They could just delete the spec overall and make it 2 spec like DH.
Maybe it would be just the mandatory group makeup.
Kinda like why we have to have a tank and a healer now if we could just fill those roles with 2 more DPS instead?
But i see it only working if the new role is attractive to players or the ātank shortageā complaints will have nothing on the
āWaited for half an hour for a support to queue up so we could start our run!ā
But whatās a support doing that a dps isnāt. If you say a support is needed to enhance a tank and a healer enough to make them capable of the content, then what if you just had a better tank and a better healer?
All youāre really doing is making other roles worse to justify the existence of a new one to give them back what you took away.
cool so could my mage at 610 ilvl
Rift had a dedicated Support Role and the content was designed around the concept and even there the players quickly realized you were better off taking another full on DPS spec.
IŹ»d say this would be a gateway to having the difficulty of content at all levels change to adjust to the new dynamic of 1-1-1-3.
Wether that would be a good thing or a bad thing idk. WoW has survived well enough with the 1-1-3 model.
Might not be a good idea to muck around with that too badly.
This only works at the absolute limits of difficulty though.
a tank and a healer who could do a 12 would just invite 4 dps for their weekly 10.
I honestly think that they did give it the best try they could but the fact is that support as implimented in other games (CCing multiple mobs and some buffing of allies) just doesnāt fit in the very rigid implimentation of the holy trinity combat design that wow has become over 20 year. I feel that it was a concept that is no longer available in the design space of this game.
im not complaining about aug vokerās current balanceā¦
iām glad that aug vokers have been effectively deleted from the game and i sincerely hope it stays that way.
I did say all levels of difficulty.
You cant pick the roles in queued content.
There would probably have to be a serious overhaul of all instanced content from TW to LFR to normals & heroics and beyond to adjust to a new 1-1-1-3 dynamic.
Personally I donŹ»t see it happening, it would probably take a new expansions worth of work. IŹ»m just brainstorming a probable outcome of if it did happen
I believe they gave up on support and deleted aug until they rework it into something else. The recent buff note was hilarious though with the āwe are happy with augās support capabilitiesā line. Should have just been truthful and said we donāt know what to do with aug and will rework it in the next patch.
Iām wondering if support wouldnāt just work better as a healer spec. Right now the current concern is that you need an Aug for every setup so theyāre mandatory for any group because thereās 3 DPS slots and they need to contribute a certain amount of DPS. Maybe if they were designed to be a healer it wouldnāt matter as much if they were contributing to DPS as much so you could still get the fantasy of contributing to DPS just through maintaining buffs on allies.
I really would just like to see more support specs. I would personally want to see Enh and Ret be support specs, with a Bard spec and Tinker spec as well. It would make a lot of people mad for Ret/Enh to change like that, however. It just seems like this gameās community is far too competitive for its own good. Iāve seen people argue that they just hate relying on external sources for buffs at all and itās likeā¦ my man, youāre playing an RPG based on the fundamentals of forming a party to undertake challenges you cannot do alone. Youāre supposed to help each other.
I think it definitely has a place if done right.
You canāt just implement one spec and call it a day.
You have to do several.
Because what they did was give us aug then go shocked pikachu face that it not only worked. But worked too well and all the high end was running one.
And instead of adding more to balance out picks. They are steadily nerfing aug into just another dps.
This right here. This is exactly how I feel about it. I was SO looking forward to maining my Auggie this season, but they nerfed it into the ground. My people donāt run bleeding edge keys. We run 2-8ās, typically. Augmentation was not OP in those keys, but it was useful. It was FUN. Omg, it was so fun.
Now? Yep, Iām on the Druid again, and Iām investing my time into learning how to boomie instead of investing in the Evoker for when Iām needed to DPS instead of heal.
Makes me sad, and with the buff on Tuesday, I will try again, but it still makes me sad because instead of boosting what we can do for the group, theyāve diminished our group contributions and buffed our DPS. This will put Augmentation in direct competition with Devastationā¦and Augmentation will lose that fight, I fear.
The numbers will tell us more as it goes on, I suppose.
Numbers are still bad, donāt waste your time
Itās either so good itās basically mandatory, or is never worth bringing over a regular dps. Everyone was telling Blizzard and people like you this from the day it was confirmed to be a āsupportā spec, and nobody who spent even a moment thinking about why was shocked by this.
Adding more will not solve the issue. The mere existence of another āāāroleāāā to pick at all is the problem.
The experiment failed, time to wake up.
aug being dead is the best thing to happen to the game.
Notice I didnāt say I was shocked. Reading is important, especially if you want to make claims that someone lacks critical thinking skills.
I said BLIZZ was shocked lol.
Citation needed.
How will adding more ānot solve the issueā?
How does one get a good measure of something by adding a singular outcast?
It didnāt even get a good chance to get called an experiment. Perhaps practice some of those critical thinking skills you were talking about.
They literally threw out a random support. It was too op. Obviously.
Instead of making it a niche support, say buffs healing or buffs tank defenses/group defenses. They made it an all rounder.
What they should have done, if they wanted to give support a good go was create more than one. And make each one niche.
You need more healing? Bring A. You need more defensives? Bring B. You want more damage? Bring C.
Just a thought, but clearly that was more thought than blizz put into support.
ānobodyā includes Blizzard, and I was implying that they didnāt think about it.
Literally explained in the next sentence.
More specifically, the fact that they are a multiplier. Much like PI, which has caused problems historically, people correctly assumed what problems an entire PI spec would cause. And thatās not even getting into its defensive utility.
lmao
Yet you singled me out lol.
Sorry, the royal āmeā.
You didnāt. You gave a throw away response and didnāt expand on anything.
āWE DONāT NEED ANOTHER ROLE!ā
See THIS is explaining lol.
My point was when you throw a singular spec into the fray that is an all around support, itās not a good ātestā whether it would work or not with wow.
One size fit all support under one spec is a BAD idea no matter how you spin it.
You used PI as an example. What if the PI only applied to tanks? What if it was only a 5% buff across all 3 dps?
My idea of support is something that applies minor buffs and contributes. Not does less than healer damage and buffs every one else to make up for the lose of a dps slot.
So good idea, horrendous execution.