OP top 3’s comp in wrath… L S D is going to ruin “wow” lives.
Warrior - Not great at warrior but it seems just as good as it always is if not better. They hit like trucks with arm pen.
Rogue - Another high skill capped class. Unreal control with shadow dance if played properly. Much less damage than TBC but still a solid choice. Can do some scary burst early without full pvp sets.
Hunter - Didn’t see many hunters at higher rating. MM seems kind of meme. To easy to LOS and Leeway is still in game and seems like the distance is even larger. Good cc, good damage. Limited comps.
DK - A DK still hits like a truck but is also in its most nerfed version. They’re easier to kite than most but if they connect it hurts in conjunction with a warriors Mortal strike. You will see A LOT of TSG Warr+DK comps early on.
Priest - Good Discp priests are a PITA to kill. I don’t play one but played vs a lot of them. They die much easier in 3’s than a holy pala but they’re borderline broken in 2s.
All in All history seems to repeat itself here. This is going to be a “Hairy you’re a wizard” expansion. Lots of really strong bursty casters.
Melee will dominate early on but once you get full pvp sets rolling casters will pretty much be top dogs in wrath.