If you’re talking about our new cat druid, I haven’t inspected them. I was referring to our old bear tank, and they’ve been benched/out since the first (or maybe second) week of BWL. The new cat only off tanks on trash, as we have 3 warriors lined up for tertiary tanking right now. They’re a very recent addition, so we’ll see where the gear ends up going for them.
BWL hasn’t been kind to non-casters right now, barring that it’s raining Bloodfang and Dragonstalker.
bear here. 3 of our tanks were competing for threat on broodlord. i naturally got threat.
and i proceeded to take a 5k mortal strike and and 2 autos for another 4.9k damage.
mind you i have 9.2k health and ~12700 armor with my 2k potion and i think its something like 14000 armor with the priest/shaman boost. (id hit 10k hp if i had rend and lungjuice)
i died within a 2.7second window.
sure its unlucky, but at the same time the only other thing i could do is pop out of bear, barkskin, and go back to bear form and destory all my rage and gimp my TPS for the next 15seconds.
so yeah, BWL is definitely unfair to bears.
i find myself holding aggro really well but i simply dont have the necessary mitigation.
My guild uses a bear to tank Broodlord because of the higher health pool. Other than that he usually goes Kitty I believe but will pop to bear if he needs to grab something that got away so it doesn’t eat the rest of the raid. It works pretty well for us.
I’m only taking 3.8k to 4k Mortal Strikes. Are you guys maximizing your Atk Power debuffs on the boss? But I also get Imp Lay on Hands before the pull for an extra 20% armor which helps.
No. This isn’t unfair to Bears, this is stupidity on the part of your Healers. If they can’t react to an MS-Auto Combo before the NEXT auto comes by naturally, you have terrible terrible Healers.
Bear tank was my absolute FAVORITE then. I was 1st OT for Sunwell and rarely had any problems (this was right after the switch where bears needed +defense and I was still using the blue BP cuz I have terrible gear luck…) and we slapped M’uru to the ground.
I got the epic chest piece from him prio’d away from the rogues cuz I was one of the last ones up - perfect tanking performance up till then - and was the only tank alive @ end of the fight. Guild leader comes in when rogues start complaining they didnt get it “HE DID IT WHILE WEARING A BLUE. WE’VE BEEN WORKING ON THIS FOR 2 WEEKS NOW. HE DESERVES IT”
But that’s where the problem lies: no direct healing in 2.7 seconds on a fight where positioning can be such that you literally never move and no one else is taking damage outside of Blast Wave is just patently bad. No Tank on Broodlord should go without constant direct healing in preparation of MS. He doesn’t have much health, so you only need your mana to last about 1.5 minutes or so.
A Warrior would die to the same because they’d eat a nastier MS-Auto combo and even with Shield Wall up for the follow-up auto, they’d be too low (or already dead) to survive without direct healing. That isn’t on Tanks to make Healers wake up, so it shouldn’t be a strike against Warriors or Druids that Healers dropped the ball.
On a fight like Broodlord, Firemaw, Flamegor, and Ebonroc (and even Vael to an extent), Healers can and should be rocking a target-of-target macro, that way even if targeting gets chaotic and Wing Buffet/Knock Back aren’t communicated well, a Healer can still semi-mindlessly succeed.
Oh don’t I know it, and then they get an earful when one of the dumbos tries to claim “omg too squishy, one-shot!”
Hilariously, I wore less defensive gear last week and one of my favorite Healers decided he just wasn’t coming off of me unless I told him to stop. Unsurprisingly, I didn’t die.
I probably do around his tps as deep prot with tier gear on. It’s hilarious he’s flexing when his top dps is nowhere near enough to justify a Warrior MT even specing fury prot and that’s for Horde without salv.
Surviving a boss because you won’t go 100-0 is not the same as having a Healing team that responds in a reasonable amount of time. I’ve died plenty of times in Raid… because I get zero direct heals across 3+ seconds of time. That’s not a “designed to kill Tank” mechanic, that’s a “Healers were dumb and bad”