I haven’t played wow in years and I’m overly bored with everything else. What is an easy dps class to play outside of hunter? I think I’d like to casually raid and come random pvp bgs.
Arcane mage
All of them. WoW has incredibly basic class design.
I wish people would stop perpetuating this lie. Playing a class well isn’t easy or more people would be capable of doing it.
To OP: BM hunter is probably the most new-to-dps-friendly. Arcane mage is good as well.
Frost DK is pretty straight forward, especially if you spec Obliteration.
Bm hunter will get you very far in pvp
You don’t even need to hit kill command, just cobra and barb until they’re dead
Dh has more thought process than bm and will require learning the combos to maximize dps, but also friendly and fun and just goes brrr in pvp
Assas rogue and necro spriest are also solid and simple for basic huge damage output
Beast Mastery and Havoc Demon Hunter
Warrior, Retribution Paladin and Frost Mage are also pretty basic
Lets say you have a newbie friend trying the game, and you recommend him Fire Mage
there’s a very good chance he’ll have a significantly worse experience than he would on, say, Fury or Havoc
Mage.
It’s the most fun class imo.
Mage is always my first endgame.
I would say Retribution Paladin, you don’t have that many attacks and you have a lot of utility such as shields, heals, slows etc. I highly recommend it.
Playing a class well is mostly about choosing the mathematically best build (simple research) and knowing CONTENT well enough to avoid unnecessary downtime during CDs and such and capitalize on things like add spawns. Doing the actual rotation is the simplest part because there’s very little complexity for the vast majority of specs.
Of course Hunters feel easier in that regard because they don’t have to consider positioning and movement like everyone else does while they fight, but that’s about it.
Tauren Kyrian Fury Warrior Engineer
Great self heals
Fairly clear skill priority
Above average mobility
Optimizing your DPS is centrally about keeping your enrage buff up. Your mastery stat increases damage during enrage, and you can talent to also make enrage a defensive.
Kyrian give an extra healing potion, extra mobile bank, extra mobile mail, a combo cc/damage ability, 9.1 legendary also make this cc/damage ability a personal crit buff and make it last longer.
Engi give extra invis on belt, mobile banking, mobile repair, mobile mail, wormhole teleport
Tauren give war stomp, which is BiS for fury in my opinion because it give you an extra interrupt which is the handiest of them all for this spec. Also /moo is best emote, so two bird with one stone.
Mages of any type. Frost Mages die a lot less, so it’s less frustrating.
I’m not saying every class is 100% equal, I’m saying none of them are particularly complex. Point being I think a new player would be fine with whatever they’re most interested in, provided they’re not brand new to the genre or video games.
Fire Mage has a unique gimmick (in that Fireball travel time actually matters for the rotation), but that’s it. Once you understand that one thing, it’s a very simple spec. Yes, Combustion Windows are important. No, that doesn’t make it hard.
I had a good experience leveling my Demon Hunter. They have relatively few abilities, making them easier to learn for a new player.
Ranged: Warlock
Melee : Rogue, DH
? Playing a class competently is easily, perfection is near impossible due to human error, you may get one or two literally flawless fights here and there but WoW’s class design is horribly basic.
Just because a lot of the people playing the game are either horribly lazy and cbf micromanaging their debuffs and bursts appropriately or somehow manage to not understand their class at all doesn’t mean that it’s hard. The average difficulty of this game is LFR for the playerbase at large, it has by far the highest participation even if you exclude everyone who can do a difficulty above it from the running, it isn’t like the game pushes players to have to be better about these things.
Arcane Mage in Cata was incredibly simple, yet people still managed to screw that up because they bought into the meme that you literally just spammed Arcane Blast. So they’d go into burst, drop to 35-40% mana, evocate to full and instead of going into their conserve phase they’d go back into spamming AB and be OOM. Yeah they looked cool out the gate running with 50k dps but by the end of the boss they were sucking on air and pulling 10k.
Subtlety rogue now isn’t hard, frankly it never has been hard, people still manage to screw that one up. About the only spec I have seen that was so unbelievably basic people managed to not screw up the rotation on was Outlaw in 7.3 with SnD. Though you had a lot of people that felt micromanaging Ghostly Strike every 15 seconds was too big of a chore and didn’t take it, or the screwed up their gearing and pulled nil dps.
Bottom line, no class in this game has ever been hard, nor does having a large amount of inept people who can’t grasp basic concepts or just refuse to learn their class mean it’s hard.
Actually not a good starting spec honestly.
It’s easy to say “Arcane Blast spam…” but people that don’t fully understand the game will probably go OOM real fast.
A large portion of Arcane Mages AOE requires melee range, new players will kill themselves often.
And it requires you to pre-position yourself since it’s a hard-cast spec.
It’s not easy to PVP as Arcane either.
Anyways.
I’d say Ret Paladin. Simple rotation, low APM, and lots of “uh oh” buttons to correct your mistakes.
DH is also very easy. In fact it was specifically designed for new players.
you know what noobs and rogues have in common? they both pick locks.
Really,not omg. ![]()