I'm sorry if this was mentioned before - I did not see it in my search.
Diablo3 had a system where you could sell a bunch of items and buy a of bunch of items at different quantities. (Of course that was based on going rates versus what players were trying to get.)
But still, maybe Blizzard could salvage enough of that to make the ideas here work. Something like if you asked for 110 Silk Cloth, it would give you the price based on the available lowest 110 worth of Silk Cloth and see if you wanted to buy it at that price.
I know the selling end would need some work, since it was sort of hidden what the quantity of stock was at what price. And an average price based on the whole stock would not work, since high prices would then be ubiquitous. (Ignoring of course changes to the deposit policy.)
08/22/2018 09:49 AMPosted by YthisensTo address some issues related to the Auction House, we’re reconsidering how deposits—the refundable fees you pay to list your auctions—are calculated. This fee is based on the item’s vendor price, and for profession materials in particular, vendors offer very low prices, so these mats have a low deposit cost. Deposits are substantial on items such as BoE uncommon gear, gems, and so forth, but not trade skill materials (trade goods such as cloth, ore, leather, etc.).
One thing we’ve identified as particularly troublesome is a large volume of trade skill materials being auctioned off in stacks of 1. Some addons make posting quantities of this size trivial to do, resulting in dozens, if not hundreds, of pages of auctions for a single item. As we looked at ways to change this behavior and improve the overall Auction House experience, we found that we prefer to avoid inflexible solutions such as caps on the number of listings a player can make, or increased minimum stack counts, which might interfere with many players' common gameplay habits.
Our current plan is to increase the deposit cost of some profession materials on a per-stack basis, which should provide incentive for players to post items in larger stacks.
Here's an example:
• Let’s say that a player is trying to sell 200 Tidespray Linen for 10g (gold) each. Today, each item has the normal deposit cost of 1c (copper), with a 1s (silver) minimum deposit, so 1 auction of 200 linen requires a deposit of 1s, and 200 auctions of 1 linen each adds up to a total deposit of 2g.
• Now imagine an additional 20% deposit added to the listing fee per auction. With an asking price of 10g each, that raises the deposit by 2g per stack. In the case of 1 stack of 200 linen, the total buyout price is 2000g, and the new deposit is 2g1s. In the case of 200 individual stacks, the new deposit of an additional 2g per stack brings the total deposit up to 402g.
In either case, the deposit is returned to the seller if the item sells. Successful auctions aren’t affected by this change.
Our goal is to give players some forewarning on this change, and to gather feedback. We’re putting together a list of the items that would be affected by this deposit change, which we expect to be limited to high-quantity trade goods. Furthermore, we’re deploying the change to the PTR first, so that addon authors can work through the change while we test it thoroughly.
This change will likely be a temporary measure, as we’re also working to broadly improve the default Auction House in the future. It’s clear to us that many players use addons because they find the default Auction House interface inadequate. A temporary change to deposit fees will help with this in the short term, and we’ll continue to work on overall improvements to the Auction House for a future patch.
Could always add a feature to AH search to ignore trade items with a qty fewer than X.
That way, I never even have to see cloth or any other crafting mat in stacks of 1, 5, 10, or 20.
I would like to point out that blizzard is using the 1 item listings as the problem with the lag, people have been posting 1 item listing for 14 years without issue.
The real problem that is causing the lag is trade skill master, you can run it from your desktop and it constantly scans the AH for prices and stuff (This isn't an exaggeration, it keeps scanning the AH over and over again).
Lets say you want to by Copper Ore for 1g and no more. you tell TSM this and it keeps scanning the AH and when it finds a listing for copper ore at 1g it will notify you so you can get it.
So when you have 100's or 1000's of people using this one addon it will completely lag the AH.
The real problem that is causing the lag is trade skill master, you can run it from your desktop and it constantly scans the AH for prices and stuff (This isn't an exaggeration, it keeps scanning the AH over and over again).
Lets say you want to by Copper Ore for 1g and no more. you tell TSM this and it keeps scanning the AH and when it finds a listing for copper ore at 1g it will notify you so you can get it.
So when you have 100's or 1000's of people using this one addon it will completely lag the AH.
Seems like a more targeted approach would do best.
Make it so that the game knows how much of an item you have on your toon. So if I have 1000 copper ore on me, the game knows I have it.
The next step is posting on the AH. If I approach the AH and start to put that copper ore up 1 piece at a time on the AH, the game knows I have the 1000 copper ore on this toon, sees what I am doing, and the auction changes appropriately.
Increase the cost of the deposit, and take most of it if it fails to sell.
If I put that copper ore in stacks of X amount (where X is a predetermined stack of say 10 or 15), it sees that I have 1000 copper ore and doesn't put a penalty as described above.
If I only have like 4 pieces of copper ore on that toon, the game knows that's all I have on that toon and thus doesn't do the above.
Whatever code or technology that is used to detect mats in your bank for crafting professions might be useful for this AH fix.
Make it so that the game knows how much of an item you have on your toon. So if I have 1000 copper ore on me, the game knows I have it.
The next step is posting on the AH. If I approach the AH and start to put that copper ore up 1 piece at a time on the AH, the game knows I have the 1000 copper ore on this toon, sees what I am doing, and the auction changes appropriately.
Increase the cost of the deposit, and take most of it if it fails to sell.
If I put that copper ore in stacks of X amount (where X is a predetermined stack of say 10 or 15), it sees that I have 1000 copper ore and doesn't put a penalty as described above.
If I only have like 4 pieces of copper ore on that toon, the game knows that's all I have on that toon and thus doesn't do the above.
Whatever code or technology that is used to detect mats in your bank for crafting professions might be useful for this AH fix.
08/28/2018 08:47 PMPosted by KyrraI would like to point out that blizzard is using the 1 item listings as the problem with the lag, people have been posting 1 item listing for 14 years without issue.
The real problem that is causing the lag is trade skill master, you can run it from your desktop and it constantly scans the AH for prices and stuff (This isn't an exaggeration, it keeps scanning the AH over and over again).
Lets say you want to by Copper Ore for 1g and no more. you tell TSM this and it keeps scanning the AH and when it finds a listing for copper ore at 1g it will notify you so you can get it.
So when you have 100's or 1000's of people using this one addon it will completely lag the AH.
TSM doesn't scan the AH from your desktop. Blizzard posts JSON files with the auction house data and TSM requests those only when they're updated then distributes them down to everyone.
Put in an option to sort by stack. That way people posting a million stacks of 1 will be vastly ignored. The recent 'fix' you implemented has made it too risky to use the AH for single items. And no I am not talking about hundreds of herbs I'm talking gems and Crystal's. No one buys those in bulk they buy them individually. But if you get under cut by a copper and they dont sell you are totally screwed over. This punishes people using the AH legitimately.
While I appreciate the desire to stop the people posting hundreds of single items, but these fees! Before I could put a 100 stack of Sumptuous fur for ~3g for 12hrs, now it's >6g. (Cloth vs leather has ALWAYS been expensive to post for some pointless reason.) The 3 Anchor Weed I gathered would cost me 90g to list. I think Blizz has gone overboard on reacting to stopping the problem.
I don't see prices going down, if anything, they will go UP as people have to pad their prices to balance out the extra lost gold for unsold auctions.
I don't think Blizz even asked an economist about how the market will react.
Items of low drop rate like Anchor Weed should not be punished extra like easy to gather mats. This will make people with small stacks due to low drop % to not post on the AH, only large Walmart-ish sellers will find it economical to post some items. Either that or I can post a stack of 100 every few MONTHS when I just happen to gather those low % mats naturally!
I don't see prices going down, if anything, they will go UP as people have to pad their prices to balance out the extra lost gold for unsold auctions.
I don't think Blizz even asked an economist about how the market will react.
Items of low drop rate like Anchor Weed should not be punished extra like easy to gather mats. This will make people with small stacks due to low drop % to not post on the AH, only large Walmart-ish sellers will find it economical to post some items. Either that or I can post a stack of 100 every few MONTHS when I just happen to gather those low % mats naturally!
Please revert the change. I get that single stacks is an issue, and I agree methods should be done to prevent it, but as of this posting it's costing me hundreds of gold to post monelite regardless of how many or few stacks I put them in.
Shouldn't this absurdly over costed deposit be severely mitigated as your stack size increases?
Shouldn't this absurdly over costed deposit be severely mitigated as your stack size increases?
God this change is awful 1560 gold just to put multiple stacks on mats on ah.
They should really update the ah to allow us better search for stacked items, or at least allow us to buy multiple stacks like those addons people use to.
They should really update the ah to allow us better search for stacked items, or at least allow us to buy multiple stacks like those addons people use to.
You guys are on the ball because it is definately working. I am seeing way less single stack items.
They posted single stacks to force prices down so they can scoop em up and flip em for a markup in full stacks... so I think you made a good choice on how you handled it. This will be better for the game economy now.
Thank you for this change.
Great thinking and a great step forward.
Any idea on if you plan on ever making a longer auction house timer a option for players?
Maybe a rep or questline involved or something to earn it?
They posted single stacks to force prices down so they can scoop em up and flip em for a markup in full stacks... so I think you made a good choice on how you handled it. This will be better for the game economy now.
Thank you for this change.
Great thinking and a great step forward.
Any idea on if you plan on ever making a longer auction house timer a option for players?
Maybe a rep or questline involved or something to earn it?
Posting from Frostmourne (high pop server)
Was so excited to finally be able to use the AH. I have looked and as Blizz guessed the stacks of 1 have mostly gone. GREAT!
However whats not gone is the problem... still lagging like anything.
When it used to be a bit dodgy in game I used to use the AH on my phone it was bloody brilliant...!
Can we just get that phone AH as the UI ingame? problem solved... Please fix this.
Was so excited to finally be able to use the AH. I have looked and as Blizz guessed the stacks of 1 have mostly gone. GREAT!
However whats not gone is the problem... still lagging like anything.
When it used to be a bit dodgy in game I used to use the AH on my phone it was bloody brilliant...!
Can we just get that phone AH as the UI ingame? problem solved... Please fix this.
Well, the idea seemed good, until I got to my enchanter and went to post a few stacks of 200 of old mats that sometimes sell but not very often. The new 20% nonrefundable deposit really hurts selling materials that don't sell most of the time. Makes listing them almost pointless. I thought it was only supposed to charge 20% of the price of a single item, not the entire stack?
Whatever change is settled on, it needs to not have any effect on selling full stacks.
There's also the massive flaw where anyone posting tons of single stacks is only penalized if their stacks don't sell. As long as they are cheapest, people using mods will keep buying them up.
Whatever change is settled on, it needs to not have any effect on selling full stacks.
There's also the massive flaw where anyone posting tons of single stacks is only penalized if their stacks don't sell. As long as they are cheapest, people using mods will keep buying them up.
I understand the problem but this is not the answer to the issue. The fees are a joke... I can't consider listing anything less than a stack of 200 now. Old world mats that you get while leveling alts are now vendor trash since you can't hope to sell them with these new fees. Good luck trying to craft any old gear for Tmog since nothing will be listed in AH after the first week of these fees.
We need a total AH Revamp tbh. Should be alot faster and more responsive/easier to use than it is. Also, the sell tab should show the CURRENT value of an item, to prevent people massively undercutting and to make it easier to list things. Other games which I will not name are good examples of how Trade Posts should operate (hint).
This change is affecting things it really shouldn't be; old materials from previous expansions, or items designed to be sold in individual stacks such as shards/crystals from enchanting, rare ores in bar for such as khorium and elementium and skins such as cobra scales and hides. If this is a bug and not intended that's fine, but fix it. But if you don't you've basically screwed us who deal in older mats that are typically slow to move. You never saw a wall of old shards or ores. This change should only affect current expansion materials.
Please make the new AH like the app; after placing your item in the sale tab, it would show you other listed items of the same type below, so you know what the others priced theirs at.
Having a quick way to see what the general price in your realm is, is exactly why I use an AH addon right now.
Having a quick way to see what the general price in your realm is, is exactly why I use an AH addon right now.
New problems on the rise. Wow players that want to sell their goods will now be flooding trade chat rather than deal with unreasonable 20% tax on goods.
This is not a solution just a broken attempt.
why not instead allow to post entire stacks of goods and allow for individual amounts to be purchased from totals instead.
seller 1 stack of 100 posted of (random ore) one ore is 10g
buyer wants 30 ore so purchases lowest posted price of 10g a piece
Buyer does not need full stack of 100. Easy opt to buy 30 ore at 10g apiece and leave the 70 in que for posted duration for anther purchaser instead of punishing the poster and the buyer.
This is not a solution just a broken attempt.
why not instead allow to post entire stacks of goods and allow for individual amounts to be purchased from totals instead.
seller 1 stack of 100 posted of (random ore) one ore is 10g
buyer wants 30 ore so purchases lowest posted price of 10g a piece
Buyer does not need full stack of 100. Easy opt to buy 30 ore at 10g apiece and leave the 70 in que for posted duration for anther purchaser instead of punishing the poster and the buyer.
well i dont know whats wrong with ah but it sucks, i cant sell a damed thing, as soon as i push the sell button it like jams and pops up a little thing that says, ah is closed at this time ..well no its not, everyone else is using it ...but i can purchase anything i want, it just wont let me sell, i updated my add-on (auctioneer) and i totaly wiped it and put new application on ..reset my ui and well it still wont work, hey how long am i supposed to not sell something on ah? sorry ,but this sucks, just because blizzard wants to not bog down the ah , what its worked for over how many years now ...quit messing up the dammed game is what i say....
This change is negatively affecting legitimate people, not just the people trying to undercut/clog the AH.
All it takes is someone undercutting you then someone undercutting them for your auction not to sell then you being out quite a bit of gold because of the new increase in price.
This was NOT the solution to go with.
You should have limited the amount of stacks under 10 auctions a single account can post on the AH at once, not increased the cost of posting auctions.
All it takes is someone undercutting you then someone undercutting them for your auction not to sell then you being out quite a bit of gold because of the new increase in price.
This was NOT the solution to go with.
You should have limited the amount of stacks under 10 auctions a single account can post on the AH at once, not increased the cost of posting auctions.
I think you should look at the setup of the Grand Exchange in Runescape for an idea on a new auction house