Beast Mastery Hunter rework… empowered pets?

BM needs a major overhaul and work on the fantasy of the BM hunter.

The idea of everything revolving around increasing barbed shots and having random stabled pets or dire beasts spawn does not seem very master of beasts.

With the lore of the Emerald Dream, they should considering adding BM’s ability to summon “Empowered Pets” from the Emerald Dream or from another plane of existence to fight for the hunter briefly. Play in with the whole updated stable and allow hunters to choose one pet of each spec (Ferocity/Tenacity/Cunning) and have rotational abilities slowly empower those pets to be summoned.

Empowered Pets would be summoned for a short duration of time (20 secs, perhaps?) and allow for different damage/burst based on the pet’s spec.

  • Ferocity would focus around an AOE/cleave empowered pet.
  • Tenacity would focus on single target empowered pet, along with a temporary health boost for the hunter.
  • Cunning would provide low damage, but provide the hunter and normal pets with a damage buff for a short duration.

Playing into the fantasy of pack leader/beast mastery, while also providing some choices of when to use an empowered pet situationally.

If you play the spec well, you can empower your pets quicker and would raise the skill ceiling from the floor. Furthermore, they need to stop giving barbed shots out like candy and make the rotation more difficult to maintain.

A major overhaul that would play into the evolving lore and story telling in WoW and giving BM hunter a more multi-dimensional play style and fantasy.

Thoughts? Suggestions?

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Could this be what dire beasts look like instead of the emerald dream? Makes it feel a bit more race agnostic which I know players like.

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