Were you a mage Horde side too? I was in a couple games with one guy and we both kept spamming it and finally got them to play it. It was fun that one game. We still ended up losing, but we at least had a game.
That strat is literally the beginnings of when Horde started to actually be able to stop some of the premades. We were never going to be able to stop the best ones. That strat gave us a fighting chance and was far more fun than anything we have now. Cuz donât get me wrong, I donât enjoy what you refer to as scorched earth either. I want good games.
Oh youâre talking about that as a horde strat, yeah thatâs the easy mode win strat for horde. Of course doing that is what caused the current issues.
/say I need 6-10 Brave Horde Souls to fight the Alliance, then recall and help me Defend the Relief Hut, and Drek!
/say I will be riding straight into the Alliance Cavalry to slow the Enemy advance, and then Recalling to Frostwolf Keep. Any help on Defense is appreciated, For the Horde!
The old Horde macros for context. Memories. I run a similar strat on Alliance side that Iâm not willing to disclose at this time
They left before anyone had any inkling there was a map imbalance. They specifically said, âif we canât do premades, we will go to WSG to do premadesâ and that is exactly what they did. No one knew there was a map imbalance at the time. Literally no one. Try again.
Ya the map imbalance was very obvious from the start, alliance premades with geared balanced comps on coms only getting 50-70% winrates vs pugs when they have 99% winrates in AB/WSG is pretty strong evidence the map is broken.
Mmmmkay. They were all in there the day before the changes went in. They all left the day the changes went in. But âscorched earthâ was the reason they left. Right. Get outta here with that trash. Thatâs revisionist history that you have applied to a situation to justify your argument. Straight up, they left. They didnât âstick around to try it out.â They didnât âknow Horde were going to play scorched earth.â They didnât âknow there a map advantage.â None of that. They knew that their best HPH came from fast premade wins in WSG. They said so in the forums. They hollered to high heaven telling Blizzard they would leave and Horde queue times would double. Both of those things happened. You know what they didnât say? âWe know we will lose 60-70% of games based on a map advantage that hasnât produced anything like that in the few months AV has been going and we are out.â Not once. Not one freaking post. So please, either go find the post from before the premades left that proves me wrong, or shut up.
Youâre doing good work, canât let it get to you.
Reality is, yes alliance can win with a better comp or better players if they play the right strat and horde either donât defend well or you brute force overrun horde defense.
But that means the map is the actual problem here and we need it fixed.
Itâs just tough to play with the current meta; also why I favor getting the respawn issue fixed so you donât have to deal with this.
There were plenty of serious alliance in AV after premades were broken. I know that doesnât fit with your weird idea that the only decent alliance pvpers will only premade and never pug.
The numbers of good players the Alliance had integrated into AV once the rankers left was not proportionate to the number of good players horde still had once the Alliance rankers left. It is literally that simple. Math. Thatâs hard.
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The map advantage should be fixed, but your points about this particular aspect are wrong.
Scorched earth is 100% the main reason decent players wonât q AV. horde are so butt hurt about premades they will hunt down any player attempting to kill lts to make the game even the least bit worthwhile honor wise