Begging for pro wow token people's to step to this

You have yet to provide any evidence they did do any harm. All you do is compare tokens to other games that actually do have pay 2 win systems but function vastly different than WoW tokens and aren’t a valid comparison.

Whereas we have seen they did have a major positive in that they basically hard shutdown illegit gold sellers.

I’m not being vague at all. You buy a token in retail, you sell it, you get gold. Transfert of money from the richest to the poorer.

How hard can it be to understand that?

Fair enough, but I will offer up OSRS as a better example. They have a system 100% identical to wow tokens and it hasn’t effected that economy in the slightest.

I enjoy wow a great deal. Would enjoy it more without the need to farm.

You completely missed my point here.

Yet it has existed for 15 years, so “it’s against the rules” doesn’t really strike with any relevance here.

Reread. You are confused because you are just skimming.

Before you make assumptions about how I manage my time, make sure you understand how time/money dynamics work.

Except I genuinely like this one, so your suggestion isn’t a suggestion. It’s a smarmy response in line with “gitgud.”

You aren’t reading what is presented to you so it makes talking to you impossible.

Tl;dr

I enjoy classic. Would enjoy it more with tokens. Feel like you are arguing for the sake of arguing. Wow tokens coming to NA has been described as “unlikely” by Blizzard.

So relax. You full time gamers who do spend obscene amounts of time in game (trust me, wish I could) “likely” have nothing to worry about.

Not that you had a legitimate concern to begin with.

What makes you so sure? They said in their FAQ it wasn’t coming to the game period. Now it’s coming to China.

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That is the evidence and it’s a very valid comparison to make when you strip away the “Use it for game time for “free”.” and “it’s not created” excuse. (cause doesn’t the token need to be created in order to be bought in the first place?)

I’l cop to my mistake it’s not WoW token specifically, but it’s still a microtransaction and we all know what effect it has on games, regardless how you want to spin it into a positive. The tiny positive that is nixing the gold sellers really isn’t worth it in the long run things being much more expensive to buy.

I compared cause you are missing the point on why i and a lot of people don’t want this in Classic. The fact this only happened to china isn’t a good sign.

If you need to defend something that Gamers in Classic obviously don’t like or want it to be in there, since it is a game that explicitly aims to be Vanilla, don’t that tell you right away that it’s not a good thing to defend? We all given our reasons here on why this can’t come here.

Here’s some articles i recommend you reading.


I don’t know anything about Runescape, but i would agrue still that game would be better without microtransactions.

The Need to farm is part of the game sadly. I dislike it to, but i rather not replace it with buying my way though it, that’s not playing the game.

Oh, the “It’s doesn’t create gold”? Sorry, then, explain this below to me. :point_down:

And hence why Blizzard needs to be more harsher with the punishments. Perma bans.

I’l cop to that mistake since i actually am tired, but even if the grind takes years to make 1 single gold… or even do anything, i would still be against MTX.

I do, and if i were in your shoes, i would do, one of those things i mentioned.

Heck, i would bring my family into WoW so i can have more people to play with and help me out with all the farming. That saves a lot of time and money, doesn’t it? :slight_smile:

That isn’t what i’m saying at all.

Here’s the thing, I get that you have a family, and i’m glad for ya, and you want to play video games. I understand. I don’t know what it’s like to have a family, but i understand your plight here, you don’t have the enough time as you used to in the past to enjoy your favorite video game. It happens to all of us. We just try to make it fit somewhere on our schedule, like we do with every other hobby we got. Or just maybe, we come to a point where we couldn’t have one thing or the other, and family is more important then gaming. :family_man_woman_girl_boy:

It’s literally hard to trust Blizzard’s word this point. They can say that, but their actions will say otherwise.

I’m a causal gamer, and it’s kinda hard to relax if the people are fine and dandy about adding microtransaction to the favorite MMO’s i play and seemed to have a problem with the people who clearly said no, especially since it’s not hard to predict what’s gonna happen …:roll_eyes:

Microtransactions is a legitimate concern.


If i know what you meant by “Plenty of evidence in retail” then i wouldn’t be asking you this, i’m legit confused on what you mean by that, so explanation is needed. I’l cop to being snarky and short with you, cause i always get riled up whenever one of these topics of microtransactions and seeing people supporting them shows up.

So, you don’t have proof…

Lol. It’s all around you.

I don’t care either way. I play the game more to get gold. If I don’t have to and I can pay (I will play less and maybe just stop).

This is my hobby classic wow. If I paid ppl to do my hobby is it my hobby?

Will it effect blizzard? In the beginning they will make some $$.

After a while they would lose customers like me again. I am almost done with all video games. Wow classic is only that’s got me.

Either way meh.

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I mean sorry but you can’t compare two different systems and claim that they are both the same and have the same impact on the game.

The problem is you don’t understand how tokens actually work. Since tokens are themselves bought and sold by players they don’t just magically make things more expensive, they simply become another part of the supply and demand system.

This is significantly different than most system as not only is the gold value of tokens controlled by players so is the value and cost of what you can buy with them. As such it makes no sense to compare them to systems where the value of tokens is 100% controlled by the company as is what you can buy with the currency you get.

It’s really simple. Wow Tokens serve as an intermediate for wealth transfer.
A poor player pays real money for a token that a rich player will buy with gold for game time. The gold is transferred from the rich player to the poor, giving the poor player buying power. That player will then use the gold earned to buy stuff on the AH, stimulating the game economy.

Botters will buy tokens with gold, enabling them to keep botting for free. Exponentially.

Except they can’t get real money for selling tokens anymore all you get for trading in tokens is blizzard bucks.

There is a difference between what players believe is “Pay 2 win” and having an effect on gameplay. Saying its not “pay 2 win” doesnt mean he said no effect on the game lol. When I think “Pay 2 win” I believe its an item or effect in game you can only obtain through paying real money that gives an unfair advantage against other players. A token to me doesnt achieve this as gold is obtained in game quite easily by alot of people. If you consider that “Pay 2 win” since you can buy some gear with gold then what about people paying for carries using real life money? Or Paying for PvP carrys? Someone could pay some top guild like apes to carry me through BWL and get every piece of loot depending on the price… Plus someone could buy gold right now from a gold farmer. Gold farming was a million doller business for years and is still a constant strain on Blizzard. Does that count as “Pay 2 Win”???

they sell the leveled accounts, that they paid nothing for.

I flubbed that up. My bad. :crazy_face: :hammer:

I do agree P2W means it has an effect on the game. In all honestly, i don’t know why i want to call P2W, game-play effecting. I guess i only called them that since it would be much easier to see the MTX for what they are. P2W does effect Gameplay, a lot of people are claiming WoW Token isn’t P2W, but it still effects gameplay.

…Quick question before i answer the rest, are you against WoW Tokens being in Classic?

Adding tokens won’t make goods any cheaper.

The people who buy your tokens will be players who have enough time to farm gold and will continue to farm gold.

You will be paying for them to farm when they buy your token, and you will be giving that gold right back to them when you buy the marked up goods on the auction house.

Simply put, the players who will buy tokens from the Auction House to pay for their game time can farm gold at a rate that is more than the token will be worth.

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This. Exactly this.

I could care less about tokens as I do not believe the effect on the game is more than what is currently happening with people who buy gold anyways. I pay my sub with tokens I purchase with gold on retail as I personally do not have issues with a lack of gold. My only take away from no tokens is that people would be mad since they do not know the actual affect and have alot of assumptions of what it would all do. Since there is no real comparison its unfair to say “it will 100% break the game”, but its also not going to have 0 effect.

Would tokens affect gameplay. 100% I agree it would allow more players to be comfortable purchasing gold. But that last statement we cannot confirm as we cannot know how many players purchase gold against tos. We can see that gold spammers are in full swing and that THEY are making money.

I would rather have Blizzard make the money and use it to better their games rather than have Chinese prisoners farming gold for companies that then sell it to some random player in game.

So Im for either as it doesnt affect me personally and dont believe what so many “end of the world” people try to say…Id want to see the difference in people buying gold now to compare it to buying tokens…

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This is always the strangest part of it for me. Like people playing FPS games with aimbot. What’s the point? You’re avoiding gameplay.

I think it comes down to people being joyless and addicted to reward. They don’t care about the game or gameplay, they just want to feel like they got a win. Be that headshotting everyone else or paying cash for loot.

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I don’t know that aimbot is much like micro transactions. One is cheating to win the other is removing gates to get to desired content. For instance in clash of clans which I love if you buy a season pass you rank up your town much faster which is more fun than waiting much longer for the same things you have to wait for everything in that game including building armies but if you want to fight right now you can pay to auto build them. Same thing applies here people want to gank and raid and BG etc but they don’t want to spend hours farming for the consumables needed and or wanted for those things. They are willing to pay someone who enjoys farming to bear that burden for them. Now the farmer gets paid to do what they love to do farm! The casual player with less time or who doesn’t like farming gets to play just how they want and blizzard makes more money. Winning all around.

Yikes dude. Don’t you see how sick this is? This is what allowing P2W can lead to. They literally designed that game to not be fun unless you spend money.

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I can’t help but noticed this is spoken as if it’s a net positive.

ehh… Looks at Warcraft 3


Not really sure if buying game time with the gold is a smart buy, doesn’t really sound all that fun to grind gold for an amount of gold that changes based on supply and demand to just keep playing the game.

Also, don’t you think the poor player gets a bit of the short end of the stick here? Yea, Rich players who want to play the game for “Free” has to grind for gold and keep on top of that, but the poor player pays 20 bucks to get gold from that microtransaction, and still has to pay the 15 bucks sub fee (unless he used the same gold to buy a token for gametime).