I didn’t say that?
Feral druid is bad because its damage uptime is limited by its lack of cooldowns, Rogues can’t go toe to toe with a warrior either, they do it by outplaying them with kiting and smart use of cooldowns.
The issue with feral is just that like, in most cases you’re railroaded into playing extremely reactively and end up just playing like a resto druid with less mana and a little more damage in bear form.
You ever think that maybe feral isn’t meant to be optimal for fighting tanky melee classes?
Maybe being able to play druid like a caster in this matchup is the entire point of the class?
It’s almost like it’s many forms are just parts of a greater kit and aren’t supposed to be camped for every situation
1 Like
OK, then how come you’re not crying that you don’t see resto druids going into cat form to deal damage more often? This whole point is a sort of classic dogwhistle that’s been around since 2004, and I don’t care to entertain it. It’s your way of saying “get out of cat form and heal me.” lol
Honey, it’s not controversial in the year of our lord 2024 to say feral druid is a bad spec and needs buffs. Bye.
Feral isn’t a bad spec.
It is doing great dps and provides great utility in pve
It also can delete squishy casters very quickly
If you choose to specialize in something, naturally you will be lacking in other areas
Maybe feral isn’t supposed to be good at fighting against melee classes in pvp and if you decide to specialize as a feral druid that’s the tradeoff you make
4 Likes
It is almost like when you choose to play Spriest you can’t expect to play well into casters and and melee…oh…wait…
Oh, it is almost like when you choose to play elemental shaman, you cannot expect to play well into caster and melee…oh…wait…
Here it is, it is almost like when you choose to play frost mage, pretty much any warlock spec, various hunter and paladin specs, you cannot expect to play well into both melee and ranged…oh…wait…
Your arguments are nonsensical and repeatedly ignore the known-fact that both feral and boomkin are literal bottom tier pve/pvp specs in era at baseline. They are nonexistent, always, because of how bad they are.
This “tradeoff math” isn’t real for a host of the classes in WoW.
That’s just a low skill player doesn’t know Druids have hibernate and dunk on hunters consistently.
2 Likes
Literally all you do is cry about druid
Professional victim
4 Likes
Druids get a special version of this bias because cat form and bear form are designed to vaguely emulate Warrior and Rogue, ergo, every Warrior and Rogue takes any success a feral druid has against them as some kind of attack on their ego, class, viability, raid spot, etc.
Sometimes this extends to the other specs too, for example, mages seeing balance druids as some kind of replacement for them, but not feeling the same way about elemental or shadow (or warlock for that matter)
What this basically means is a lot of players have some kind of vested interest in Druids never winning a 1v1 unless they were like, playing in a way that uses the version that matches them as little as possible. If a rogue loses a duel to a restokin druid, they’re annoyed but fine. But the second a druid did any damage to them in cat form, they’re already on the forums whining.
This is what I mean when I say the “use the entire class” thing is a dogwhistle. No one cares if you use your whole class as long as you’re playing in service to them, ex: healing in WSG.
You say “cry”, I say “point out the obvious, well established truth you continuously ignore”.
I want druid to be good in SoD. Druid is the worst class in Era and I am hoping to see that change in SoD. I don’t think that is a problem, especially since Blizz said this was one of their main goals for the season.
But you pretend that that work is already complete or not needed and neither of those things are remotely accurate.
More like druids will play a particular build and be able to beat many things, but be weak to others, then they cry that the build they choose isn’t good against that specific matchup and needs to be buffed.
There are things a caster druid is better at beating than a melee feral druid, and there are things a melee feral druid are better at fighting
But the druid players want to be good against ALL things regardless of if they are feral or balance or resto, instead of choosing like other classes have to do. And in some cases, even if you respec you still get hard countered
Druid has the luxury of being to play EVERY SINGLE role in the game on one class.
Tank.
Healer.
Melee dps.
Caster dps.
A hybrid of any of these combos as well
Yet still druid players want to be able to pick ONE of them and never have to change to be optimal in all modes
Maybe druid isn’t for you if you don’t like the concept of having to change your playstyle around to overcome challenges, because that’s literally the main “thing” druid is about
4 Likes
Have you ever played Druid in Classic WoW?
Lot of retail players who have learned that a character is a spec instead of a class. Move along
Prior to SoD? Had you ever played that steaming pile of a class?
Figured you hadn’t. You wouldn’t talk the way you would if you had.
Strong when no one is targetting you for sure. So you can just cast and spam your spells from 35-42yards where people have to run over to you.
Root is never my favourite CC due to how RNG based it is. Great when your next spell doesnt remove it instantly or it breaks by itself.
Starsurge needs to be nerfed. 280 damage instant-speed at 40 yards is busted as all hell.
Root is complete chaos, you never have any idea how long it is going to last.
I’m balance, once starsurge’s range is nerfed to 30 yards (and it will be) I’ll be a free kill to virtually every class in a 1:1 scenario (outside of Warriors). The spec has no interrupts, very little in the way of hard CC (bash is cool but pretty expensive), and doesn’t have a lot of mana to play with in a battle of attrition. I’ve been playing balance druid since 2004, before Moonkin form was even added. Do not cite the deep magic to me, witch. I was there when it was written. I know what Druid PVP’s like and I’m used to not winning very many duels.
You’re saying the same tired nonsense that people have been saying since the dawn of time. It’s never been true and it’s not true now. Competing in PVP doesn’t come down to winning a bunch of individual 1:1s, it comes down to surviving in a group context while being able to continue to do the job that you’ve specced and geared for. “Being a hybrid” is a job, but it’s not a job that comes with many benefits in organized group content.
I just came from a WSG where we didn’t have a healer. I’m balance so I did my best to prioritize keeping my team alive. Even with Starsurge and Wrath being free, I didn’t have any damage pressure (esp because I took Wild Growth over Starsurge) and because I was wearing balance gear I didn’t have the mana to sustain a team. Meanwhile the enemy team had a real healer and several “real” casters, all doing real damage, none with mana problems. Guess what happened.
Druids do try to play with their team in mind, we do try to support our team and use our utility. We’re not robots. It’s just that playstyle is extremely difficult without just outright outgearing your opponents because of the number of stats your gear needs to have to make each piece of it work.
Hunters aren’t that bad if you can start the encounter in stealth. Break stealth by sleeping the pet and it’s gg. If they get the jump on you or the pet resists sleep (which happens more often than it should), then you’re gonna have a rough time for sure.
Well yyes, if you get the hib on the pet it’s a lot easier. But if they get the initial hits on you it becomes an absolute pain to get the hib off before dying.