Aug Damage?

How much damage should an Aug Evoker do in a dungeon?
not high end players, just for someone that does +15 keys?

Not much.

The measure of your success is the uptime of ebon might and prescience in combat. If you’ve got high uptime, you’re doing your job, the rest is up to your companions.

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Does details track uptime?

Im gonna be honest. Not sure, i don’t mess around with details very much.

I just kind of watch the buff and if it’s up through either the entirety or majority of an encounter i know i’m doing good, and from the few times i’ve been logged as aug it seems to be working out.

There are weakauras that track the duration of EM if you’re like me and use Elvui. Since they don’t seem to want to incorporate the default UI’s timer bar into their UI.

I aim for 85% uptime or greater, but it really depends on how the tank pulls

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Details does track aug uptime now, if u have the newest version. When hovering over your dps meter, you can see a very very translucent extention of it, this extention shows your “actual damage”

It should be on by default but if not u may need to turn it on in options.

That being said, I’ve heard it’s not super accurate.

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Apparently now being brought to attention that even logs on Aug damage is wrong due to string bugs so our damage is actually higher that being reported by warcraftlogs.

Some by like 50k?

I don’t even have DPS Meter toggled on while playing Augmentation.

As long as you are maximizing uptime, and your abilities are actually hitting as many enemies as possible, you are doing your job.

Oh, and make sure you shield the tank and tether the healer to give them mana.

85% or greater on boss fights, trash pulls, or overall? There’s a big, big difference, and I’ve yet to see any Aug’s including myself consistently hitting 85% and up on fights in M+.

Sorry for the late response, but overall. Extremely easy 4 piece now. I’ve kept 100% uptime on non tyrannical bosses in +20s if procs go my way

Don’t necessarily go by uptime %, as that’s going to wildly vary in a dungeon log. The best thing to do is start logging your keys and try to improve your uptime against yourself, key over key.

Depending on the dungeon, affixes, people you run with, there are a ton of factors that will affect that uptime.

As others have said, focusing on the uptime during specific bosses, paying attention to when it falls off (and if you had anything you could have done to keep it going) are the right ways to start looking at it.

uptime doesn’t even matter that much. It’s if it’s up at important points.

Also very true.

If you hit it at the end of a trash pack and then there’s a delay on a lust/breath boss pull, etc, you lose a ton of value.

yes -details does

If you want to be even more specific… uptime during DPS members cooldowns.

It’s really difficult to tell how effective you are as an Aug. DPS meters are inaccurate, and aren’t really indicative of how the spec it meant to be played. Tracking uptime is better, but doesn’t really allow for nuance during pulls, delaying Ebon Might and Breath of Eons for specific phases and damage checks.

I kind of doubt we’ll ever get a 100% accurate way to judge our performance, hell, DPS meters are the go-to for most DPS to judge their effectiveness, and that’s still only a baseline judge at the best of times.

When I 3 key a +20, I know I’m doing well. I may only have 120k dps overall for the dungeon, but my uptime is great. I get pretty much 100% uptime on bosses with 4 piece now stacking haste and mastery at ilvl 471

The DPS that people are posting from logs is not something you should use as a benchmark. There are too many variables and the damage is completely dependent on not only the class, but the quality of the DPS they play with.

If you’re just talking about your personal DPS on details, I’m probably a bit higher ilvl than you are but depending on the key/tank/week /route I’m typically doing 75-90k personal DPS.