I don’t know how many people will read this. But I’ve had so many friends almost quit because the scaling and mechanics of these dungeons are so hard for new people. I don’t know what blizzard is thinking but this is likely costing them a ton. I’d love to see the ratio of players that quit fully after running a bfa dungeon after exile reach.
Dungeons are a ton of fun but these ones are really messed up! They are harder than what you will face until very high end late game raiding / high mythic+. Don’t use them as your base for what all dungeons are like.
Making a trail character and turning on chromie time gives you access to older dungeons that are much easier and truly help you learn what to expect.