Best dps out of all the hybrid specs?

I want to say outright that I am not playing a hybrid spec to dps. I am well aware of their struggles and shortcomings. But I am curious out of them all which is the best and worst? Im talking about ele/enh shamans, feral/balance druids, ret pallys, shadow priests.

Bump, also curious on this

Enhancement Shaman is god tier in dps if they get their procs.

Practically one shots everyone. Even plate wearers.

Its definitely between priest and shaman. Pally and Druid dps is not so great.

If you count their buffs and what it brings to the raid instead of only their own solo dps, Shaman with windfury totem is the clear winner.

I know someone is gonna say, but “paladins and blessings!”, but you’re gonna have more paladins to bless. Windfury is group only and its unlikely you’re gonna bring a Shaman for every melee group to windfury.

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Im talking about pve, everyone knows how lengendary wf crit procs were in vanilla lol

Shadow priest, enhancement shaman, elemental shaman, ret paladin, and feral druid can all put out respectable-strong DPS in the right situations.

I’m not aware of any way to make moonkin good. Elemental shaman being good relies on short fights, so not the greatest in raids in general but can do fine if the fights are on farm and you can get through them fast. Ret paladin doing strong damage relies on a SP build instead of an AP build. Feral druid relies on having farmed a few dozen Manual Crowd Pummelers (so does ret, for that matter, and possibly enh). Enhancement might use a SP build for higher PVE DPS, unsure at this time. Shadow priests have shadow weaving and are enough on their own, but a raid only wants one due to debuff and mana limits.

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Pure number wise its shdow priest.

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You did not state that you were just talking about PvE in your post.

Elemental Shamans have some solid scaling on their DPS with gear once they get higher end gear better designed for Elemental that helps them with their mana efficiency issues.

Which even then, your mana problems never fully go away but your DPS is rather good if the fight is a shorter one.

Otherwise I’d probably say Shadow Priest, unless the SP builds for Ret/Enh end up working out.

Too bad only paladin gear drops on the horde side lol.

It was implied, seems like you wanna agrue about it or something?

Hisalf is just like that sometimes. Best not to argue with someone who always needs to have the last word.

To be fair. He was just replying with the information he had

Probably feral druid.

Ret pally and enh shaman both rely heavily on RNG procs, while feral basically uses nothing but bleeds.

it’s possible for a ret pally or enh shaman to do more DPS than a feral druid in a set period of time if they get really lucky with those procs, but more often than not that doesnt happen in a pve setting.

Post-TBC, enhancement shamans were much better off due to getting dual wield, which made their sustained damage more reliable and consistent.

Elemental shamans have, IMO, the highest DPS potential out of the caster specs mentioned, not sure how they’d compare with shadow priests, but both are very inefficient and will run out of mana quickly.

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And you’re getting booted if you use a debuff slot on those.

In raids, yea. It wasnt mentioned what we’re running here.

Even so, shamans have the same problem not being able to use stormstrike in a raid scene, which drops their dps even further.

Shadow priest, not only is it the best but also viable in progression. Their 10% increased shadow damage taken is a huge dps bonus to a raid with DS/ruin locks. Add insane raid wide mana regeneration and there is no contest. Pst. ferals get booted raid or dungeons not wanted.

True that. Just where my mind automatically went since in other pve it doesn’t really matter.

For PVE, shadow priest, enhancment shamans, and sometimes ret paladins can do serious damage. Just not good sustained for PVE.

For PVE, feral druids actually do great damage (better than rets or shamans), it’s just that you have to use weird mechanics such as having crowd pummlers in your bag and powershifting as your entire rotation. I saw a raid log where a feral druid was top DPS on Kel’Thuzad.

16 debuff cap means hell no ferals even for mc. He must have been carried as an experiment. Fury has the highest dps in the game so fury.

It’s more just that by the time that video was made, the debuff limit had been expanded, so there wasn’t as much of an issue with it knocking off more importat debuffs. With 8, there was no way in hell. With 16, guilds have room to play around a bit for fun if they want.