Azerite Vendor is Bad. Anyone who thinks otherwise is just wrong

I think the system suffers less if there were more desirable azerite traits. But for many specs (Destro being a big one for me), there’s like… 3. Maybe 4. Combine that with the abysmal new loot system and a lack of a dedicated vendor for gear outside of “do mythics for residuum to purchase azerite gear if you don’t get the right stuff”. It’s especially bad with PvP with the lack of choice in your conquest reward and the Marks of Honor only giving crafting recipes for 340 lvl stuff. I don’t want another pair of gloves or hat, I want to save up honor/conquest and work towards replacing my boots!

I’m saying this system wasn’t added because it was supposed to be more or less fun than the alternatives.
Sorry if that wasn’t clear.

Your example of

is the same thing as

in my mind.

You had a system present where you could have gotten 10 pieces in 10 weeks if you got lucky, but the community forced it to be removed, and now you must deal with the hand you have been dealt.

tbh why even have diff sets then on a vendor… we all know how this story goes

a 3rd party site or app will tell everyone that “this gear is best” and everything else is meaningless and unused

I really wanted to come into this thread and make a relevant point, but I must be just wrong. =|

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Blizzard may determine what gear they put in the vendors and the pace we get them, but we have the power to farm which pieces we want. We were also allowed to do it from multiple sources like LFR, heroics and even dailies. That was fun and I felt like I was rewarded for my time played.

And that argument “falls moot” when we remember that valor gear was essentially bad luck protection at the best, and catch up gear at the worst.

Those things are not needed in the game any more, so asking to have systems like those things essentially just says you want things to be given to you easier.

People REALLY need to stop using this valor thing as a standing point for these topics.
Valor and the gear you got from it are not in any way relevant to how gearing works now. There are dozens or sources of gear now, and that’s a problem if you ask me.

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I was once like you. Your story isn’t going to have a happy ending if you think that when provided with help,resources,and a positive community people will change.

I wish you well, I honestly do but people saw this as a way to get free mythic raid gear and will not stop till it is. Our time is fading, already the alliance raid scene has ended. The end is coming, this idea that rewards should just be given out simply because people desire them has been catered to for to long.

They will never leave your content alone. Not till they strip it bare.

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Yes, that is how this system will work as well in season 2.
That’s one of the best things about this change - it adds cross incentive to unrelated content.
Its a bit hard to deal with now, but the idea is there.

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No, we’re asking, at least I am, for the ability to purchase a specific piece be tied not to time gating but rather how much effort you put into it. Let these things be farmable through world quests and m+, not purely based on if you we’re lucky and got a piece of azerite gear. Incursions do bring azerite gear every time they are up but so far they only seem to be up during the day while most normal people are at work so that’s kind of a bust for a lot so far.

Because I’m a person, and I like loot. Please try not to be offensive in the future.

If you read my post you’d see that I don’t consider myself a dedicated mythic+ runner. Again, be considerate that there are people outside that group that can contribute to the thread.

This is exactly the same problem they had with Legendaries in Legion. They apparently learned nothing.

If it’s supposed to be a choice, as in choosing what legendary/Azerite traits you want to use then RNG is making that choice for you. You have to take what you are given. Some people are luckier than others and get the good pieces some don’t.

To me it undermines the entire Azerite system if it’s very hard to get the traits you want because you don’t get to choose. It wouldn’t be bad if all the traits were generic and good in a variety of situations, but then the gear would be very boring. There are some generic traits but there are also a lot of traits that are good in very specific areas of the game.

Even getting a ten done every week, the rate that you gain residuum is too low to allow players to choose. The only way this update increases player choice is by letting them choose which slot machine handle they want to spin between head/shoulders/chest.

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But right now everything is tied to m+ which is already incredibly unfun. Again, I don’t feel rewarded for my time and effort put into the game.

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Wait what? What does that have to do with the comment you replied to lol?

It will never be this, so not sure what to say about that.

Either way, I have helped hundreds of players, and have people come up to me all the time thanking me for helping them improve and get better within PVE and within tanking.

Thanks for your concern.

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I will disagree with you on valor, but i will 100% agree with you on the amount of gear being handed out, i mean we were only like 2 weeks into the exp when warfronts came out and offered a gear catch up mechanic, making all the mythic 0s pointless to have done.

Really i would not mind the system if it offered a better way to farm the resources, not based on rng of getting az gear to scrap.

But its mythic gear that wont matter, because its 385 which is going to be normal raid gear in 7 week which is about how log its going to take to farm out one specific piece, so thats why im equating it to a valor system, valor was a catch up/ bad luck protection program, which is what this is trying to be, but its not coming across as that.

I’m working on it, having a (mostly) consistent group is helping, but we just cracked 7s. We’ll get there eventually. Not blaming others, just stating where we are in our progression; we’re late to the party, it shows.

Then stop playing it.
The system is for Mythic+, because the previous system was incredibly inconsistent at handing out gear that was far too important to be able to be handed out inconsistently.

They gave you some interaction with the system outside of M+ as a gesture and cross incentive, but if you dislike M+, then you shouldn’t be concerned with it’s rewards.
That will not change.

You not feeling rewarded doesn’t make sense to me, as it is easily the most high-volume source of gear and power in the game and has developed a very aggressive competitive atmosphere around it.
For better or for worse, it is the most rewarding content per time invested that has ever been in the game when you look at it that way.

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Good, keep it up. If you need help or advice reach out. I’ll do my best to help everyone improve the best they can in this game.

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not to mention the time sink of mythic+ …

ppl burning keys … starting another grp … burning key … rinse repeat and before you know it you have been logged on for hours and have done nothing but wait for some decent minded ppl to get something done

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Because I do not have an IO score that will get me into 10s. So rather than fight the system that has been put in place, I get into the ones I can, which top out at 8.

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im gonna tell you thats not an excuse, you can still get into 10, you just get groups of people you know, or if you know, you get a group that did really good in 7, you can actually add them as friends and be like hey, lets do a harder mythic.