This is kind of related to the Mage tower topics, but not entirely.
It seems a large % of the playerbase thinks playing your class well means maximizing your DPS, or perfecting your rotation.
Actually using interrupts, proper use of stuns, using personal defensive CDs, aren’t part of “their class.”
In the last week I’ve talked to players or ran with people who didn’t have these spells macro’d or on their spell bars…
resto AND boomy without barkskin
Rogue without kick
Mage without spellsteal
Prot paladin who didn’t have anyway to use BoP or BoS or Lay hands on someone other than himself
Tbh until the last half of mythic raid the game doesn’t really require you to have those spells. It’s just a helpful addon. Typically you would learn how to maximize your class through gameplay but the game doesn’t need you to so players who only learn their class through gameplay tend to not use all their buttons.
mastering your class is being able to successfully complete any challenge thrown at you. what area of the game it emphasizes has nothing to do with it - but an understanding of your abilities, and your very best decision making does.
Don’t overestimate the playerbase. The average player is not nearly playing their class to the full potential and ignorance of crucial utility is very common. I’ve met plenty of Hunters who don’t ever use traps, for example. And think about the amount of players who are still clicking and keyboard turning.
Ah, just fighting Adel the White in BFA is impossible if you don’t interrupt the guy’s self-heals. DPS no count for much if you let your target un-DPS itself. Also helps to keep your pet alive so your pet can take all those fireballs…
I am curious who else a paladin is supposed to lay hands on if he’s dps or tanking
This is true. The average DPS standard in this game is very low. Just by reading your icy veins guide and making the right gear, talent, and priority choices in game makes you ahead of the vast majority of the playerbase.
WoW players like to imagine a dichotomy between people who do high DPS and people who do mechanics and utility stuff. In reality there’s usually a correlation and while there are certainly DPS monkeys who care about nothing else the good players are good at both of those things while the mediocre to bad players are bad at both of those things.
Don’t you have healers ? The soak is not some crazy close to 1 shot where you need to plan out massive triage healing on the people taking it.
Lay on Hands is a clutch save. Most of the time a Paladin uses it on me, I’m like “Dude, you just made my Death Strike be overhealing and wasted your 7 minute CD”.
the druid challenge isn’t unfair. i don’t agree my friend…just don’t give up, and get your UI as comfortable as possible. a master bear will do this challenge in the same way a master holy priest will complete theirs.
regardless of how the challenge plays out. there’s no 10 commandments on what a class challenge is…sometimes it’s emphasizing your cc, sometimes it might empahsize your skill with shapeshifting and dps (guardian challenge), or decision making (resto), etc.
i hope that makes sense, but, i think players quit too quickly nowadays. there’s multiple guides and videos to get this done, in a variety of different ways. Gaming is so easy compared to like the earlier versions of WOW especially…resources are endless.
chances are - if you find yourself min/maxing with gems, and spending 500k on the AH to do the challenge, you aren’t a seasoned (insert class here)…and it is def a skill/UI issue with other players i’ve talked to.
Have you ever done The Arcatraz in Timewalking? Where if I’m the group leader I tell every one a dozen times, “We need to interrupt Dalliah’s heals”, and the fight starts, and I’m the only one using a spell interrupt. Then you get to the last boss, and you need to stack up to soak the meteor from the giant elementals, and nobody stacks up, and half of them die in one hit.
That’s how you know people don’t know how to play their class.