Augmentation Evoker in M+

Clearly the upcoming spec is the first of its kind, dealing minimal damage but granting damage increases to other characters. We dont know what kind of class changes or new classes are coming in 11.0 and beyond but can we have a new identification to identify augmentation in the M+ and Raid Queues. they kinda important to know that otherwise you could pick up 3 augmentations and be screwed.

2 Likes

Do we know that it does minimal damage itself? I think of oldschool shaman with a ton of totems.

1 Like

Any evoker who plans to play Augmentation, probably already knows how to play Devastation.

If you get 3 Augvokers, just have 2 of them swap specs.

1 Like

While I agree the group finder should be listing specs since druids and shamans have both a range and melee DPS option, I would also argue anyone dumb enough to take 3 evoker DPS is just memeing or doesn’t care about their performance anyway.

People that don’t go on PTR to test it and just assume. I can’t say, because I haven’t gone to PTR to test it. :slightly_smiling_face:

stat differences… Forcing some one to swap isnt what group finder is about… do you get an arms warrior and tell them to go tank? no

it does about 50k in 418 gear. Its not much at all. What it brings how ever is damage increases of about 15-18% if not more. So those people pulling 150k suddenly pull about 190k

Like 40% of my Dev DPS.

It will be a dps spec.

It has long CD abilities to buff the party. Which makes up for its subpar- average dps outside this cd windows.

What about 2 evoker dps, 1 evoker healer, and 1 evoker support?

LF1M tank.

Wild guess is that its going to suck in casual play but be very good if not required in high end gameplay.

Usually how these things go. Just have to look at Spriest, Enhance or Feral. All top tier specs at high levels but hardly played at casual ones.

1 Like

its not a dps spec tho. The point of the post is to figure out who is in what grouping. If support spec is a thing, which the augmentation evoker clearly is as it buffs people around it, lowering tank damage intake, raising healing, raising damage but only pulling a fraction of what dps can pull. It needs to be easy to identify. Shield = Tank, Sword = dps, Plus sign or reverse Firstaid = Healer. Augmentation being its own catagory you only really want 1 in a M+ group unless you doing something insane like 4 dps.

Also long CD cooldowns to buff the party? ive been able to keep up the buff basically the entire time if not for a second or 2 of cooldown. Essence procs are super strong and in cleave scenarios you are getting quad chance at it with Azure claws and echoing claws.

Only thing to spend your essence procs and essence on is the extension of the buff. the other option you have is your Disintegrate, which ends up being a dps loss

It is a dps spec.

It does dps outside of the relatively long CDs to buff the group. It’s not spamming group buff abilities. They have long CDs and in between those it does dps.

If you think you’re spamming buff buff buff buff that’s not how the spec works lol

with that clarification, Mistweaver Monk, Holy paladin, and disc priest are all Dps specs. they do large damage within a Cooldown window

My guild has 4 enhance shamans and 2 ferals in our raid group. we are not considered top tier and they keep up with the top tier pallys

Well no. They actually have to heal more now with the recent healer changes. But similar.

They have abilities that buff the group or individual - things like power infusion come to mine. Realistically on a longer CD bloodlust falls into that category.

You might have a few more as an evoker but you’re certainly not just sitting there buffing the whole time.

You don’t have short CD group buffs with this spec. Expect to be dpsing in between.

Talking in keys, which was the topic according to the thread title. No clue how it goes in raids.

Enhance is def S+ Tier in M+ but good ones are rare.

Feral is just a good all rounder with great offhealing and utility but good ones are even rarer.

Also to clarify. Prescience is a 12second cooldown. It increases the evokers crit and the targets crit by 3% for 20seconds. You can have 2 active at a time with the mythical third for a split second at the 5th cast. That talent has a talent to increase the targets damage by 15% with a second cast.

Throw in upheaval having a 40second cooldown and there being Essence procs to lower the cooldown, your Upheaval comes down to about a 25second cast timer with a 30second duration if you get the correct essence procs. You dont do damage really, you spend your whole time fishing for Essence burst procs to extend your Ebon might timer. Which btw is a 30second cooldown. So it becomes easier to extend

Mistweaver requires the rotation to regen mana to do the “healer rotation”. Otherwise you oom Real quick. Disc still has its ultra nuke, which is a 45second cooldown. And holy is just mega damage within its Crusader Window.

Meme comp. Would not run if I found myself in that kind of group if they key level was in the double digits because I’d assume they are a bunch of clowns or the leader is trying to stack mail to beg for gear. If I was doing it for mount chances, like I likely will VP and UR later in the season, I won’t care.