I understand for the casual player just looking to mess around in AV, the current situation isn’t great.
But for anyone else queuing for an extended period of time we are still much better off than before. During the hight if Alliance premades we had 45min queues with 7 minute losses. Now we have 90 minute queues with 45-60 min wins.
The upfront wait time has gone up, but the quality of games and the ratio of waiting/playing are drastically better.
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This is true, and I did notice. It is pretty refreshing to see people try extremely hard to not only win, but to win with dominance. I haven’t had a game since last week where horde hasn’t won so overwhelmingly that we prevented alliance from taking a single tower.
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My queues would become instant.
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Please don’t forget they also released AB at the same time.
Therefor time as a metric to compare post and pre times is not accurate.
Just saying. I don’t think the split makes any sense, especially moving forward where less and less people will be playing as the game matures.
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Always nice to see the standard neuroticism of Alliance every time you look at these threads. Another hour I get to spend squatting on your corpses, I guess
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I don’t get why so many people fail to see that. it would be gg for AV without crbgs
We know this from private servers too and they were over crowed
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imagine if the alliance actually won?
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Just in AV where the map is handed to you for free.
Then you go to AB/WSG and get obliterated.
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just won two AB in a row, i can see why you guys really wanted premades to stick around hehe
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LOL good. You win almost every game so i think everything is perfect. We get stomped but get instant que’s.
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This is honestly ridiculous. There is no reason for a 2 hour queue to be necessary, and it is purely a blizzard created problem.
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Good…good. Let the queues flow through you.
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Good, I hope your wait time goes up to 12 hours, you and your horde friends and devs eat enough from your cake.
Also: CRY LOUDER
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I haven’t had a game since last week where horde hasn’t won so overwhelmingly that we prevented alliance from taking a single tower
Since the server split on the West Coast it’s been much more balanced with Alliance securing dominant victories at times.
On the down side though our queues are up to 5-7 minutes.
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I premade and pug in ab/wsg.
My PM is around 85% wr
My pug v pug matches are around 50% wr
My bg times would be much faster if it was server based, Sulfuras last I checked is 47-53 ratio. Not all of us were too stupid to pick a balanced server.
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I’ve lost around 25% of my games in the last 2 weeks. I typically lose about 1 game a day, actually just lost the last AV I did, and lost 2 yesterday, and one the day before that, playing about 4 games a day.
I don’t understand why there is so much vitriol. It’s completely arbitrary which side you pick…I’m just sharing my concerns about the population split and how it messes up queue times. Relax dude.
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It really isn’t if you were taking everything into account.
This is a player made issue.
Too many horde, not enough alliance participation. Even without the server splits those Q timers were gonna go up and up and up.
FYI same thing happened in 2008:
Unfortunately, if the Horde want to keep playing Alterac Valley more than once every two hours, they have to start by giving the Alliance a chance to get going at Iceblood and at least get some honor for themselves. Horde who shut out the Alliance completely may feel very happy with themselves – perhaps even justifiably so in some cases – but they’re doing themselves a disservice in the long run. Losers who gain nothing from a battle don’t come back to lose over and over again, no matter how much they love the game.
Took this from an article posted by one of the other hordies in another thread talking about the map layout. Does this sound familiar to you? Oddly enough its the same map layout we use today.
It’s a good read! Enjoy.
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