Atrocious FPS In raids on a higher end PC?

Been trying to get to the bottom of what’s been going on this expansion. I can’t really figure it out.

I’m running a 4090/7800X3D setup with all new parts for reference.

I’ve tried to nail down what it might be but absolutely nothing seems to be a solution, I’m curious if anyone else has played around and figured out something that works. I’ve tested a bunch of things below on LFR Nexus King on pull to compare when things are on or off.

Things I’ve tried:

  1. Going through all my addons including WeakAuras (God please don’t mention ohh Weakauras might be causing lag without reading this because I’ve already disabled the addon and it did not fix anything)
  2. Change the refresh/update rate for Details/Plater
  3. Turned settings to essentially 1 (Which only gave me more frames in Dornogal but stll dropped to 30 in raid)
  4. Updated GPU, Chipset, BIOS driver
  5. Changed any addons using 3D Models and even went through that FPS fix guide that went up on twitter.

I sit at around 90-150 frames in Dornogal (In the most populated parts) and it almost immediately drops to 30-40 FPS on pull and the fights play out at around 50-60 after lust wears off.

Am I really expecting too much in raid to get more than 60 FPS (on 1 setting) during combat on a setup like the one I’ve got?

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when raids clashs it usually always go to 40~50 fps. There is no settings that solves it, its about how lust/hero works with a bunch of skills at the same time in the servers.

It would be hardware related if it crashes due faulty/low ram or not having a SSD or damaged cpu. Aside that wont matter if u have a 3060 or a 4090

Just make sure ray tracing is disabled, that’s nº1 FPS killer.

Another possible cause is spell density, you should read this post

https://www.reddit.com/r/wow/comments/1n0rfk8/spell_density_feedback_and_possible_solution/

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50-60 FPS in a raid on presumably high settings isn’t atrocious lol.

You just need to remember, a lot of WoWs bones are from early 2000s.

If you aren’t already, you can leverage the “Raid and Battleground” profile to tone down some stuff.

They have disabled this setting.

Edit: They didn’t, my bad, it was my interface messing up things.

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Could you even make the slightest attempt to pretend to read the original post.

Yeah ray tracing is 100% disabled, but I haven’t seen this thread about using the setting for spell density so I’ll try that tonight. Thank you!

I had to go to DX11 to keep my game from ACCESS VIOLATIONing out. But that’s probably my processor. Apparently WoW doesn’t like a handful of them.

wow is an unoptimized pile of slop

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Make sure you turn AA off in raid, I have a similar PC 5080/9800x3d and AA is like 20% frame drop in raid at 4k

I mention AA because it’s not in the same section as most graphic settings nor do presets affect it

WAIT WHAT

I’ve been suffering godawful unresponsiveness and lag on Binder, Araz, SHunters, NKS, and Dimeboy. Almost always gets me killed because the game does not register a movement ability used amid the slideshow.

I’ve also been trusting that damn raid-specific setting to do what it actually says, if that is no longer being obeyed then it needs to GTFO to make that clear it’s deprecated.

Seriously? You’re complaining about dropping to 50-60 FPS in a raid?
I got news for you: the average WoW player wishes they were hitting that in a raid. Hell, those of us on older hardware wish we were hitting 30 FPS in a raid.

Anyone got a source on this? I’ve mostly bounced out of raids this expansion because my FPS is in the absolute gutter despite using Raid settings to run things lower.

If that’s actually the case, then that’s a massive “WTF?” towards Blizzard over the fact that the option is still in the game. When people see that option, they’re going to naturally assume it is working.

Don’t get me wrong, this computer is still in desperate need of upgrades. I’m sitting on parts right now waiting to get together with my computer guy for an afternoon once he finally has a free day from his day job and kids to do the work. However, if Raid settings are NOT working, then I at least know something I can do in the meantime to get things running at a far more reasonable rate.

They have not properly optimized WoW since DFs alpha. Gaslighters on the forums who defend Blizzard at all costs will magically tell you that your high end PC with a 3080+ are just potato machines and apparently always were potato machines.

They have 0 plans to fix any of your problems.

Added bonus: I’ve had new PCs out of the box with the latest CPUs and GPUs have problems with running WoW at any stable form of FPS, no matter how high or low the settings are set to. It’s never your PC. It really is a Blizzard problem.

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I had a similar issue.
120+ frames running arount and world content. Then dives to 10-20 on raid bosses.

Turned out to be elvui for me.

For wow, your video card basically doesn’t matter. And a moderate cpu will get you everything the client can give you, it’s just not that well optimized.

The big “problem” is the server authoritative tracking and the per-tick recalc on all damage and all these calculations happening on the same thread as redraws (presumably, I haven’t seen the actual code, but that’s what I’d guess based on the symptoms).

Another problem is Addons. They can be poorly coded as well.

Snapshotting was better than this.

may i know how much RAM do you have?

Really? Works fine for me last week.

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This is untrue. If you have a iGPU you absolutely need to turn settings down.

Every effect eats fill rate, memory bandwidth, … etc. and when you hit the limit on those you drop frames.

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Silly question, but what raid frames do you use? I’ve seen murmurings that the way that the way raid frames handle buffs/debuffs is what’s causing atrocious FPS drops.

And yet I can change mine. Funny how that works.
$20 says “Raid Graphics Quality” under the Raid and Battleground tab is not checked on your end if those options are greyed out.

And that’s why I asked for the source. Apparently, said source is “trust me bro” while the actual issue on their end is a PEBKAC error.

Nevermind it was my game scale messing up things, I will edit previous post.