random nonsense for lfr andys to comment on, have at it.
You can literally break most tanks down to these basics.
Sheild Slam - Revenge - Shield Block
Avengers Shield - Judgement - SoTR
Much like Ignore Pain.
Not nerfed. Just shifted into Ravage. Overall, percentages of mitigated damage is about the same.
This is just player skill issue honestly. If you need a fail safe because you dont know which buttons you’re hitting…well…
Agreed on class tree. Been a sad mess since DF
But contradict yourself much? Theres minimal synergy if you choose to ignore these 6 talents that all play into one another lol
They all pretty much play exactly like they did in DF. Just sounds like youre burned out on Druids. Nothing wrong with taking a break for a season or two
You are everywhere. lol.
A druid, in the druid forums…shocker…
And you do realize you’re here too right…everywhere I am, you seem to be as well.
I’m flattered
Guardian Druid in MoP PvP was literally the most fun I’ve had in my entire life.
There are regrowth macros that still work that won’t break bear without proc. Let me log over and I’ll post it
Keep in mind you will now have to add /cancelform in front of alot of things. Basically mini macros for things as simple as mounts.
/run SetCVar(“autoUnshift”,0)
/use [@mouseover,help][@player]Regrowth
/run SetCVar(“autoUnshift”,0)
It is the BM Hunter of Tanks and I love it.
Tanks have a large responsibility in pluses with routing and decisions making and are expected to play nearly perfectly… So it’s not surprising that there would be a tank with less buttons than other tanks. Why should all tanks have the same complexity?
We already have a tank shortage with pug groups waiting 5-25 minutes to get a tank. If the person behind the bear knows how to play the game, I wouldn’t care if it had 2 rotational buttons (not including interrupt, stuns/disorients, CDs and defensives).
Not everyone wants to mash 6 buttons in their standard rotation.