I am once again asking for this into the game. There is no downside to this. When a player receives b-rez they should get a few seconds of brief invincibility for they can get situated before going back into the fray.
How many times I die to something and get B-Rez’d only to die instantly from AoE or any other kind of damage going out. It’s about quality of life
6 Likes
Or wait a few seconds for the massive puddle of bad on the ground to disappear before rezing back into it.
20 Likes
Don’t see obvious exploits if that was implemented? Imagine how many raid - wiping mechanics could be avoided.
1 Like
Bro they cant even properly balance classes/specs. You think they care enough to add this in even if it makes sense?
LOL
3 Likes
Literal skill issue, don’t accept brez at bad times.
10 Likes
DPS dies. Tank casts B-Rez. Player accepts and spawns on top of tank during a frontal. Now DPS is dead again
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There’s a certain amount of skill involved with battle rezes, where and when the spell is cast and when the target accepts it. I don’t think that should be trivialized.
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so don’t accept until the boss is facing somewhere else
3 Likes
It’s not a skill issue. It’s a game design issue
FF14 has brez invuln because you are literally animation locked for a few seconds for it.
WoW doesn’t have that issue, and people would find ways to cheese mechs with it. It’s unnecessary since you are in full control of your character.
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It’s a skill issue that you’re accepting brezes when they kill you instead of waiting until they do not.
4 Likes
The Brez invuln goes way past the animation.
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There are also random mechanics that pierce rez immunity, and people only learn which ones do by seeing it happen.
The reason is the game is ever-changing.
And predicting the future say, 10 seconds) is different from the exact now.
Doesn’t change the fact that it exists because you aren’t in control of your character for a few seconds. WoW doesn’t have that problem.
Should we ask for infinite Brezs cause FF14 has them too? It surely wouldn’t affect anything.
Better off asking for every spec to have a cheat death.
(Some specs just don’t.) No notable penalty for having one.
It’s as simple as that folks. This way you’ll die to the immediately following group wide AoE instead of the puddle.
3 Likes
rather than pure invicibility they should get “Intangibility” Unable to interact with anything but being immune to damage for a few seconds to get situated. Might have to offset the advantage witth a short debuff of some sort… but yeah getting on your feet and back in the game is a nice idea.
2 Likes
That turns dying into a bigger penalty. Are you sure people want this?
I’d take that. Allow warlock to resummon pet and buff up. But I feel you should be able to break it by casting a damaging spell or healing