Base UI Errors

Editing to highlight an effective workaround

Calihyye noted the following in one of their replies - contextually, they found that this issue was character specific and some characters would have the UI fully functional. If you are able to find such a character, then delete the other character subfolders within your WTF except the good one, log into that character, and then log out and into the effected characters:

I did find a fix, if you exit the game then on your machine go to C:\Program Files\World of Warcraft_retail_\WTF\Account\accountname\server\ and I just deleted every folder except the 1 for my one good character. Restart the game and everything seems to be working for everyone now.

I was able to use the same tactic to effectively solve the problem. I am still unsure what in the character specific settings is causing this, as I have been able to move back all of my character specific settings over time and not caused issues, whatever it is must be quite obscure. I would just back up your folders and use this workaround if you are coming to this thread later, and then copy back over whatever specific files you need.

Original Post:

This isn’t about any issues with design of the new UI. I am familiar with it from beta and PTR. However, I am experiencing some severe Lua errors and the base UI is nearly unusable for me currently.

I have no addons enabled, and I’ve deleted my cache, and cleared out my entire Interface and WTF folders, did a scan and repair, etc. I also changed specs back and forth and pretty much everything I could think of.

The visual symptoms to start are that the Objective Tracker is very oversized, off the edge of the screen, cannot be resized. Everything else before opening edit mode looks like the base UI should, except its the Modern preset and the target frames are up in the top left still.

Going into Edit mode immediately brings up 3 pages of Lua errors.

Closing these errors and trying to make any change whatsoever and then save it, will result in another error - the save cannot be done (so changes are impossible).
Additionally that originally buggy objective tracker cannot be resized in any way - its so far off the screen where the scaler should be in the corner is inaccessible.

Once I give up on making changes – I cannot actually exit edit mode. I can close the HUD Edit Mode popup, but all interface elements remain highlighter and interactive – trying to click an action bar or a target frame will instead move that element for example. Nothing changes this without relogging.

If I attempt to do click key bindings, I can assign them to keys but upon doing so a fifth Lua error hits (below) - but ultimately, still cannot be actually saved like described above, and the same Lua errors keep repeating.

As far as I can make this, this is all within the entirely base game. I have tried with and without removing my prior UI elements and always with no addons enabled.

Lua errors follow.

1.

Message: PartyFrame:SetPoint(): Couldn’t find region named ‘CompactRaidFrameManager’
Time: Tue Oct 25 23:58:27 2022
Count: 1
Stack: PartyFrame:SetPoint(): Couldn’t find region named ‘CompactRaidFrameManager’
[string “=[C]”]: in function SetPointBase' [string "@Interface/FrameXML/EditModeSystemTemplates.lua"]:62: in function SetPoint’
[string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:177: in function ApplySystemAnchor' [string "@Interface/FrameXML/EditModeSystemTemplates.lua"]:195: in function UpdateSystem’
[string “@Interface/FrameXML/EditModeManager.lua”]:1021: in function UpdateSystem' [string "@Interface/FrameXML/EditModeManager.lua"]:1014: in function UpdateSystems’
[string “@Interface/FrameXML/EditModeManager.lua”]:888: in function `UpdateLayoutInfo’
[string “@Interface/FrameXML/EditModeManager.lua”]:235: in function <Interface/FrameXML/EditModeManager.lua:232>

Locals: (*temporary) = PartyFrame {
0 =
UpdateMagnetismRegistration = defined @Interface/FrameXML/EditModeSystemTemplates.lua:499
UpdatePartyMemberBackground = defined @Interface/FrameXML/PartyFrame.lua:44
systemInfo =

{
}
IsFrameAnchoredToMe = defined @Interface/FrameXML/EditModeSystemTemplates.lua:462
LayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:192
UseCombinedGroups = defined @Interface/FrameXML/EditModeSystemTemplates.lua:855
ResetToDefaultPosition = defined @Interface/FrameXML/EditModeSystemTemplates.lua:148
GetScaledSelectionSides = defined @Interface/FrameXML/EditModeSystemTemplates.lua:348
SelectSystem = defined @Interface/FrameXML/EditModeSystemTemplates.lua:527
GetFrameMagneticEligibility = defined @Interface/FrameXML/EditModeSystemTemplates.lua:482
UpdateSystemSettingUseLargerFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:964
CalculateFrameSize = defined @Interface/SharedXML/LayoutFrame.lua:148
AddLayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:48
IsBelowFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:315
spacing = 10
SetScaleBase = defined =[C]:-1
HasActiveChanges = defined @Interface/FrameXML/EditModeSystemTemplates.lua:237
GetScaledCenter = defined @Interface/FrameXML/EditModeSystemTemplates.lua:341
HidePartyFrames = defined @Interface/FrameXML/PartyFrame.lua:71
IsToTheRightOfFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:303
OnLoad = defined @Interface/FrameXML/PartyFrame.lua:5
UpdateDisplayInfoOptions = defined @Interface/FrameXML/EditModeSystemTemplates.lua:272
settingDisplayInfoMap =
{
}
GetSettingValueBool = defined @Interface/FrameXML/EditModeSystemTemplates.lua:252
IsLayoutFrame = defined @Interface/SharedXML/LayoutFrame.lua:36
DoesSettingValueEqual = defined @Interface/FrameXML/EditModeSystemTemplates.lua:256
MarkDirty = defined @Interface/SharedXML/LayoutFrame.lua:90
UpdateSelectionVerticalState = defined @Interface/FrameXML/EditModeSystemTemplates.lua:1077
GetChildPadding = defined @Interface/SharedXML/LayoutFrame.lua:133
dirtySettings =
{
}
IsToTheLeftOfFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:297
GetSettingsDialogAnchor = defined @Interface/FrameXML/EditModeSystemTemplates.lua:281
hasActiveChanges = false
OnSystemLoad = defined @Interface/FrameXML/EditModeSystemTemplates.lua:3
ClearFrameSnap = defined @Interface/FrameXML/EditModeSystemTemplates.lua:441
GetCombinedCenterOffset = defined @Interface/FrameXML/EditModeSystemTemplates.lua:391
SetupSettingsDialogAnchor = defined @Interface/FrameXML/EditModeSystemTemplates.lua:941
UpdateSystemSettingSortPlayersBy = defined @Interface/FrameXML/EditM

2.

Message: Interface/FrameXML/EditModeManager.lua:842: bad argument #1 to ‘pairs’ (table expected, got nil)
Time: Wed Oct 26 00:11:41 2022
Count: 1
Stack: Interface/FrameXML/EditModeManager.lua:842: bad argument #1 to ‘pairs’ (table expected, got nil)
[string “=[C]”]: in function pairs' [string "@Interface/FrameXML/EditModeManager.lua"]:842: in function OnAccountSettingChanged’
[string “@Interface/FrameXML/EditModeManager.lua”]:1886: in function SetExpandedState' [string "@Interface/FrameXML/EditModeManager.lua"]:1931: in function BeginHelpTips’
[string “@Interface/FrameXML/EditModeManager.lua”]:1915: in function <Interface/FrameXML/EditModeManager.lua:1913>
[string “=[C]”]: in function Show' [string "@Interface/FrameXML/UIParent.lua"]:2844: in function SetUIPanel’
[string “@Interface/FrameXML/UIParent.lua”]:2648: in function ShowUIPanel' [string "@Interface/FrameXML/UIParent.lua"]:2552: in function <Interface/FrameXML/UIParent.lua:2548> [string "=[C]"]: in function SetAttribute’
[string “@Interface/FrameXML/UIParent.lua”]:3150: in function `ShowUIPanel’
[string “*GameMenuFrame.xml:94_OnClick”]:2: in function <[string “*GameMenuFrame.xml:94_OnClick”]:1>

Locals: (*temporary) = nil
(*temporary) = “table expected, got nil”
= defined =[C]:-1

3.

Message: Interface/FrameXML/EditModeManager.lua:803: attempt to index field ‘accountSettingMap’ (a nil value)
Time: Wed Oct 26 00:11:41 2022
Count: 1
Stack: Interface/FrameXML/EditModeManager.lua:803: attempt to index field ‘accountSettingMap’ (a nil value)
[string “@Interface/FrameXML/EditModeManager.lua”]:803: in function GetAccountSettingValue' [string "@Interface/FrameXML/EditModeManager.lua"]:807: in function GetAccountSettingValueBool’
[string “@Interface/FrameXML/EditModeManager.lua”]:447: in function ArePartyFramesForcedShown' [string "@Interface/FrameXML/UIParent.lua"]:4908: in function ShouldShowPartyFrames’
[string “@Interface/FrameXML/PartyFrame.lua”]:103: in function UpdatePartyFrames' [string "@Interface/FrameXML/RaidFrame.lua"]:138: in function UpdateRaidAndPartyFrames’
[string “@Interface/FrameXML/EditModeManager.lua”]:1554: in function RefreshPartyFrames' [string "@Interface/FrameXML/EditModeManager.lua"]:1463: in function OnEditModeEnter’
[string “@Interface/FrameXML/EditModeManager.lua”]:171: in function EnterEditMode' [string "@Interface/FrameXML/EditModeManager.lua"]:193: in function <Interface/FrameXML/EditModeManager.lua:191> [string "=[C]"]: in function Show’
[string “@Interface/FrameXML/UIParent.lua”]:2844: in function SetUIPanel' [string "@Interface/FrameXML/UIParent.lua"]:2648: in function ShowUIPanel’
[string “@Interface/FrameXML/UIParent.lua”]:2552: in function <Interface/FrameXML/UIParent.lua:2548>
[string “=[C]”]: in function SetAttribute' [string "@Interface/FrameXML/UIParent.lua"]:3150: in function ShowUIPanel’
[string “*GameMenuFrame.xml:94_OnClick”]:2: in function <[string “*GameMenuFrame.xml:94_OnClick”]:1>

Locals: self = EditModeManagerFrame {
ClearLockedLayoutButton = defined @Interface/FrameXML/EditModeManager.lua:1203
SetGridSpacing = defined @Interface/FrameXML/EditModeManager.lua:914
IsEditModeInLockState = defined @Interface/FrameXML/EditModeManager.lua:220
Grid = Frame {
}
buttonEntryPool =

{
}
UpdateDropdownOptions = defined @Interface/FrameXML/EditModeManager.lua:947
ShouldRaidFrameShowSeparateGroups = defined @Interface/FrameXML/EditModeManager.lua:548
ImportLayout = defined @Interface/FrameXML/EditModeManager.lua:1117
NotifyChatOfLayoutChange = defined @Interface/FrameXML/EditModeManager.lua:674
IsSnapEnabled = defined @Interface/FrameXML/EditModeManager.lua:933
HideSystemSelections = defined @Interface/FrameXML/EditModeManager.lua:175
BlockEnteringEditMode = defined @Interface/FrameXML/EditModeManager.lua:1226
ShowNewLayoutDialog = defined @Interface/FrameXML/EditModeManager.lua:1141
DeleteLayout = defined @Interface/FrameXML/EditModeManager.lua:1073
ClearSelectedSystem = defined @Interface/FrameXML/EditModeManager.lua:664
AccountSettings = Frame {
}
AddLayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:48
editModeActive = true
RevertAllChangesButton = Button {
}
HasActiveChanges = defined @Interface/FrameXML/EditModeManager.lua:322
DoesSettingDisplayValueEqual = defined @Interface/FrameXML/EditModeManager.lua:439
OnLoad = defined @Interface/FrameXML/EditModeManager.lua:3
Layout = defined @Interface/SharedXML/LayoutFrame.lua:333
OpenAndShowImportLayoutLinkDialog = defined @Interface/FrameXML/EditModeManager.lua:1151
GetSettingValueBool = defined @Interface/FrameXML/EditModeManager.lua:425
SetEditModeLockState = defined @Interface/FrameXML/EditModeManager.lua:216
GetNumRaidMembersForcedShown = defined @Interface/FrameXML/EditModeManager.lua:506
UpdateLayoutInfo = defined @Interface/FrameXML/EditModeManager.lua:873
ShowSystemSelections = defined @Interface/FrameXML/EditModeManager.lua:160
DoesSettingValueEqual = defined @Interface/FrameXML/Edit

4th Lua error:

Message: PartyFrame:SetPoint(): Couldn’t find region named ‘CompactRaidFrameManager’
Time: Wed Oct 26 00:17:56 2022
Count: 1
Stack: PartyFrame:SetPoint(): Couldn’t find region named ‘CompactRaidFrameManager’
[string “=[C]”]: in function SetPointBase' [string "@Interface/FrameXML/EditModeSystemTemplates.lua"]:62: in function SetPoint’
[string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:177: in function ApplySystemAnchor' [string "@Interface/FrameXML/EditModeSystemTemplates.lua"]:195: in function UpdateSystem’
[string “@Interface/FrameXML/EditModeManager.lua”]:1021: in function UpdateSystem' [string "@Interface/FrameXML/EditModeManager.lua"]:1014: in function UpdateSystems’
[string “@Interface/FrameXML/EditModeManager.lua”]:888: in function UpdateLayoutInfo' [string "@Interface/FrameXML/EditModeManager.lua"]:1137: in function RevertAllChanges’
[string “@Interface/FrameXML/EditModeDialogs.lua”]:28: in function <Interface/FrameXML/EditModeDialogs.lua:24>
[string “=(tail call)”]: ?
[string “@Interface/SharedXML/SharedUIPanelTemplates.lua”]:1168: in function <Interface/SharedXML/SharedUIPanelTemplates.lua:1164>

Locals: (*temporary) = PartyFrame {
0 =
UpdateMagnetismRegistration = defined @Interface/FrameXML/EditModeSystemTemplates.lua:499
UpdatePartyMemberBackground = defined @Interface/FrameXML/PartyFrame.lua:44
systemInfo =

{
}
IsFrameAnchoredToMe = defined @Interface/FrameXML/EditModeSystemTemplates.lua:462
LayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:192
UseCombinedGroups = defined @Interface/FrameXML/EditModeSystemTemplates.lua:855
ResetToDefaultPosition = defined @Interface/FrameXML/EditModeSystemTemplates.lua:148
GetScaledSelectionSides = defined @Interface/FrameXML/EditModeSystemTemplates.lua:348
SelectSystem = defined @Interface/FrameXML/EditModeSystemTemplates.lua:527
GetFrameMagneticEligibility = defined @Interface/FrameXML/EditModeSystemTemplates.lua:482
UpdateSystemSettingUseLargerFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:964
CalculateFrameSize = defined @Interface/SharedXML/LayoutFrame.lua:148
AddLayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:48
IsBelowFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:315
spacing = 10
SetScaleBase = defined =[C]:-1
HasActiveChanges = defined @Interface/FrameXML/EditModeSystemTemplates.lua:237
GetScaledCenter = defined @Interface/FrameXML/EditModeSystemTemplates.lua:341
HidePartyFrames = defined @Interface/FrameXML/PartyFrame.lua:71
IsToTheRightOfFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:303
OnLoad = defined @Interface/FrameXML/PartyFrame.lua:5
UpdateDisplayInfoOptions = defined @Interface/FrameXML/EditModeSystemTemplates.lua:272
settingDisplayInfoMap =
{
}
GetSettingValueBool = defined @Interface/FrameXML/EditModeSystemTemplates.lua:252
IsLayoutFrame = defined @Interface/SharedXML/LayoutFrame.lua:36
DoesSettingValueEqual = defined @Interface/FrameXML/EditModeSystemTemplates.lua:256
MarkDirty = defined @Interface/SharedXML/LayoutFrame.lua:90
UpdateSelectionVerticalState = defined @Interface/FrameXML/EditModeSystemTemplates.lua:1077
GetChildPadding = defined @Interface/SharedXML/LayoutFrame.lua:133
dirtySettings =
{
}
IsToTheLeftOfFrame = defined @Interface/FrameXML/EditModeSystemTemplates.lua:297
GetSettingsDialogAnchor = defined @Interface/FrameXML/EditModeSystemTemplates.lua:281
hasActiveChanges = false
OnSystemLoad = defined @Interface/FrameXML/EditModeSystemTemplates.lua:3
ClearFrameSnap = defined @Interface/FrameXML/EditModeSystemTemplates.lua:441
GetCombinedCenterOffset = <functi

5th Lua error

Message: Interface/FrameXML/EditModeManager.lua:803: attempt to index field ‘accountSettingMap’ (a nil value)
Time: Wed Oct 26 00:21:42 2022
Count: 1
Stack: Interface/FrameXML/EditModeManager.lua:803: attempt to index field ‘accountSettingMap’ (a nil value)
[string “@Interface/FrameXML/EditModeManager.lua”]:803: in function GetAccountSettingValue' [string "@Interface/FrameXML/EditModeManager.lua"]:807: in function GetAccountSettingValueBool’
[string “@Interface/FrameXML/EditModeManager.lua”]:447: in function ArePartyFramesForcedShown' [string "@Interface/FrameXML/UIParent.lua"]:4908: in function ShouldShowPartyFrames’
[string “@Interface/FrameXML/PartyFrame.lua”]:103: in function UpdatePartyFrames' [string "@Interface/FrameXML/RaidFrame.lua"]:138: in function UpdateRaidAndPartyFrames’
[string “@Interface/FrameXML/EditModeManager.lua”]:1559: in function ResetPartyFrames' [string "@Interface/FrameXML/EditModeManager.lua"]:1480: in function OnEditModeExit’
[string “@Interface/FrameXML/EditModeManager.lua”]:208: in function <Interface/FrameXML/EditModeManager.lua:203>
[string “=[C]”]: in function Hide' [string "@Interface/FrameXML/UIParent.lua"]:2828: in function SetUIPanel’
[string “@Interface/FrameXML/UIParent.lua”]:2859: in function MoveUIPanel' [string "@Interface/FrameXML/UIParent.lua"]:2890: in function HideUIPanel’
[string “@Interface/FrameXML/UIParent.lua”]:2556: in function <Interface/FrameXML/UIParent.lua:2548>
[string “=[C]”]: in function SetAttribute' [string "@Interface/FrameXML/UIParent.lua"]:3170: in function HideUIPanel’
[string “@Interface/FrameXML/EditModeSystemTemplates.lua”]:816: in function `onClickHandler’
[string “@Interface/SharedXML/SharedUIPanelTemplates.lua”]:1168: in function <Interface/SharedXML/SharedUIPanelTemplates.lua:1164>

Locals: self = EditModeManagerFrame {
ClearLockedLayoutButton = defined @Interface/FrameXML/EditModeManager.lua:1203
SetGridSpacing = defined @Interface/FrameXML/EditModeManager.lua:914
IsEditModeInLockState = defined @Interface/FrameXML/EditModeManager.lua:220
Grid = Frame {
}
buttonEntryPool =

{
}
UpdateDropdownOptions = defined @Interface/FrameXML/EditModeManager.lua:947
ShouldRaidFrameShowSeparateGroups = defined @Interface/FrameXML/EditModeManager.lua:548
ImportLayout = defined @Interface/FrameXML/EditModeManager.lua:1117
NotifyChatOfLayoutChange = defined @Interface/FrameXML/EditModeManager.lua:674
IsSnapEnabled = defined @Interface/FrameXML/EditModeManager.lua:933
HideSystemSelections = defined @Interface/FrameXML/EditModeManager.lua:175
BlockEnteringEditMode = defined @Interface/FrameXML/EditModeManager.lua:1226
ShowNewLayoutDialog = defined @Interface/FrameXML/EditModeManager.lua:1141
DeleteLayout = defined @Interface/FrameXML/EditModeManager.lua:1073
ClearSelectedSystem = defined @Interface/FrameXML/EditModeManager.lua:664
AccountSettings = Frame {
}
AddLayoutChildren = defined @Interface/SharedXML/LayoutFrame.lua:48
editModeActive = true
RevertAllChangesButton = Button {
}
HasActiveChanges = defined @Interface/FrameXML/EditModeManager.lua:322
DoesSettingDisplayValueEqual = defined @Interface/FrameXML/EditModeManager.lua:439
OnLoad = defined @Interface/FrameXML/EditModeManager.lua:3
Layout = defined @Interface/SharedXML/LayoutFrame.lua:333
OpenAndShowImportLayoutLinkDialog = defined @Interface/FrameXML/EditModeManager.lua:1151
GetSettingValueBool = defined @Interface/FrameXML/EditModeManager.lua:425
SetEditModeLockState = defined @Interface/FrameXML/EditModeManager.lua:216
GetNumRaidMembersForcedShown = defined @Interface/FrameXML/EditModeManager.lua:506
UpdateLayoutInfo = defined @Interface/FrameXML/EditModeManager.lua:873
ShowSystemSelections = defined

I apologize for the quotes within quotes of this post, but hopefully this is readable.

4 Likes

I have your problems. :smiley:

Specifically, I was having the CompactRaidFrameManager error on load, even with all addons disabled, and the objective window was locked left, full height and not re-sizeable.

I fixed the objective window on one toon by deleting that character’s retail/WTF/account/accountname/server/charactername folder. I backed it up first so I could restore the macro, chat, bindings cache files (with game not loaded). I did have to move the objective window manually (just a touch) after it appeared to be fixed, in order to have sizing options in the properties window for it.

Now I logged onto another toon and it’s happening there too. Ugh. I really don’t want to have to do this for every single one.

Nearly identical issues. I disabled all addons before loading up WoW and logged into 1 character with 0 errors, had no probalem with edit mode and created a Layout. Logged off and switched to a different character, get LUA error immediately, get 3 LUAs when entering edit mode, was able to set the layout to my created profile and it seemed mostly ok, but was not able to edit or make any changes to it, and the LUA errors won’t stop. Had the same issue on every other character I logged onto to so far except the first one.

3 Likes

Update: The first character I logged in on still works perfectly, and every other character I have gets the same LUA errors from default. Seems to be completely unrelated to addons.
I did find a fix, if you exit the game then on your machine go to C:\Program Files\World of Warcraft_retail_\WTF\Account\accountname\server\ and I just deleted every folder except the 1 for my one good character. Restart the game and everything seems to be working for everyone now.

1 Like

Interesting. Unfortunately I don’t know of one good character but I will have to try logging into all of them and seeing.

So miraculously yeah, certain characters had no issues and only my main was besieged by this problem. I have no idea what it could be, some obscure character specific setting? But it doesn’t explain why clearing the entire WTF/Interface folders didn’t help, while clearing all but one did.

Anyway, I can confirm this is a fix for me.

I have this issue as well cannot seem to fix. It seems it pulls a saved WTF config if it’s empty from somewhere else, probably Blizzard? How did they not seem to think about resetting EVERYONEs WTF/UIs before implementing this…

Everyone, Kaliel’s Tracker is updated and, though it still has some errors, it wrangles the objective window back into place on all my toons. I was wondering if using this mod previously (or MoveAnything) was somehow part of the problem but that’s just speculation.

SAME SAME SAME
Going back to playing Classic until the scheduled maintenance on Thursday. Maybe they know of a solution and will include a hotfix.
If not then I’ll buckle down and work it out.

OK, so no hotfix in maintenance 10/27/22
So I got down to resolve the issue myself.
First: yes, there were add-ons that have been updated for 10.0.0, BUT still have LUA errors.
Second: Yes, there was another toon that did have the EDIT MODE rendered properly. It was the first toon I pulled up when I checked to see if there were others with the same problem.

Fix: I used the toon (notably low level 5 bank toon) that had the Edit Mode rendered properly and made some quick default changes, then I save the settings to a created profile. I was then able to LOAD that profile on the toon that had the wonky EDIT MODE. Whether or not there were other toons with the messed up EDIT MODE rendering, I do not know, but when I applied this “fix” to the first toon I saw that every other toon had the EDIT MODE rendered properly. I should have looked to see if there were other toons with the messed up EDIT MODE, but I didn’t before I did this simple procedure.

Not part of my problem, as this was with all addons -updated- disabled.

Perhaps, but I will say that “updated addons” can still be buggy and even broken. Never think otherwise. :stuck_out_tongue:

Sorry I meant to say disabled. I had no addons on.

Thank you! I have been trying to find out how to fix the objective tracker issue everytime I reload or login. This did the trick.