Basic Modifier Macro

Hello! Trying to build a macro that will save my action bars by targeting myself, my target, or my focus based on a modifier, and target myself if nothing is selected.

/use [mod:shift,@player]Flash of Light;[mod:alt,@focus]Flash of Light;[mod:ctrl,@target]Flash of Light

This doesn’t seem to do anything for some reason. Doesn’t cast it at all! Any help?

If the modifier+key is already bound to something else, it will attempt to cast that instead. So say you put this on 1, but already had hammer of justice as shift+1, then shift+1 would cast hammer of justice and not self cast flash of light.

1 Like

Optimized.

#showtooltip
/cast [mod:shift,@player] [mod:alt,@focus,help,nodead] [] Flash of Light

As Battlecruisr mentioned, keybinds take priority over macro modifiers. By default SHIFT 1-6 are bound to Action Page 1-6 and CTRL 1-6 are bound to your pet bar (regardless of whether or not your class has one). You’ll need to unbind the conflicts to use them as macro modifiers.