Because there’s no point, so the guild can give it to whoever they want since it’s not helping guild performance. Since it’s a trophy item. By the time you’ve made a single Atiesh you’ve farmed Naxx to the point of triviality even with extremely good luck and getting a splinter every single boss (instead of being lucky to get 1-3 per clear).
It objectively is. The staves give auras to the wielder’s party members.
If you want to make the case that contributing to the guild’s performance isn’t useful at that point, maybe, but that’s assuming you just outright stop raiding completely as a guild once you get someone their Atiesh.
Okay so the staff is irelevant according to you, why do your recruits need it?
Atiesh spliters have a 30% droprate per boss according to the most reputable database on the net. Per week, you have 12 bosses that drop the shards. On average you have 3.75~ shards drop per week. It takes on average a minimum of 11 weeks to get a single Atiesh.
You do not give the results of 3 months of guild wide farming the hardest group content in the game to a raider rank player, especially when the statistics on the weapon are irelevant due to progression being over.
3 months of farming from 40 of the best players on your server. Per. Staff.
Atiesh is frankly a priceless item. You dont give it to trials, you dont give it to raiders, you give it to the people that make your guild function.
To be honest, legendaries weapons alway felt like an utterly bad design. Their so limited that unless you play specific roles, you can’t even get hyped about obtaining it someday
Lol okay dude, you’re ignoring my main points. You’re clearly never gonna see the staff in any of your guilds, I’m done with this conversation.
If you think a trial deserves a shot at the result of tens of thousands of hours spent between 40 players over multiple years, you can believe that, but you’re delusional. You frankly dont understand the context of the weapon or what it takes to acquire. You also dont seem to understand social dynamics in a competitive raiding setting. I doubt you’ll see more than a few gift bosses down in naxx, if that, with the attitude you’ve got on display here.
3 months of naxx farming per staff and you think trials should have access to it. Lol, unbelievable.
Yes to an extent. So then it would go to someone who does more than just raids. I was just saying that because he was implying of corruption. I was just trying to point out that a guild at that calibre is very unlikely to have none deserving officers.
At this point since there isn’t any TBC around. I’d give that staff to a healer. He’ll just be able to heal everyone better. Who care about after that anyway. Officer or not. Anyway if you became an officer just for that, eh.
if you killed KT, ouro ( in AQ) and enough naxx boss to get 40 splinter ( who aren’t a 100% drop rate iirc?)
YOU FRIGGIN BEAT CLASSIC!
at this point the only boss you’ll be facing is the roster boss, as people stop logging in to pointlessly farm a raid you already killed, with no future raid/content/expac comming up.
Pardon? Can argue the mechanics are not hard sure. What you cant argue is the amount of time commitment required for consumables to clear these raids. That alone takes lots of people out of raiding these places. Also because you essentially require consumables to clear these places easily it does make it challenging since the fights essentially end up being a fight of attrition.
Yeah, but if you’re continuing to farm the raid, wouldn’t you want it to be easier/faster?
If you’re saying “once we get our first Atiesh, the guild is disbanding,” sure, you can give it to whomever you want as a trophy. I don’t think most people are going to stop playing and farming the raid at that point, though. They’re going to continue to farm it. That means someone useful having Atiesh is going to help.
Whatever helps you sleep at night.
Nice strawman. I never said anything of the sort. I asked why you would prioritize an officer. I never mentioned trials ONCE.
Stop trolling.
Actually, new content coming up is usually why people stop raiding. They know their efforts are going to be wasted and invalidated in the coming months, so they don’t bother.
With the final boss dead, they’ve “won,” and gearing up is only going to make replacing that gear a little bit easier.
In the case of Classic, getting full BiS is actually going to be worth doing, because it won’t just be replaced by BC gear shortly after you obtained it.