Ban all addons in MoP

Since MoP is just another take on the expac and devs are hellbent on getting SoD players to play MoP, perhaps lets experiment a bit with MoP and Ban all addons and preserve the spirit of classic.

Gameplay could get a breath of fresh air in a version where addons are banned

Vanilla even back then was played with addons. I’m not seeing how this would make it more Classic. Moreover I don’t think addons were banned in SoD.

So while I get people can dislike addons that’s not something I see that would make mop more popular or better. I’m for one not playing the game with the basic UI, that’s simply not something I enjoy.

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Personally I think that addons really hurt the social dynamic of classic. Think of how much socialization you could get during your raids if addons weren’t there calling out every mechanic for you automatically? It’s also a pretty casual feature… I mean if you want to play the game, you shouldn’t have everything handed to you, right? So I think we should remove addons from MOP Classic. I know there are people who like addons, but it’s definitely better for the game if they’re gone. I even talked to the guy who made the first iteration of addons and he agrees they were a bad decision, trust me!

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if we’re going for the true spirit of classic then addons like decursive and healbot should do what they originally did and automatically heal and dispel allies in the group/raid so we can focus on bejeweled

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Ya thats a hard pass from me.

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Can’t think of a quicker way to ruin the game. Blizzard’s default interface is absolutely terrible especially in these older versions.

Not sure how this “preserves the spirit of classic” when there were addons in original MoP. People have been using addons since the game came out.

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Scarlet Enclave did a very good job of telegraphing abilities.

Carry that logic to MoP encounters and theres no need for half the addons.
Specially the ones that play the game for you, how are you supposed to enjoy the game when half of your screen is just addons overstimulating you with information, instead of looking at the game and character your looking for big warnings.

This is bad and doesnt make gameplay any good

No need for half the addons or no need for all of them? Which one is it?

And again, how is this “preserving the spirit of classic” when you are advocating for large changes to encounters to try and make the game more like SoD? Leave MoP alone. If you want to play SoD, then go play SoD.

Also, you’re arguing to ban all addons for everyone for some reason when your entire argument is solely for PvE raid encounters lmao

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figure of speech m8

You’ve not done SE have you, its got clear telegraphing of all abilities. Thats all im advocating for mentioning SoD

(notice) half the addons that are used in pvp could be considered cheating, theyre not in the original ui, theyre almost 3rd party software tier in terms of what advantage they give.

What is this WoW or world of weak auras and dbm’s?

Ofc, if they ban them they should copy over a few solutions that addons brought that the team considers would be ok in their balancing and vision.
Instead of going down the rabbit hole to where youve got ppl wanting addons getting feeds from 3rd party websites that just churn all the data available about your character, is this a game or a police state where youre under constant surveilance

you think you want that but you absolutely do not. it wont help you play better.

to clarify what i mean, all removing addons will do is increase the amount of boosts the top players get from boosts etc

If you think its gonna suddenly make your skill and top players skill way closer it will not, they will have maybe 1 bad game every few hours due to an addon issue. you will just be clueless, you think an rmd/rmp cant go in discord and say 1,2,3 go because they dont have addon? cmon bruh

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You havent played PvP have you :skull:

Yes I’m sure reducing visibility of crucial information and making the game feel extremely clunky will surely make people actually want to PvP /s

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Addons are obvious a problem when you look in the direction retail is heading. If they are solving things for you there in much more difficult and complex encounters than they are just solving the hell out of anything at this stage in the games life. Even then though you have to realize a LOT of things have to be based within the actual UI before it really will work. So sure, if they get around to making the base UI good to great like they are talking about eventually happening in retail… maybe… but its probably a year or more away from happening there.

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youre right about that, there would have to be some upgrades to the current UI.

But overall what im saying is the shortcommings of the current ui created this problem cause it was allowed.

You shouldnt have to download a whole library of addons and then spend time setting them up to just play the game is what im trying to say.

Id rather have a standard features that are the same for everyone with the possibility of moving / adjusting sizes etc / turning on or off.

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Of course and retail has something similar to that. Problem is it game in dragonflight if I remember correctly… so 5-6 years from now if Classic is still going.

Blaming addons is just a scapegoat for issues with game or itemization design.

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Or just quit crying like a petulant child

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Retail is years away from a solution over combat addons as I dont think non-combat addons or ui addons should ever be removed. But retail is also a much bigger mess and it’s not something you can switch off before having some type of replacement which is what theyre going for.

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You don’t need to download a million addons to play, plenty of people play with just around 5-6 addons.
Hell you could just get away with using Weakaura and DBM and Details if you really wanted and nobody is stopping you from doing that.

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Funnily enough, the dev’s have begun to talk about banning combat addons in retail. Which means we could easily see a future where classic is the more addon focused game (assuming the game directors comments are a true path forward)

Years maybe, but it is interesting that retail is looking into it. I do wonder if this is in an effort to eventually move the game to console as well as pc. Or maybe they are just tired of dealing with things that addons screw with in their design Idk.

Why is it that what you want is more important than what anyone else wants? Why are your wants and needs more important than mine or another persons? Why is your opinion the only one that matters? Why can’t I enjoy using the addons I have? Am I somehow impacting your gameplay by using the ones I use? Am I somehow making it impossible for you to enjoy the game? What about the rest of the playerbase? Is whether they choose to use none, 1 or 50+ somehow affecting what you can or can’t do? Such as you don’t have “x” addon so you can’t pvp or raid or do solo stuff? Are you incapable of doing without the addon on just pure skill alone? You mean SE in SoD where things were being telegraphed well, why are the dev’s required to make adjustments to boss fights for you? What if the rest of us like that the bosses abilities are telegraphed for us to easily notice? I play a healer, I play whack a mole, so I don’t always have time to be watching the boss for each ability. Why must I have to now watch the boss constantly to make you happy? Basically, what makes you so special and the rest of us just a bunch of chumps who aren’t as important as you to demand things be completely reworked to suit your gameplay style and needs?

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