ESP = Extra Sensory Perception for those that don’t know.
I don’t think i need to elaborate why they should be banned and why they’re cheats. Having 3rd party ‘addons’ that essentially track the enemy’s abilities is just cheating there’s no way to sugar coat it. Not only that, but it kills the fun, intuition out of the game, it’s mechanized now.
If you were to go to any other game’s community right now, and ask the things WoW PvP ‘addons’ aka cheats do to be implemented in such games, You would be laughed at & called out for advocating for cheats.
How Blizzard STILL tolerates this is beyond me. Might as well let people use cheatclients in overwatch that comes with built-in tracker that displays enemy’s ult % and how much time left till it expires. What’s the difference?
WoW is .lua based, addons are written around that as Lua is very easy to incorporate basically every coding language. Addons are much more of a visual additive than a flat out cheat.
Now one time a long long time ago I got an in-game ban for speed hacking on this character back in Vanilla. We won WSG in like 2 or 3 minutes, or less. Was it worth it? Yes because it was fun. Was it also cheating and and wrong to do? Yes, it was.
As someone who’s not a programmer and has 0 knowledge of how most addons work…
PvP addons announcing when the enemy has interrupts and other CDs available and marking the healer and such seem like they’d be impossible to break on Blizzard’s end without also breaking something like, say, Weakauras. Which can basically do all of those same things.
And while I’m totally down for gutting Weakauras (and Boss Mods!) due to how far they overstep the bounds of “it’s just displaying information in a different way”, I think you’d be hard pressed to get a majority of players to agree that they need to be removed – and frankly many would probably quit over Weakauras specifically being removed (it can do an insane amount of things).
Unfortunately Ion acknowledged developers are coding around said addons. Blizzard removes all addons than what? Perhaps they will have more time to fix simple mechanics instead of cheating a potentially cheating system. Perhaps balance class specs. Who knows.
And i think you didn’t read this thread. you have no clue what i’m talking about.
I never said ‘BAN ALL ADDONS’ i said BAN ESP addons.
Yes, you are 100% correct, WoW’s UI is indeed terrible. Like for example, tracking what buffs you have.
There is a HUGE difference between an addon that enhances the game’s UI by making hard to read information that is already there on your screen from your end, easier like making for example enrage on fury warriors a fat icon or bar. That is all information on your screen that the game’s lackluster UI makes hard to read.
That’s fair. It doesn’t affect the match. It makes you a better player yeah, but fundamentally it doesn’t change how the game is played.
And then, there’s addons that tell you the enemy’s cooldowns and when they’re going to use them before they even press the button, information you arent meant to know or see like his cd’s, interrupt cooldown ect. That cheapens the experience and turns it mechanized & predictable one. That is by all accounts
‘Extra sensory perception’, cheating. If you don’t see what’s wrong with that there’s something fundamentally wrong with you & how you experience gaming as a whole assuming you even play anything outside of WoW. This is unthinkable anywhere else and the fact i have to explain it proves how much of a clown circus the WoW community is for addons & unable to differentiate cheats from quality of life changes.
Imagine if in Halo, you could track how many granades your opponent has, how much ammo he has. That would kill the game for everyone & destroy any semblance of real skill. If i were to go to Halo forums and ask that right now to be added as features, my thread there would most likely get deleted for ‘trolling’ & i get laughed at.
This claim is absurd. The addon might tell you when it’s up, but you have NO IDEA when someone’s going to use it. lol And this is ultimately why your entire argument fails.
That escalated quickly. lol
I think I understand what you’re saying (knowing when the enemy has interrupts available is “bad”) … I just disagree with you. I think it adds depth and strategy in an otherwise stupid and pathetic PvP system.
I’m listening to you. I don’t think you’ve presented your argument very well. And your wild attacks on me for simply disagreeing for what you haven’t supported very well makes me fine to just ignore you.
Present a better argument. You haven’t done that so far.
No, they’re very much permitted. You don’t really need them, though. If you want to keep track of CDs something I’ve done is just script them to my CDs.
I bolt the Hunter as he disengages, bolt is 30, disengage is 20, he’ll be able to disengage when I have 10 seconds on my bolt cd. Make sense?
I only disagree with addons that tell you the exact time of the CD. But having one that tells you that “reck was used” or “dark soul was used” and having to remember the CDs is fine.
do me a favor and go ask in any other game community’s forum or whatever, request for features that highlight enemy cooldowns, ammo or whatever resource they use in that game similar to what wow addons do. go go go now
I’m not insulting you, i’m just a bit irritated this is ‘normal’ to you. You argue this in any other game community and they’ll insult you outright & mock you, i’m still trying to explain the common sense of why extra sensory information is bad and is cheating.
Extra sensory perception doesn’t make the game more ‘interesting’ it much less ‘strategy’. It mechanizes it, makes it predictable. No intuition, no true skill or memory, just mechanized. Unironically the game that captures this feeling, is when i played on Minecraft’s 2BT2 server where cheat clients are required and much like these addons, you know everything, its mechanized.
You need exposure to the wider gaming scene that isnt WoW.
I have nothing more to say to you. You think this is normal. You think having extra sensory perceptive knowledge of the enemy is ‘normal’. How can i argue against something so bizarre?
I mean while you’re not wrong with this, there is a degree of skill in learning how to pace things out. Not every game is going to be absolutely perfect just because you know every CD timer.
Back in ye olde days, we used to use timers to track things. If we saw a big CD we’d just start the ingame stopwatch to track it.
Yeah, a degree of skill in learning in a ESP cheating environment rather than a natural one.
Far easier to learn too than let’s say… chaos, unpredictability & actual skill and being able too adapt to any situation rather than relying on addons to make decisions for you.