Beledar's Spawn needs an immunity phase

Like come on.

Now that people are geared in 610+ gear, can we just give him immunity for 2-3 minutes to give people a chance to get to it?

Just got in a group a few minutes ago where the spawn died before almost anyone got to the spawn.

It dies too quickly. Give it immunity like the Dune Dominince Rares from Zereth Mortis.

6 Likes

YEP. there’s always some clown who pops lust too.

3 Likes

bruh just force the mount to drop lmao

I fully agree - give the spawn at least a minute or two of immunity to give everyone a chance to get to the spawn point.

I’ve joined a few groups, only for the spawn to be nuked by someone who’s more than likely geared to the teeth and has popped Hero/Lust to nuke it down …

Getting rather tiring and … dare I say … annoying!

Have you tried doing what I did and being really lucky? :smiley:

1 Like

I always thought it would be nice highly specific rares like this would be granted an “Unattackable” flag on spawn, and it powers up energy 1 per 1 sec. So, after 100sec (~1.5min) the boss becomes attackable.

Didnt they just say all rares were being tuned -50% hp/stamina/dmg in next round anyhow?