Be Open to Changes

hehe :popcorn:

I know you aren’t trolling!!! This forum is chock full of, as far as I can tell, some of the kindest and most empathetic people around. The kind of tolerant people we build a democracy upon. The irony is that I fully loathe having to share the upcoming game with this kind of person. I suspect that they are most likely terrible players anyway so pvp will be fun at least.

edit: Let’s all keep our forum names for classic please.

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Oh dear. Since you had trouble actually reading that, I will simplify it for you:

The reason it didn’t work well is because they were trying to stretch a simple thing around a complex shape, and because they had to modify both sets for new things.

That has nothing to do with Classic, which is them putting a complex thing on a very simple shape (extremely easy to do) and there are no modifications for new things, because there aren’t any new things.

In other words, the parts that made a toggle not work in WoD do not exist in Classic wow so a toggle works perfectly fine.

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OP wants us to “be open to changes”? Some of us are … it’s called Current:WoW. It has everything everyone wants to cram into Classic:WoW, and already has a player base and weekly maintenance and patches and etc.

Want changes? Play Current:WoW, it has all the changes anyone could ever think of putting into a game.

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Oh really? So you have tested this with Blizzard’s Classic team, know how all of this works, and is going to be implemented?

Making assumptions based on what you want to happen vs. what is happening, is all that is going on here.

Don’t talk down to people because you think you know what your talking about.

Tested what?

That the new models and skeletons are more articulated and the old ones are less? That is fairly common knowledge but you can go rewatch their watercoolers and blog posts about the model updates if you don’t understand it.

That complex models work on simple skeletons much better than simple models work on complex skeletons? Again, very basic knowledge that should be common sense just from the fact that you can have an infinitely complex model with zero skeleton at all. But if you want actualized evidence, literally thousands of people on private servers model swap into the updated models with a simple file edit–i.e. updated models work perfectly fine on a lower patch client.

That there won’t be new animations, races and classes added? Again, pretty straight forward. I don’t think they’re going to add Demon Hunters or Highmountain Tauren to WoW Classic, so we don’t have to worry about Demon Hunters and HMT being incompatible with old models.

If you don’t want to feel talked down to, actually read a post before responding to it.

If it is “extremely easy to do” like you stated, then why haven’t they said they are going to do it? Matching up the new models to the older animations must be a bit more difficult then a few lines of code.

Have about 2 months left and no word on it. They have however already said they are restoring the old models and animations.

FYI: In the future it helps to be more condescending to people to get your point across and don’t for get to add exclamation marks. Cheers and gl to ya.

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There’s no point in saying all the features that will be implemented in the game in a single post.
They’re releasing updates every 6working days to keep the hype up.

And seeing how everyone in the forums freek out about every single update, one that could make feel the #nochangers like they aren’t listened to will ofc be hoarded out.

Moreover Blizzard is known to update people when they’re sure that the feature will be implemented since the WoD debacle. (the first Classic update was released at least 6months after the start of the development and it was just about how they did a script to convert the data)

Because they haven’t decided on it or decided to talk about it? Do you somehow think that ease of implementation is equivalent to what gets added or when it is added? Server names are extremely easy to do, why haven’t they said what the server names are going to be?

Of course they said they are restoring the old models and animations. That is the default for wow classic, the question is whether or not they add the fairly easy to implement toggle for people to use the more updated models.

Not at all. Doesn’t matter what I think any who. Even if Blizz comes out and says “no updated graphics” people are still gonna be on here crying/pleading/begging for them to add it (look at high elves in modern, yeesh). It doesn’t matter what they do this conversation about old/new graphics goes on forever and some people are always disappointed weather they add it or not. There are reason for both sides why it should or should not be in game. None trump the other, so why not just leave it as it was?

by changes i meant small changes. changes that still keep the integrity of the classic wow feel

its funny that you want to “keep the integrity of the classic wow feel” and yet you want changes.

kinda contradicting yourself are you?

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I’m talking about FINDING the quests, not reading.

Because it’s purely a local side cosmetic that may serve to enhance gameplay for some while unaffecting those that don’t care.

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do you think, say, minor ability balancing (i.e. changing values) would destroy the integrity of the game? yes or no answer.

yes i do.

do you?

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no, i dont because everything will largely feel and function the same. i dont think, for example, lowering a cooldown by 5 seconds will ruin classic wow or make it any semblance closer to retail

Unequivocally, Yes.

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How can you justify them advertising this game as classic if you want to change it so much?

when did i say i want to change it so much? literally all i said was “be open to changes”. thats it. i dont have any specific ones in mind but i am all for minor changes that are objectively better