AV Cave Rez situation

We could start with AV itself. In vanilla, when an alliance character died fighting at SFGY before and it wasn’t hard capped by alliance, he would respawn at SHGY. Now he respawns all the way back at AS. In vanilla, when an alliance character died trying to defend SPGY and it got capped while he was dead, he respawned at AS, now he spawns in the starting cave.

That’s two, just from AV, and there are more differences as well, of course, since they’ve specifically made changes to AV since launch, from how queueing works, to the geometry of the map.

I’m sorry…was I only supposed to name one? My bad.

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