AV Premade Exploit vs Layering Exploit

Folks early on used layer hopping to grind up experience, money and materials early on in the game. This was deemed to be an exploit. Blizzard implemented something that allowed friends to still group up on a layer together, but prevented players from exploiting the mechanic. There was also a claim that the gains players “earned” through such exploits were removed.

In my opinion, the ability for the Alliance players, from across realms to coordinate to land in the same AV is very much an exploit, and should be treated the same. PvP ranks will be attained without actual PvP. It also causes other alliance players who’re not in the premades to end up in an AV that’s pretty much guaranteed to be a miserable experience. From what I can tell, long queue times prevent Horde players from arranging similar premades, putting them at a significant disadvantage when matched up with an Alliance premade (and before folks chime in… yes, I know not all premades are equal!)

We saw an honorless target debuff show up at the starting points of the battlegrounds, with a claim that it was to prevent players from landing into a bad situation. In the same spirit, a debuff that prevents you from dropping a queue and re-queuing seems appropriate.

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You keep using that word, I do not think it means what you think it means.

Hey man, I’m gonna tell you the same thing I tell everyone else that post the same posts.

If the CM/Devs aren’t saying it’s an exploit, it’s not an exploit.

While many have person bias on the subject others feel all is fair. Voice options were a thing in Vanilla also fyi.

We’re missing the one element that can help decide if these things actually need fixing, and everyone on these forums should be looking right at them for some kind of response.

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No, I really don’t.

Actually, I do. You’re being presumptuous. Just in case you need a refresher, this is from dictionary . com:

exploit2

[ verb ik-sploit; noun eks-ploit, ik-sploit ]SHOW IPA

### verb (used with object)

to utilize, especially for profit; turn to practical account:to exploit a business opportunity.

to use selfishly for one’s own ends:employers who exploit their workers.

to advance or further through exploitation; promote:He exploited his new movie through a series of guest appearances.

### noun Digital Technology.

1. a flaw in hardware or software that is vulnerable to hacking or other cyberattacks.
2. a piece of software that takes advantage of such a flaw to compromise a computer system or network.

(in a video game) the use of a bug or flaw in game design to a player’s advantage or to the disadvantage of other players.

You mean things like Ventrilo or TeamSpeak? Yeah… I was there. While certain things existed then, the conditions of today are much, much different, as battle grounds were not cross realm the way they are now.

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Which has nothing to do with Blizzards rules and policies on exploits. Their policy is:

Cheating

You are responsible for how you and your account are represented in the game world. Cheating in any fashion will result in immediate action. Using third-party programs to automate any facet of the game, exploiting bugs, or engaging in any activity that grants an unfair advantage is considered cheating.

Exploiting other players is an equally serious offense. Scamming, account sharing, win-trading, and anything else that may degrade the gaming experience for other players will receive harsh penalties.

Try using their terminology, it’ll make more sense. Additionally…

engaging in any activity that grants an unfair advantage is considered cheating.

This is as close as anyone player can get using ‘exploit’ or ‘cheating’ as an reason and the ONLY PEOPLE that can confirm that is the CM/Devs. You nor I are such profession so therefore, you’re not using the term exploit correctly.

Complaint. That’s the correct word.

We can argue semantics all day. The point I’m trying to make is that layer hopping was deemed an exploit, as it allowed for some to have an unfair advantage (even though everyone could do it, but most of us chose not to.) Queue dropping to end up in an AV that you’re likely to win is very similar.

The CM/Devs acted on layering, spawn-point camping and a number of other things because of feedback on the forum.

You and I don’t have to agree on anything. I feel my choice of words are appropriate, and I stand by them.

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Sure, everyone is entitled to their opinions, but you’re comparing two different issues. Apples and oranges.

Okay man, whatever. You’ve missed the point, and you’re just being annoying at this point.

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So is wall hopping on top of the horde base and then getting behind the FR so you can practically instacap after you get your flag back not an exploit?

Well, if you have to actually formulate arguments/discussion this might be difficult and annoying. So I wish you luck.

In WSG? Yes. Only thing is that the did fix this in Vanilla, so I keep saying, if the CM/Devs aren’t going to respond about it, that alone is answer enough.

So are you trying to say it is an exploit but also because blizzard isn’t saying anything enjoy?

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So the person who has admitted they don’t have authority answers as if they do! Nice!

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The devs didn’t act on layering at all except introducing a short cooldown. The dungeon layer exploit got action.

Yep, pretty much. What else are we suppose to do? Armchair lawyer our arguments among each other? As I am told, my stance to expect more from CM/Devs is unfounded and futile. So, what do you suggest be the proper course of action?

Yep, I have none. But you came to the public forum. You expect yes men to respond? You’re in the wrong place. You expect answers from the powers that be? You’re clearly in the wrong place.

I can respect that logic to an extent, but I also find it amusing that you’re willing to label that an exploit but also “oh well” while simultaneously saying AV just flat out isn’t one. They are both very different in how the operate, one is pretty blatant in that you’re getting to areas not intended to get to and the other is far closer to a clever use of game mechanics, but both of these “strategies” have very obvious ramifications to how the BGs get played.

If this were retail I can’t imagine anyone getting punished for the AV strategy whereas I would imagine if they could get good data on WSG wall hoppers they absolutely would, but the point is I am confident the AV strategy would be adjusted to better force players to either take out the objectives or have to directly deal with the WMs because they never intended for the entire BG to be able to be circumvented. This is ultimately what happens when everyone loads up a 15 year old game to play though.

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I’m willing to call what are exploits, exploits. The problem is most of these ‘exploits’ are player biased. I kept asking one guy if a certain issue was occurring, and they kept getting mad because I play Alliance.

The players here are their own worst enemies and I get why Blizz/CM/Devs are totally silent. But none of these issues will be resolved without them and therefore there just does not seem to be a point in arguing with people over them.

We are dealing with a troll here. Best to move on.

Translation: “I had someone oppose my opinion, therefore they are trolling. Someone give me participation trophies and motivational posters so I can sleep better at night.”

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Way to misrepresent my argument

You kept asking me if its “evade bugging” as if thats the only possible way it could be an exploit

I called you out for having a very clear alliance bias about everything.

Literally anyone can just search through your post history and see that you are ALWAYS being an anti horde pro alliance advocate, to a hypocritical degree

You’re a garbage forum troll

Yes yes, we know this. As much as you are Horde biased. Next in, the sky is blue and water is wet.

I mean at this point, logging in and playing Alliance is an exploit against Horde, according to your irrational. You can’t even calm down for a second to respond to a question.

Hopefully you’ll find some peace, because it ain’t me you’re mad at man.

:white_check_mark:

That is an action, and it proves effective. A similar action could be implemented to make premades much harder to create.