Barbarians need to be the new class for the game

People of towns and cities take pride in how their civilized ways set them apart from animals, as if denying one’s own nature was a mark of superiority. To a barbarian, though, civilization is no virtue, but a sign of weakness. The strong embrace their animal nature—keen instincts, primal physicality, and ferocious rage. Barbarians are uncomfortable when hedged in by walls and crowds. They thrive in the wilds of their homelands: the tundra, jungle, or grasslands where their tribes live and hunt.

Barbarians come alive in the chaos of combat. They can enter a berserk state where rage takes over, giving them superhuman strength and resilience. A barbarian can draw on this reservoir of fury only a few times without resting, but those few rages are usually sufficient to defeat whatever threats arise.

Not every member of the tribes deemed “barbarians” by scions of civilized society has the barbarian class. A true barbarian among these people is as uncommon as a skilled fighter in a town, and he or she plays a similar role as a protector of the people and a leader in times of war. Life in the wild places of the world is fraught with peril: rival tribes, deadly weather, and terrifying monsters. Barbarians charge headlong into that danger so that their people don’t have to.

Their courage in the face of danger makes barbarians perfectly suited for adventuring. Wandering is often a way of life for their native tribes, and the rootless life of the adventurer is little hardship for a barbarian. Some barbarians miss the close-knit family structures of the tribe, but eventually find them replaced by the bonds formed among the members of their adventuring parties.

7 Likes

Fury Warrior.

116 Likes

Warriors already fill this vocation.

If you want Barbarians play Diablo or something D&D.

25 Likes

Shirtless fury warrior!

14 Likes

they sound like they would be more a leather armor style warrior with a mallet or bat type thing

What about a gladiator, soldier, samurai, tinkerer, hell spawn, dreadlord/demonic, lycanthrope, rock / golem master, blood drinker… what about we pick the line up of each DOTA2 character and make them a spec, class or playable race and forget about raid balance for a change.

1 Like

if you could pick one of your ideas which one would you pick

I will accept them all on condition that I have Chaos Warriors.

1 Like

what if you have a ninja instead

Thats tough… because you have to balance gameplay with thematic.

Samurai seems the most likely given blademasters were in WC3 and Grom was pretty much that. Arms got some of the kit but definitely not the feel of it. Mirror image, windwalk and just super fast hit, hit, hit… I am picturing Yoda fighting Doku just flip, hit, attack from all angles, 2h agility not strength.

for a barbarian or a ninja

Orcs and Trolls.

so orcs and trols can be barbarians?

1 Like

What do you think Fury warriors are?

7 Likes

I think they went with Sleestaks instead.

2 Likes

Yeah, as a few people have already stated, Fury Warrior checks this box already.
I play one for the berserker fantasy because… no thoughts only… murder?

I dunno.

3 Likes

“Barbarian” is simply a term, but like some said before me: you have that in warriors. Now, if you want to be a warrior that’s more trained and disciplined, go arms as it’s like the “soldier” type of spec as you’re heavily trained with your blade and armor (as the description reads).

Only D&D really separates “barbarian” from soldiers via the “fighter” class, which are similar, just that barbarians operate via rage/anger and not training and discipline.

My Warrior is a Dwarf and I gave him a transmog that hides his shoulders and chest and gave him full body tattoos. It definitely looks very Berserker-esque especially with the Fury animations.

3 Likes

I liked barbarians as a race in EverQuest. Half giant and half human. Plus the next class for WoW really should be a Bard.

1 Like

Casey Jones?

1 Like