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ermmm noo using a stopwatch would require setting it up every time. weird. so does your mind! as you should!
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my guy… you’re strawmanning here, dont you dare try that trick on me you sly fox. it wont work. you know exactly how knowing for example, a sub rogue cant use his Shadow Dance and for how long would make you more likely to go after him knowing he cant burst you.
The good ones generally have a charge each DR.
Until I’m back off DR, yes. You don’t need addons for this, although the game could do a better job about showing DRs which I imagine most people don’t keep track of.
I’m sure you’d be having a more pleasant time if you didn’t DR your own Kidney Shot by mistake.
Jayne gonna Jayne, but they’re always alt hopping. Qt it sure ain’t worth it with that one.
I’m not talking about DR’s, i’m talking about people tracking my, or your cooldowns still not in use. Like for example, how many minutes or seconds until you can use Die by sword.
As if… which they literally, have a window into your own UI.
Extra. Sensory. Perception.
Not information of what YOU DO, or what is OBSERVABLE. But instead, what should not be observable.
Capish?
but i like entertaining him!
I don’t necessarily have a dog in this fight, but I doubt it would be as easy as just turning them off. To my knowledge they’re just reading the combat log and putting timers on screen for specific entries. Which makes banning them pretty difficult without a TON of addons breaking that have nothing to do with the supposed problem.
Think it might just be something you have to deal with OP.
It’s cheating how? No one cares about other games communities… this is the WOW community.
Where’s the fun in essentially, the best way i can metaphorically put it
Having a window into your opponents UI. Stealing his UI in a sense metaphorically, keeping track of abilities not your own class, and how long until he can use them.
Things your opponent. Hasnt even used yet… You know about, as if his spells, are yours.
Can i make it anymore clearer than this and why it’s cheating? It’s ESP. These addons feed you information that is not observable in any way ingame but instead its coded as a stopwatch of sorts.
Completely nullifying everything, any semblance of organicness to it. And thus, i go back to using Halo as an example
I don’t know how much ammo or exact shield % my opponent has. For GOOD reason this external info is kept from me. I am not meant to know those things. I can observe & make assumptions, predict but not know exactly.
Because if they broke the rules Blizz would do something about it Remember AVR? If not here’s an article from 2010
Or if they don’t like what an addon can do they’ll just break that functionality, remember Archimonde Wrought Chaos radar? If not here’s yet another article
“That’s functionality that in a raid we feel kind of crossed the line, and we made changes to the rules of World of Warcraft so that an addon like that wasn’t possible [anymore],”
And my last example, breaking the ability to modify friendly nameplates in instances
So since Blizz hasn’t done anything I can only assume they are fine with whatever addons you guys have in your head that are “cheating”
Because Blizz decides what is or isn’t Ok.
TSM doesn’t have a premium addon version only premium features for the DESKTOP client.
Never heard of these.
If you think an addon does something egregious then report it and see what Blizz thinks
im thinking for them to stop this it would take a whole lot of work for minimal reason to do so.
I disagree.
ESP addons should be baked into the game. Cooldown tracking and timing is crucial to any competitive PvP game and not having clean ways of tracking that is a failure on the UI devs.
If I’m playing League of Legends, I can ping when my opponent uses long cooldown abilities like their ultimate, or summoner spells. If they use Flash (an ability with a 5 minute cooldown) at 16 minutes, I know I can play around them not having Flash until 21 minutes and I can communicate that to my team by clicking a part of the UI. If they use an ultimate ability, I can click that too.
Not to mention that all these abilities are clearly communicated to the enemy player, Flash has a distinct sound and animation and anyone who has played more than 5 games of League can go “yep, that guy flashed instead of using a blink or dash”.
WoW’s failure isn’t that ESP addons exist, it’s that the game design makes them necessary.
WoW’s visual clarity is terrible and ridiculously inconsistent. It’s easy to tell when a DK kicks me, but a Rogue or Warrior? Forget about it. ESP addons are the only way to level the playing field when it comes to tracking important abilities that are virtually invisible among the visual clutter or WoW combat.
Nope, and I can point at a lot of things (I already did) that do that were never touched. I can also go onto an RP server, and find tons of names and other ‘rp server rule’ violations that again, nothing happens to. Bad argument, try again later.
Their rules do, they don’t abide by their own rules. Very simple stuff, thanks. Their devs decide to pick and choose at certain addons at certain times, which of course can change at any moment just like multiboxxing despite multiboxxing being inherently the same for a long time.
Which affects what exactly? Ah yes, the addon in game since it communicates between the two. Also, again, it automates input in the way of auto-setting prices and not requiring you to right click every single item over to the AH window and then also allows you to use macros to mousewheel post tons of auctions quickly.
Maybe it was Zygor, always get it mixed up. Restedexp, they all have premium versions.
You can’t, there’s no right click report function for that and Blizzard only works on right click reports these days. :3 Even though that is also automated, and your ‘ticket’ only gets seen if enough other people did the same thing. Imagine that.
Blizz doesn’t care if people aren’t reporting it.
Great argument as it turns out
They do but probably not how you think they should
Yep as is their right.
Multiboxxing is still allowed.
Doesn’t matter is that what the rule says
And Blizz says it’s fine, just like addons that automate repair and vendoring are fine. In fact, a lot of addons work off automation since addons are event driven.
ZyGor I know! I think ZyGor manages to get away with what they do because no one cares about it. And I think they do the “my addon is free but I sell guides” strat.
The ADDON or the guides?
Submit it manually
You really think Blizzard don’t know about DBM/Weakauras/PvP ESP addons?
idk why people hate addons so much, it’s just objectively easier to track things and pay attention to anything but ur action bars.
grumble grumble “It should be about skill not addons” grumble grumble
“You wouldn’t beat me without your addons”
ya but like the top whatever % doesn’t need them anyway, it’s just convenient lol. if anything getting rid of addons just hurts the people in the lower / middle of the pack
I feel like there’s two main camps to it.
Camp A is your classic “I got outplayed and I want to blame it on literally anything but the other guy being better than me”.
Camp B is the more purist thought of “a game should have everything it needs already inbuilt in the UI”.
I can understand B, but I disagree because what’s “necessary” differs wildly between people. I personally would give up DBM before I gave up something like the Raid Notes feature of Exorsus Raid Tools. Others could play the game without either, but would hate to give up WeakAuras for tracking specific functions of their class.
i mean i’d be cool w/ B tbh. As long as there isn’t super complexed mechanics that require WAs, i don’t think I really care if addons are in the game or not
I feel like before anything, some context would be good. Are you talking about arena? Random battlegrounds? In what field are we speaking.
If we’re talking about arena, then I’m just going to be blunt. Almost every class in the game right now has some form of CDR, or some kind of burst while not actually bursting gimmick. Fury warrior four set, Outlaw being CDR the spec, holy priest being CDR inclined through talents and ability usage, certain conduits like providing less of a CD on NS, etc. Not being able to track cooldowns would make it even more impossible to respond to already insane amounts of damage.
This feels like an uninformed take. That’s not being rude, by the way. I’m just being direct. This entire take just feels very uninformed and written from a place of emotion, like someone predicted your go and successfully stopped you, and you’re just kind of mad about it.