What is the use of having a swirly animation, if I’m standing outside of it I still die to it? Please fix your stuff blizzard. W are already tight on time and deaths equal time knocked off! And with casting times being what they are. I shouldn’t have to walk 10 feet away from a swirly or whatever bad crap is under me to make sure I don’t die! If I am outside of it I shouldn’t take any damage from it. Seriously frustrated over this!
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I think a lot of this has to do with the poor contrast and being unable to see the boundaries. Something I’ve noticed with a lot of AOEs.
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