Attacking game developers

Lol but its true whenever someone has any problem with the game you have a group of people who act as though you’ve just insulted a close friend or family member and not a multibillion dollar company that uses you for profit.

The forums should unironically only be for suggestions and discussing negative aspects of the game. No one cares about some guy making a post thanking blizzard for the latest insignificant critter or whatever. It’s weird and people do it because of their strange attachment to the game

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I never got this, it is almost like they’re suffering from some kind of cognitive dissonance when it comes to the game.

There are people here with 20k + posts of nothing but praise for the company.

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I really do hope these people falling all over themselves defending millionaire devs and a billionaire money goblin realize how embarrassing them “assuming the position” for free looks. you are selling yourselves to millionaires for free and you are getting spit on in return, shameful.

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I’m not going to disagree on improving world content. However, Dragonflight has made great strides to that effect. We do NOT need a design like ESO with open world dungeons where you’re not only fighting with other players over boss tags, but also bots.

Yeah I don’t think that is the reason you’re trying to imply.

I’d love to see that play out, especially with this fanbase.

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?
I never said nor implicated that. I even said that it’s a problem that starts at the top.

ESO has shared tags, no one is fighting over anything there.

Wow’s open world content is butt, anyone that defends probably doesn’t know what good MMO world content looks like.

This is a very common issue with WoW players left here these days, they only play this game when it comes to MMOs.

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Just here for :coffee: And the comments of course :crazy_face:

Shared tags don’t help when there are huge numbers of people (and bots) ready to zerg down anything that spawns. I played ESO, and their “open world” dungeons are not fun.

Yes, the world content in WOW sucked for years. But Dragonflight is making great strides in improving it, even if it’s not quite as good as say FFXIV yet.

Um, this isn’t like this at all. When did you play last? All the open world dungeons are very fun and don’t have this issue you’re describing one bit.

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you might not have, but a lot of people here do. and again the “top” here are the stockholders, not bobby kotick.

I can attest this is absolutely true. I tried messaging a dev on Twitter with some constructive criticism on why I think they shouldn’t change something in the game and I got called names. Put me off from wanting to contact them anymore.

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I promise I’m not saying I don’t believe you, but, is there actually proof of this? Or is it just player speculation and theories?

Anyway, personally I don’t think it’s particularily classy or helpful to attack the devs. They are real human beings and most of them are probably trying their best.

Likewise, of course, they should also not be attacking players/fans. The players, not the devs, are actually what keep Azeroth alive. :upside_down_face:

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Do you have proof of this? Because if this is in anyway true, that’s entirely unethical (not to mention hypocritical) and he should be penalized for that. Any normal player would’ve been permabanned for cheating.

OP is misguided. It’s not a personal attack to suggest that the developers who help create this game should actually play the game so they can understand the subject better and therefore do a better job.

If you never play a certain class, then you will never fully understand what that class needs and doesn’t need. If you never raid, you will never fully understand what it takes to make a good raid. If you don’t play the game, you will never care about the lore enough to write respectable quest text. If you never PvP, you will absolutely never grasp why certain things in PvP should be changed or left alone.

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I’m neutral in this battle … neither fanboi nor critic. Selecting a video game to play, for me, is like going out to buy a new car. If Ford doesn’t make one I like completely, I don’t demand Ford alter their design just to please me. I go to another car company, and another one, and another one (ad infinitum, ad nauseum) until I find one I like. I exercise my right to vote “with my wallet.”

I’m here (again, I’m a returning player), and I’ll play as long as it entertains me. When it stops being entertaining, I’ll move on to something else.

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careful… around here that makes you a Ford white knight

The absolute worst thing a creator can do is to try to create something he does not fully engage with or understand. This holds true to any subject or any craft. If you have a screenwriter who never watches action movies try to write one, it’s going to be poorly written. Same with any video game. John Romero made this very comment in regards to his own game development and how he had to have people keep him in check because he would get carried away playing the game he was developing. People who play games make better games, and the indicator that you made a great game is that you don’t want to stop playing it. This is a lesson the developers, and to a greater extent, Blizzard as a company needs to understand. You want to make a great product? Then the people you have develop that product need to be people who understand it, love it, and have a passion for it. Only then will you get something great. That’s how World of Warcraft started…

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This so much, dare I mention Star Wars and what happened there when Disney brought in people who had no clue really.

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