Base UI help

With the recent announcement of ELVui not continuing support for retail I have been spending the majority of today trying (and mostly failing) to recreate my UI using the base tools in game. I have a couple of things I haven’t been able to figure out I was and hoping someone more familiar with the base UI could assist with.

Is there a way to remove the portrait on the player/target frame and other frames like pet frame target of target etc?

How do I make the HP numbers that display on my frame and target frame display all the time and not just on mouse over?

How do I turn off the damage and/or numbers that display on my player frame while in combat that show white hits, crits and normal damage (This isnt floating combat text, it is literally on the player frame.)?

Can I hide action bars and have them appear on mouseover?

TIA!

Pretty sure there’s a CVar for that, something status text related. Grab AdvancedInterfaceOptions and check the CVar browser.

Should also be able to configure that using AIO.

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Thank you!
Ive found all the cvars i was looking for except the ones that show up on the player frame/pet frame